Zombie, you're missing the point.
The point is that in terms of early game burst damage, you can turn a profit in terms of credits to damage, that being 200 credits to 250 damage to AT LEAST one enemy, if not more due to the little pewpew thing the scout has too.
so in terms of burst damage, the scout wins against every Advent ship except for the Heavy Cruiser, see here:
Seeker 200 -> 252
Disciple 425 -> 1
Illuminator 380 -> 3
Purge 435 -> 2
Defense 360 -> 6
Missionary 400 -> 1
Iconus 525 -> 1
Domina 400 ->1
Aeria 1280 -> 42
Solanus 1050 -> 4
Destra 525 -> 9001
It's easy to see that until you get Destras, the Seeker is a clear winner in terms of up front pew pew