Question about map scripts.

I am trying to create a better map script since I feel the default ones are lacking. I've located the files needed to be modded, and somewhat figured out how to implement the .dds images on top of that. However, when I try to create my own option to be selected in the menu (Isolated option) instead of the default ones I get this thing:

error:
value 'Isolated' not in enumeration

If I edit the default folder .xsd, I won't get that error, but I am still not able to select it in game. I think I am missing something basic and stupid here, please help ;)

 

 

 

8,989 views 3 replies
Reply #1 Top

Then you can't add your own option. Here is a message from Stardock Staff:

Quoting kryo, reply 2

The point of the schema is to restrict the XML files to only those options the game implements in code. Modifying the correct types in the core schemas would (if anything) just let it get past validation, but it would still not work.

Reply #2 Top

That is kinda lame ;/

Do you know if the 1.1 patch will add more functionality for mods? 

Reply #3 Top

Quoting sjaminei, reply 2

That is kinda lame ;/

Do you know if the 1.1 patch will add more functionality for mods? 

 

Yes it is kinda lame.  GC3 needs help from mapscripts just as bad as Civ 5 did.