Keplin needs help

In my experience Keplin is easily the weakest of the champions. The main reason in my mind is his channeling tree. I almost never find myself using more than 2 or 3 casts in a fight, and early game I usually don't have the mana even if I wanted to. I really like him thematically as the champ that aids sovereign casting, but I think there are more effective ways to do it than simply adding sovereign casts. Here are some ideas for abilities that could replace some of his channeling line that would make him more fun and useful:

 

1) On Keplin's turn the sovereign can cast twice

2) An active ability that grants all allies 30% spell mastery

3) -50% mana costs

4) +50% damage from damaging spells

5) An active ability that brings all sovereign spells off cooldown

6) An active ability that lets him take another action and makes the mana cost of the next spell cast 0

11,023 views 4 replies
Reply #1 Top

I like these suggestions.

Reply #2 Top

+1

Reply #3 Top

Maybe add those effects to his +1 spell casts.  Keplin when you have shards usually has incredible init to boot so he goes first.

Naphax is the weakest to me IMO, unless you want to count the Imperium and Wraith heroes, who rely on getting hit, and it's too rare for them to get hit.

 

Reply #4 Top

Quoting Alstein, reply 3

Maybe add those effects to his +1 spell casts.  Keplin when you have shards usually has incredible init to boot so he goes first.

Naphax is the weakest to me IMO, unless you want to count the Imperium and Wraith heroes, who rely on getting hit, and it's too rare for them to get hit.

 

Wraith hero doesn't rely on getting hit. He gets the stacks per enemy unit killed, and he can be quite strong late game.