5.4 feedback
from
SorcererKing Forums
- The sovereign skills window is not easy/intuitive to find.
- Sometimes when I enter event locations, the game is screwed up - I am unable to fight the spawned monsters, I can't end turn, and I can't open the game menu. Restarting the game doesn't solve anything.
- I frequently experience that the icon for an army stays on the map after the army is dead (NPC armies).
- I would like to have more ways of increasing mana regeneration. How about "melting" items into mana?
- When my army attacks a stack of enemy armies, every now and then my army will defeat 1 army and then step on top of the next army - instead of attacking.
- The calculation of combat rating does not seem to calculate initiative. I think it should.
- After having killed both lieutenants and gotten 2 shadow keys, I was not able to enter SK's fortress. No entering, no event, no dialog, nothing to attack, nothing.
The Tinkerer:
- About the Tinkerer ability "Loot Mining": It seems that the ability proccs off randomly selected material sources, rather than proccing off randomly selected productions. A few of my mines\whatever generate treasure every single turn, while most of them absolutely never generate any at all.
- Sometimes, the chests from "Loot Mining" do not show at the map - Untill I move a unit, then they suddenly show up.
- When I play the Tinkerer (2 or 3 times now), the SK never ever visits me to give me any resources.
- When chosing sovereign, the Tinkerer is said to be able to turn one item into another of the same quality. But the actual tinkerer ability seems to be to summon a brand new item out of nowhere. I haven't tried it, but this is how I interpret the text.
Crafting:
- Some armor receipes are listed as "Other" in the crafting tab. I.e Boots of Ice and Boots of Fire.
- It would love accessory items to have their own list in the crafting tab.
- It would be nice if the item list in the crafting tab would show how many items you can afford to create of every type.
Enchanting:
- I'm pretty certain that "Mana from kills" does not work. I have given every unit in my army this enchant on at least 1 item, and I still gain 0 mana from killing other armies,.
- It would feel better if enchanting costs increased with the number of enchants on the item. I.e 1st enchant 2 mana, 2nd enchant 4 mana, 3rd 6 mana, 4th 8 mana.
- When enchanting, the enchant list feels like a mess to scroll through. I would prefer an alphabetic drop-down list or an expandable list of stat types.
- In the enchant window, it would be better if "Inventory" list was below equipped items. I'm not very interested in enchanting items I don't use...