Can we talk about shields & artillery?
I don't know if this was mentioned before, but if it was, i apologize.
People that played Supreme Commander know very well that shields and artilleries brought a very spicy flavour to the game. We also know that there are some disadvantages like spamming those shields and being able to have a mega turtle defensive.
I would love to see shields in this game BUT i would not want them to be spammed (like in SC). A cap for shields would be amazing (in any form) and to be able to place them strategically here and there in some key points of the map.
Artilleries should be placed between T2 and T3 (probably makes no sense but T2 would be kinda early and T3 would be a bit too late in the game flow).
Having the ability to choose whether to be turtle or very agressive is something to think about. What if i just want to win passively by building massive end-tier buildings? What if i'm not good at rushing and want to exterminate the enemy just by sitting in the base with passive-agressive type of buildings?