Sorcerer King Dev Stream Today (October 22nd) at 3pm EST, Noon Pacific

10679815_1507783102794424_714359415173292994_o

It’s Wednesday so we’re excited for our next dev livestream for Sorcerer King.  We’ll be taking your questions, so please leave any questions you have in the comments below and we’ll try our best to get to them.

Join us and follow our Stardock Twitch channel - http://www.twitch.tv/stardock

After the live broadcast today, we’ll post the replay on our YouTube channel so you can catch up on the latest episodes.

Update: Replay is on YouTube

23,748 views 9 replies
Reply #1 Top

:)

Reply #2 Top

Do you guys plan to leave the funny bits littered throughout the game for launch? Some? All?

 

Personally I like them, but I've seen complaints about the immersion being broken. Any thoughts?

 

Reply #3 Top

Looking forward to it. ^^

 

1.) Are there any plans for trained units to acquire new abilities when they are leveled up? Say a new skill at 5th, 10th, 15th and 20th level?

2.) Will there be random events added to the game? Say a good variety of smaller events (a 2 headed calf is born, a marriage is celebrated, a new deposit of metal is found, a new Trog/Urxen leader unites their clans and sends a large invasion force, etc.) and bigger Global events . (A comet streaks across the sky, a blood moon, a massive earthquake damages a enemy city, etc.)

3.) When is the intelligent Vorpal blade going to be implemented? :grin:

 

Reply #4 Top

Why must you do these dev streams when I am at work!?!?

Reply #5 Top

Thanks for the video. :)

The Nature Guardian looks like fun. Bill the spider is combo-rific with the Ranger. The Dire Wolf should have a name as well, though. Like Binky?

The Ranger is pretty nifty with some fun skills. Love the Falgull. (or is it Seacon?) Perhaps the Ranger should have a little more green in his outfit to differentiate him from other elite archers.

There should be a recipe for a bow with a rough power rating of the hunter's short sword, IMHO. You could have crafted a hunter's short sword but it wouldn't do much good for the ranger. (Unless he could specialize in melee or be able to switch weapons on the fly.)

Cool intro to the battle as well with the clouds. It's little touches that make the game better.

 

The idea that equipment will have level requirements and different equipment will give different abilities rather than skill trees for trained units sounds cool. That'll do. ^^ (Really need to get some weapon upgrades for trained units, though.)

Also, good to hear that there will be random events. It'll be nice to be thrown curveballs when we think we are doing well or the game is too easy.

Finally, good to hear that the intelligent Vorpal blade is being given high priority.  :)

Reply #6 Top

Quoting Leo, reply 2

Personally I like them, but I've seen complaints about the immersion being broken. Any thoughts?


It mostly comes down to personal preference, but I think more people will anticipate reading the next quest if they're humorous. We've all read so much fantasy lore at this point that I think the quests, as-is, are a serious breath of not-so-serious fresh air.

But, again, there'll always be haters :)

Quoting Thormodr, reply 5

Finally, good to hear that the intelligent Vorpal blade is being given high priority.

"NO TALKING VORPAL BLADE?!!!?!?!?!" is bug #1 on the master to-do list ;) 

Reply #7 Top

Updated with replay video. :)

Reply #8 Top

Quoting ScottTykoski, reply 6


Quoting Leo in WI,

Personally I like them, but I've seen complaints about the immersion being broken. Any thoughts?



It mostly comes down to personal preference, but I think more people will anticipate reading the next quest if they're humorous. We've all read so much fantasy lore at this point that I think the quests, as-is, are a serious breath of not-so-serious fresh air.

But, again, there'll always be haters :)


Quoting Thormodr,

Finally, good to hear that the intelligent Vorpal blade is being given high priority.


"NO TALKING VORPAL BLADE?!!!?!?!?!" is bug #1 on the master to-do list ;)  

 

Glad to hear that action is being taken. :grin:

 

BTW, what's a Drolg?

 

Is it G lord spelled backwards? Perhaps Grave Lord (Undead stuff) or Goat Lord? (Special unit Battering Ram, summon goat spell, etc.)

Reply #9 Top

Quoting Thormodr, reply 8


Quoting ScottTykoski,






Quoting Leo in WI,



Personally I like them, but I've seen complaints about the immersion being broken. Any thoughts?



It mostly comes down to personal preference, but I think more people will anticipate reading the next quest if they're humorous. We've all read so much fantasy lore at this point that I think the quests, as-is, are a serious breath of not-so-serious fresh air.

But, again, there'll always be haters :)






Quoting Thormodr,



Finally, good to hear that the intelligent Vorpal blade is being given high priority.


"NO TALKING VORPAL BLADE?!!!?!?!?!" is bug #1 on the master to-do list ;)  



 

Glad to hear that action is being taken. :grin:

 

BTW, what's a Drolg?

 

Is it G lord spelled backwards? Perhaps Grave Lord (Undead stuff) or Goat Lord? (Special unit Battering Ram, summon goat spell, etc.)

I think you misread the quote.

 

I'm ALL FOR the humorous quests. They're exactly as you've put it: a breath of FREAKING AWESOME fresh air.