Tech costs - Krynn Tourism editing to proper value

Hi,

I'm playing with 1.1 and the Krynn Tourism tech is still costing much more than other ones on that tier which I presume is an input error and will be corrected in a patch at some point.

When I opened the .xml file: C:|Program files (x86)\steam\steamapps\common\Galactic Civilizations III\data\Game\krynntechdefs.xml on my system it showed for

<InternalName>KrynnKrynnTourismTech</InternalName> that the

<ResearchCost>390</ResearchCost>

Since in the tech tree .xml files for other races this value of 390 was 88 I changed it to this and saved using a simple text editor - notepad. 

However when i restarted the game the number of turns to research this tech was unchanged and still prohibitive.

What am I doing wrong please?

Many thanks,

Jon

 

 

 

 

 

 

 

 

 

12,527 views 2 replies
Reply #1 Top

You are doing nothing wrong. But the xml files are only read during game creation. So if a game is already started, changing the xml files does not do anything for that game.

If you start a new game, your change will be active.

+1 Loading…
Reply #2 Top

 

Many thanks,

Jon