What I liked about Star Control 3
Spoilers for Star Control 3 if you haven't played it.
I know all the problems with Star Control 3. I especially disliked the contradictions with the canon and story established in Star Control 2. But there were some things that I liked about it that sometime get overlooked.
1. I thought that the revelations about the Mycon were interesting. I think that it was an appropriate development of their story-line and I think it should be considered canon. It really seems like the Mycon could have been terra-forming rock-machines created by the Precursors that later evolved to sentience.
2. I think that the Dat-lak-pak (or whatever they were called) were an interesting idea, although they were kind of a rip-off of the Slylandro Probes. It was another Precursor tool-gone-bad, which I think is an interesting idea. In fact, I think the whole idea that the Precursors created the Rainbow Worlds, Dat-lak, Mycon etc. to help them survive something and prepare the way for a return is something that fits well with Star Control 2.
3. I thought that the idea of having a sentient microbial species was something that fit well with the Star Control universe.
4. Although the system of colony management didn't work really well, I think it could possibly work well in a better designed game. Stardock could consider having it a part of its new game along with an exploration feature.
5. Although I thought that the revelation of who the Precursors were was incorrect and a let down in many ways, in some ways it was fitting. If it weren't something so important to the whole mythos of Star Control, then it would be funny and would fit. The Precursors deserve something more special than just being cows.
6. I thought that the dialogue for the Spathi was funny. I also liked the voice they used for them in contrast to the voice in Star Control 2.
7.I thought it was funny that the "Mighty-Thewed K'Tang" ended up being little wimpy worm things.