Larsenex Larsenex

Really want Xcom in 64 bit, DX 12 with Hexes...When is SD gonna buy the license and make it?

Really want Xcom in 64 bit, DX 12 with Hexes...When is SD gonna buy the license and make it?

I love Xcom. Its a great game. Its a Tactical Combat lovers happy place. Firaxis did a pretty good job with it and its expansion but has abandoned it and as far as can be seen has zero plans to update or even do the same thing in 'newer' technology. 


If I won the Power ball Lottery...850 Million.?? I would buy the liscence from Firaxis and hire Paul to release it as 


Xcom-Reborn ...or something along that line. 


Native in 64 bit.

Hexes instead of Squares.

DX 12, Fully supporting multi core/threads. 

Multi monitor as well as 4K resolutions.

Increased story line. Squad sizes up to 10 men!

Modular gear and appearance gear. 


Well one can dream eh?

128,966 views 31 replies
Reply #26 Top

Quoting XeronX, reply 25


Quoting Wintercross,

 The thing that bugs me so much is reading about their original prototype, they basically kept the same mechanics of the original, albeit with improved UI and technology. They tested it with people in the studio and Xcom fans loved it, while people who had never played Xcom found it 'slow' and too hard. So they dumbed it down. X|



 

And that right there is why gaming makes me sad as I get older.

 

Yeah, as I was reading that I literally yelled "WHHYYYYYY!!!!" at the screen. I don't want cinematic story telling in my Xcom games, I want a game that simulates being the head of a covert multinational organisation that is attempting to defeat alien invaders.

I hated the new Xcom's limitations that felt arbitrary rather than making sense. the four man limit in the skyranger for example was so stupid let alone the one base and one skyranger limitation.

Oh yeah! Lets buy an upgrade that allows us to use the extra two seats in the back! Who ever thought of that was an idiot.

Like I said, it was an ok game. But to be honest I've been playing Open Xcom more since that was released and man with some tweaks and a few improvements the original game holds up well. It's so much fun. I wish they had stuck to their guns with the prototype and continued on that path. Would have been a much better game imo. (they also had more realistic proportions, not this stylised over sized weapons approach)  

Reply #27 Top

Quoting Wintercross, reply 24

There is another thing that sucks, and that is the aiming and accuracy system. In the original game, your accuracy would mean shots would veer off within certain angles. That means even if you missed the shot, you might hit the alien standing next to him. Hell, some times with an auto-shot you'd hit the intended target, the guy next to him and then the fuel pump behind them blowing them to bits.

That sounds great!   Is it like that in Xenonauts?

 

Quoting Wintercross, reply 24

I enjoyed the new Xcom as a strategy lite game, but as an Xcom game it really let itself down. The thing that bugs me so much is reading about their original prototype, they basically kept the same mechanics of the original, albeit with improved UI and technology. They tested it with people in the studio and Xcom fans loved it, while people who had never played Xcom found it 'slow' and too hard. So they dumbed it down. X|

 

This makes me sad :(

Catering to the GODDAMN casuals!!

 

Why the hell didn't they make some tutorials instead to teach people the game??   <---- Moments after typing that, I realized that the goddamn casuals would still find it slow and that it could possibly sell less....

 

I'm getting more and more convinced that gaming was at its best when it was a nerdthing instead of mainsteam....

Reply #28 Top

I enjoyed the X com, enemy within, long war mod. Worth a spin....

Reply #29 Top

Quoting ElanaAhova, reply 28

I enjoyed the X com, enemy within, long war mod. Worth a spin....

 

It's true that the longwar mod definitely improves upon the game.  It adds more depth and a greater tactical challenge.

Reply #30 Top

Well I still stand by my 'request'. X-com would be pretty flipping awesome if it was DX12, 64bit and in 'Hexes' oh and squads of 6 or 8!

Reply #31 Top

You should try the mod they've mentioned, it fills pretty much your entire request on the gameplay side.