Life is Feudal

Check this game out on steam, its opening up for early access soon.  Looks to be worth checking out.  Who wants to do some pre alpha testing with me? :)

Realistic medieval multiplayer sandbox with terraforming, free preset and modular building construction, rich crafting (smelting, forging, farming, animals breeding etc.), survival, no target physics based combat, original combat formation system and numerous other features.
 
Release Date: Sep 19, 2014
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About the Game

“Life is Feudal: Your Own” (LiF:YO) is a game set in a realistic medieval world with free terraforming and free building features. You can build your own house anywhere in the world! Team up with your friends and build a village or city and repel attacks by other players who want to steal your lands and slaughter your cattle! A good castle with a moat and tall city walls might help you protect yourselves and your precious cattle. 

The combat system in our game is quite unique. It is a no target and physics-based combat system. The direction of your attack depends on mouse movement. Basic movements combined with directional attacks can be mixed together into deadly combos with special effects. Battle formations are a new way to collaborate and control the situation on the battlefield with your fighting team. Depending on the battle situation, a group leader must issue the right commands to manage formations during a battle. The more group members that make up a given formation the bigger the advantages they enjoy. A well organised group will always prevail over a bunch of chickens with their heads cut off. 

True use of sandbox mechanics and not just the "sandbox" label being applied to the game. A great example is that player skill progression is not limited by artificial classes or roles. The Skill cap and Stat cap systems allow you to design a character which fits your style of play perfectly. The crafting system contains a lot of sand and boxes too. :) An excellent example is how alchemy works almost the same way as it did in TES:Oblivion ©. The wikipedia and your friends won’t be able to help you because all the recipes are randomized for each character and the only way to learn them all is by experimentation. 

Farming will demand a sound understanding of different crops, soil fertilization and knowledge regarding when to plant or harvest your crops according to the current weather. A great example of farming knowledge is knowing your crop fertilizer comes from your stables and barns which you need to manage and clean in order to breed the best war horses on the continent! You also will need to feed and tend your other livestock as well. 

Food is very important for character development and skill progression. The higher the quality of the food your character eats the faster they will progress through their skills. This places a cook on the same level as other craftspeople such as blacksmiths, carpenters or alchemists.

Features

Unique Features: 
  • Free Terraforming & Tunnel Building. 100% free terraforming and tunnel building! Dig tunnels, mines and moats and expand them in all dimensions almost without limit! You can raise and lower ground levels with a landfall effect. Substances include soil, rock, granite, ore veins, clay, sand, and much more! 
  • Battle Formation System. In massive battles you can react accordingly to the combat situation and provide your unit with certain bonuses, but to receive these bonuses, unit members must be well organized and always stay inside the formation shape. 
  • Unlimited Number of Unique Alchemy Combinations. There are over 40,000,000 alchemy combinations unique to each player! Unlike other online games, you need to learn, experiment and create your very own unique combinations. Alchemy is not simply a matter of character skill as it strongly emphasises spending time and resources on creating good recipes and combinations. 
  • Complex Food & Cooking System. Cooking is no longer a secondary or non-existent skill. Being a good cook that knows many complex and tasty recipes means that you and your friends will be better fed and will receive skill bonuses! 
  • Realistic Player Damage System. Based on human anatomy with fractures and bleeding wounds you can create unique and deadly combat tactics. 
  • Double Health & Stamina Bars. Double health and stamina bars represent better information about the status of your body. Players can be knocked unconscious or killed. They can also be temporarily out of breath or totally exhausted.


101,374 views 19 replies
Reply #1 Top

Someone needs to change the communist symbol and I'll consider it. I'm not playing it otherwise.

Reply #2 Top

Quoting DARCA1213, reply 1

Someone needs to change the communist symbol and I'll consider it. I'm not playing it otherwise.

 

Its not communist, its a meme of the prophets call for all nations to beat their swords into plowshares.  :)

Reply #3 Top

Today its a communist symbol. I don't like it.

Reply #4 Top

I'm sure playing the game will turn you into a communist as well...

Reply #5 Top

Dude, it's a hammer and sickle...

Reply #6 Top

Communist symbol has a hammer...

Game symbol has a sword....

Are we really this dumb, guys?

Next we'll be banning calculators because they have the symbol of Christ our Savior...

Thank you Sareth for posting something nice and meaningful...this game actually sounds quite fun, probably will make a good LAN party game...

Reply #7 Top

I know its a sword, but its depicting something sinister for no reason. In a small market, this will hurt them as its the first impression. Hell even without the symbol I wouldn't have likely played it, but more so now.

I know I'm being difficult, this isn't a big deal to me really. But why, its a put off?

 

DARCA ;)

Reply #8 Top

No you're not being difficult. You're being stupid.

Plus, communism is not fundamentally "sinister", as you put it.

Reply #9 Top

No different than putting a swastika on the cover of your ww2 shooter. It sets the mood, it doesn't mean anything. Hell, even red alert 2 had everything covered in hammer'n'sickles. Nobody can make you buy it, of course.

Reply #10 Top

Quoting Surge72, reply 8

No you're not being difficult. You're being stupid.

Plus, communism is not fundamentally "sinister", as you put it.

One mans opinion.

I hate communism is all shapes and forms, the appearance of its symbol is a disgrace to my eyes as a American with generations military and patriotic heritage. If not for the sole redeeming idea of socialism harbored in it, it is truly evil in my ideology and other people too, and is not Sovereign.

 

DARCA ;)

Reply #11 Top

True patriots stand up for constitutional rights -even when the current US government is trashing some of those rights.  Patriots may include our military personal, AND civilians who protest and demand a 'regress of their grievances.'  Never make the assumption that wearing a uniform automatically makes one a patriot, nor make the mistake that anyone waving the flag is a patriot, nor make the mistake that a 'hippy-type' wearing the flag protesting some of our government's policies and actions is not a patriot.  They all are.  I know many people think Franklin D Roosevelt was a commie.  He wasn't.  He was one of the greatest presidents this country has ever seen.  The real disgrace is the surrender of our national heritage (physical/resources and political/intellectual) to this savage 'gov't get out of the way' uber-corporate unbridled greed barbarians waving the flag. 

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Reply #12 Top

Couldn't agree more. Karma +1

With the right type of capitalism and socialism, there could be a utopia. :3

Reply #13 Top

Quoting Heavenfall, reply 9

No different than putting a swastika on the cover of your ww2 shooter.

That would be perfectly comparable if the symbol used by this game was actually a hammer and sickle...

BUT IT'S NOT

 

Reply #14 Top

Holy tangents, batman!

 

Reply #15 Top

Oh look, its the steam top seller.  I can't wait for mount and blade Bannerlord to release.  We are seeing the creation of a wonderful new genre people

Reply #16 Top

I don't believe how trolled this thread has become by one silly comment.

 

Back to the topic - anyone played the beta? How rough/polished is it? Is there anything worthy of attention in the game? 

Reply #17 Top

I saw this on steam the other day, I'm following it's progress but I make a habit of not buying unfinished games unless I know the developer is very reliable.

 

Reply #18 Top

Back to the topic - anyone played the beta? How rough/polished is it? Is there anything worthy of attention in the game?

I've put 45 hours into it already, been fun.  Sure it needs some work, but then you can build castles on your private server at a level of depth that i've never experienced before in a game.

I saw this on steam the other day, I'm following it's progress but I make a habit of not buying unfinished games unless I know the developer is very reliable.

 

I agree with you 90% of the time.  For me, this is that 10% that is both worth it and not a hype gimmick.  They are using funds to make their MMO world that will be 7x the size.  They have the ground work on the game implemented and are releasing each aspect of the game as it gets released.  The design itself seems to have actual innovative brain(s) behind it, not caught up in industry "norms".  

The game as it stands, assuming that all the skills will be implemented, when put into mmo form, even now, would be worth the 40 bucks, in my opinion.

But then, if you want to wait, i'll be having fun without you. 

 :)

Reply #19 Top

Quoting sareth01, reply 18


Back to the topic - anyone played the beta? How rough/polished is it? Is there anything worthy of attention in the game?



I've put 45 hours into it already, been fun.  Sure it needs some work, but then you can build castles on your private server at a level of depth that i've never experienced before in a game.




I saw this on steam the other day, I'm following it's progress but I make a habit of not buying unfinished games unless I know the developer is very reliable.

 



I agree with you 90% of the time.  For me, this is that 10% that is both worth it and not a hype gimmick.  They are using funds to make their MMO world that will be 7x the size.  They have the ground work on the game implemented and are releasing each aspect of the game as it gets released.  The design itself seems to have actual innovative brain(s) behind it, not caught up in industry "norms".  

The game as it stands, assuming that all the skills will be implemented, when put into mmo form, even now, would be worth the 40 bucks, in my opinion.

But then, if you want to wait, i'll be having fun without you. 

 :)

 

It's just that since becoming a father I don't have the disposable income I once had. So my purchases have to be more conservative. I only have a limited amount of time and money I can devote to my favorite hobby =P