Dev Stream Today (Friday, October 3rd) at 3pm EST, Noon Pacific

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Our first dev livestream for October is happening today at 3pm EST!  Today, Lead Designer Paul Boyer will be playing the latest internal build of Galactic Civilizations III and showing off more of diplomacy.  As always, we’ll be taking your questions so please leave them in the comments below and we’ll get to as many as we can.

Come on over to our Stardock Twitch channel and join us for our live broadcast!

After the live broadcast today, we’ll post the replay on our YouTube channel so you can catch up on the latest episodes.

Update: Replay is now available!

62,413 views 13 replies
Reply #1 Top

So let's get this question out of the way, when will Beta 2 be released to the public?

How will Crusades function?

How will the Iridium's planet killer work?

In diplomacy will we be able to trade for a future favor?

Will there be events similar to the Dread Lords or Peacekeepers, by that I mean a very difficult opponent that would be a challenge to mid and late game civs?

Reply #2 Top

Will Tactical resources have any value other than trade prior to Age of War?

 

In other words I am revisiting this issue where harvesting them has zero use till Age of war. 

 

Can we get a small passive buff to Tac resources to encourage their 'rush' in the early game?

Reply #3 Top

You have several announced and unannounced games in development! You say you are a small company- so HOW does shifting resources(engineers etc) will impact the quality of Galactic civilizations 3. (If Brad now works on sorcerer King he does not work for Gal civ 3 right? and if he does work on both- he splits his 100% to 50-50 which is only half of his performance)

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Reply #4 Top

What changes will we see in beta 2 besides diplomacy, e.g. centering on combats and so on?

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Reply #5 Top

Will there be any trading pacts in diplomacy such as I'll trade w/ you, only if you don't trade w/ x player?

Will there be any agree to stay out of my space treaty?/neutral zone implications?

Survey ship/ collect survey only in my space?

Ship options to guard borders?  Helpful, late games especially on larger galaxies.

 

Reply #6 Top

Loved the stream, can't wait for Beta 2. I saw a bug, in the Victory Screen Influence and Ascension have their goals mixed up.

Reply #7 Top

Updated post with replay. :)

Reply #8 Top

Quoting Rhonin_the_wizard, reply 6

Loved the stream, can't wait for Beta 2. I saw a bug, in the Victory Screen Influence and Ascension have their goals mixed up.


Good catch... Will fix that ASAP 

Reply #9 Top

Cute:

  • Cheep Constructor!  cheep, cheep
  • Undo button for starbase modules :w00t:

Pop-up:

  • "Choose it's home world" ==> its

Diplomacy:

  • The "It is time to go to war" button seems too easy to select.  Maybe tile the buttons horizontally?
  • Then again ... maybe it is a good thing that wars are easy to start.  In which case, the button could get larger by 1 pixel whenever you're not watching it ...
Reply #10 Top

OMG a weeping angels button

Reply #11 Top

open borders treaty or a modified version is not a bad idea as long as you are required to enforce it. Wht I'm saying is if I want to go into someone's space that I don't have a treaty with that has announced that no one is allowed  in. If I have the will to try I should have a right to move in even if the player is forced to enact repercussions.

Reply #12 Top

admiralWillyWilber, I think he said if you were to build or mine in the territory it would piss them off.  I'd assume that would mean you could take your chances.

Reply #13 Top

Cheep?

 

Cheep eep! :P