Galactic Civilizations III - Beta 5 patch 1 changelog

–RELEASED 04/07/2015–

Galactic Civilizations III Beta 5.1 is now available, and fixes the most common Beta 5 crashes. See below for the full changelog:
 

Fixes

  • Fixed broken Rally points
  • Fixed a crash when upgrading ships
  • Fixed an issue where "Request Constructor" would affect the wrong ship
  • Fixed a crash when replaying the battle viewer
  • Fixed an exploit when ejecting an overcrowded fleet
  • Fixed an issue where influence would be incorrect during rebellion
  • Fixed an invasion issue if you got a transport before the invasion tech
  • Fixed an issue where the Invasion Screen would have you listed as the attacked when you were defending
  • Fixed an issue where there wouldn't be a warning of a pirate attack
  • Fixed issues causing common crashes in multiplayer
  • Fixed a crash if exiting to the main menu during the AI's turn
  • Fixed a crash when accepting a trade proposal
  • Fixed an infinite loop when a constructor has no destination (seen as you hitting end turn and the game never coming back)
  • Fixed an issue where custom factions wouldn't save
  • Fixed an issue where setting abundant planets made it less frequent than common planets (we rebalanced this whole curve, but this fix will be the most noticeable) 

Balance

  • Starting Scout gains a hyperdrive (+1 moves)

 

AI

  • Added over 50 new conversations so the AI is more unique, especially for the Yor, Iconian and Thalan
83,424 views 21 replies
Reply #1 Top

I'm glad the A.I is getting new conversations.Far too many use the same "glad to see you walking upright" joke.

Reply #2 Top

  Nothing about ideology points not being deducted?

 

Reply #3 Top

Or barren planets/ adaptable , the dense racial ability?

Reply #4 Top

We have a fix for the Barren planets/adaptable issue, but it didn't make it in time for this patch. It will be in the next patch.

I don't have any examples of Ideology points not being deducted. If you could get me some reproducible steps or a save game with the issue I would love to check it out.

 

Reply #5 Top


 Fixed a crash if exiting to the main menu during the AI's turn

Fixed a crash when accepting a trade proposal

Fixed an infinite loop when a constructor has no destination (seen as you hitting end turn and the game never coming back)

These are the ones I encounter the most, though the last one just occurred for the first time for me. Looking forward to it!

Reply #6 Top

Please optimizing better game! My CPU is very Hot :/ i7 3630Q

Reply #7 Top

Quoting Kael, reply 4

I don't have any examples of Ideology points not being deducted. If you could get me some reproducible steps or a save game with the issue I would love to check it out.

I opened a ticket on this last night and supplied a saved game with instructions on how to observed the problem when colonizing two worlds in succession.

Reply #8 Top

Thanks Publius, im heading up to support now to see if i can grab it. Thanks!

Reply #9 Top

Quoting Publius, reply 7


Quoting Kael,

I don't have any examples of Ideology points not being deducted. If you could get me some reproducible steps or a save game with the issue I would love to check it out.

I opened a ticket on this last night and supplied a saved game with instructions on how to observed the problem when colonizing two worlds in succession.

I got your case, thanks for that and I see exactly whats going on. You are 100% right that its simply not spending the points, we will have it fixed in the next patch.

Reply #10 Top

Quoting Azazell83, reply 6

Please optimizing better game! My CPU is very Hot :/ i7 3630Q

 

I have an i7-3630 QM processor and it runs fine, no extra heat.  Even when playing galaxy size 'insane'.  I also have 8GB of RAM, though.

Reply #11 Top

Quoting stonehold, reply 10


Quoting Azazell83,

Please optimizing better game! My CPU is very Hot :/ i7 3630Q



 

I have an i7-3630 QM processor and it runs fine, no extra heat.  Even when playing galaxy size 'insane'.  I also have 8GB of RAM, though.

 

How many have temperatures your CPU in the game? My CPU have 80-91 (mostly 90 degrees celsius).

Reply #12 Top

Quoting Azazell83, reply 11

How many have temperatures your CPU in the game? My CPU have 80-91 (mostly 90 degrees celsius).

As you were told in your other thread, you need to do maintenance on your computer.  Overheating is not the games fault.

Reply #13 Top

I opted in for this update hoping it would resolve all the crashes im getting, but now it seems worse. I cant even play my saved game.  every time right after an enemey planet gets anexed and i click OK, it crashes.  other times it would just crash randomly.

 

I have a i7 3930 and 32GB RAM.  the only thing I notice that is converning is the ammount of RAM and SWAP usage being used.

Reply #14 Top

Quoting statikinetik, reply 13

I opted in for this update hoping it would resolve all the crashes im getting, but now it seems worse. I cant even play my saved game.  every time right after an enemey planet gets anexed and i click OK, it crashes.  other times it would just crash randomly.

 

I have a i7 3930 and 32GB RAM.  the only thing I notice that is converning is the ammount of RAM and SWAP usage being used.

Please send in your crash and save game. You can PM them to me directly as well and I will get developers looking at it right away. We have lots of ixes coming in next weeks patch 2, and I'd like to make your crash is already addressed, or if not get a fix in for it.

Reply #15 Top

OK, was running much better until my freighter that came from the Pragmatic Idealogy 'Trader' arrived at a minor race planet and I found that it did not actually have a trading license, rather the game crashed!

Reply #18 Top

Quoting Azazell83, reply 11

How many have temperatures your CPU in the game? My CPU have 80-91 (mostly 90 degrees celsius).

You need to fix your cooling even if the game is heavily using the CPU if your cooling system can't cope you have a cooling issue and as has been pointed out this game makes heavy use of your CPU and optimization is not going to help much other than to make sure the heavy use it's making is more productive.

Read the other thread one of the developers gave a long explanation of why this game is likely to be more CPU intensive than many other games.

 

 

Reply #19 Top

For the Benevolent > Outreach > Outreach III (Prolific)

I have this item picked but any new colonies I found do not include the 5 bonus population.

Reply #20 Top

stupid question of noob;  just downloaded beta civ3;  cannot access patch for game as i have no key via steam...

 

and, there is no ship designer?  how the heck do i even proceed with this.  its like i got the alpha from a year ago

Reply #21 Top

Quoting goblinsolo, reply 20

stupid question of noob;  just downloaded beta civ3;  cannot access patch for game as i have no key via steam...

and, there is no ship designer?  how the heck do i even proceed with this.  its like i got the alpha from a year ago

Where did you download it from if not through steam?

The ship designer has been in since Alpha 2. Maybe you are looking for it on the main menu (it's in game).