Too Dependent on Map
The only big complaint that I have about the game is that, when using random maps, your chances of winning are too dependent on the generated map. If I find that there are enough city sites nearby that I can build three or four cities early on, then I know I've got a pretty good chance of winning. However, if I end up with a map like I got on my last game, where there is room for only one city with desert and dead forest for a long way in any direction, I know that I don't have much chance of surviving long enough to fight my way to a win. Right now I have 14 strength points, and the next lowest AI faction has 42 (I'm playing on expert). I'll go ahead and play it out, but I don't think I'll last much longer. You could say that I should just quit and start another game, but I feel like that's not quite kosher. You should play the cards you are dealt. What I would like to see is better map generation. That doesn't mean that you should have the greatest site every game, but you should always have a chance to win if you play your cards right.