DerekPaxton DerekPaxton

Fallen Enchantress: Legendary Heroes 0.90 changelog

Fallen Enchantress: Legendary Heroes 0.90 changelog

*** Released 5/9/2013 ***

 

 

Features

Added the LH Scenario

 

Fixes

Fixed a crash when returning from a locked OS

Fixed an issue keeping the Berserkers Axe and Broadsword from controlling the wielder

Fixed an issue making the AI use guard every turn

Fixed an issue keeping the Break ability from correctly removing the victims defense

Fixed an issue keeping a quest from spawning Sir Kodrin

Fixed the upgrade to the Lightning Hammer

Fixed the fact that Lightbringers and Wisps weren't taking the controlled life shards into account when they were summoned

Fixed the Hummingbird Pike's ability to summon air elementals

Lots of crash fixes

 

Balance

Improved the defense of Rusty Armor (its just a little worse than normal plate mail now)

Panca Archers reduced to a Longbow instead of a Balanced Shortbow

Reduced the attack of the War Boar slightly

Increased base champion accuracy from 75 to 80

Increased Sovereigns Call from +1 growth to +2 growth

Removed the level prereq from the Turtle Charm

Reduced pop required for city levelup from 50/200/400/800 to 50/150/300/600

Reduced the amount of unrest from levels above low on the tax slider

Attacking no longer consumes all of a units movement on the strategic map

 

AI

Removed the Expansive AI trait from Procipinee and Karavox.  Building that many pioneers isn't a good move with the new pop costs.

 

UI

Adjusted specular levels on skin, hair and clothes

 

 

176,211 views 83 replies
Reply #76 Top


All I can say is that I have not been able to play without crashing. NOT ANYMORE! This patch resolved my issues! I have a game going now with 27 other AIs!

Great job again team!

:beer:

And the game looks awesome!

Reply #77 Top

Quoting Leeovold, reply 76


All I can say is that I have not been able to play without crashing. NOT ANYMORE! This patch resolved my issues! I have a game going now with 27 other AIs!

Great job again team!



And the game looks awesome!

 

Holy Crap! How amazing is your computer?

 

Reply #78 Top

Minor tweaks I would suggest:

- make monsters (or even better: everyone) ignore scouts so they become useful

- don't show caravans as red (enemy) spots on the mini map, it is disturbing

- add an enchantment that grants a hero "cloud walk" without leveling up air magic

- if an A.I. offers me tribute, I would love to have an option to tell them that I see them as friends and it is not necessary to appease me. That should then count into our relationship as if I had given them the same amount of gildar for tribute.

- a second column for the army/city/quest list would really help

 

Beyond that, champions still sucked in my game:

https://forums.elementalgame.com/444196/page/1/#3356578

 

Reply #79 Top

Quoting Derek, reply 17


Quoting N1ghthavvk, reply 16
I would definately want the fix for the levelup screen to go into this update.

Please do something about it!

It is annoying that when you have no more traits to select for your hero the game is always stuck in the levelup screen...

This was fixed in 0.87 but you may not have noticed it because the fixed wasn't specifically to address this.  The screen already allows you to close it if you don't have any more traits to select.  The problem was that there was a levelup trait (Revenge) that wasnt being displayed in the trait tree.  So the game knew there was a trait available for you to pick, but since it wasnt being shown int he tree there was no way to pick it.

So the fix came in 0.87 be fixing the issue so that Revenge showed up correctly in the trait tree.  If you still see the issue with 0.87 or later let me know.
....

 

I'm still seeing this issue with 0.90 with the mage tree, or I'm completely overlooking the button to close the menu. To double check I made a character with a (modded) ring that adds massive xp, and he still gets stuck on the levelup screen. The Revenge skill is a warrior skill is it not?

Reply #80 Top

Quoting TMPhoenix, reply 79
I'm still seeing this issue with 0.90 with the mage tree, or I'm completely overlooking the button to close the menu. To double check I made a character with a (modded) ring that adds massive xp, and he still gets stuck on the levelup screen. The Revenge skill is a warrior skill is it not?

I've just checked on the mage path, the assassins path, the defender path and all are working with a continue button at the bottom where it would usually say pick this skill. (and commander and warrior all working fine) Are you sure you started a new game in .90 sometimes the changes don't show up unless you do, or did you miss a skill somewhere.

Reply #81 Top

Quoting parrottmath, reply 80


Quoting TMPhoenix, reply 79I'm still seeing this issue with 0.90 with the mage tree, or I'm completely overlooking the button to close the menu. To double check I made a character with a (modded) ring that adds massive xp, and he still gets stuck on the levelup screen. The Revenge skill is a warrior skill is it not?

I've just checked on the mage path, the assassins path, the defender path and all are working with a continue button at the bottom where it would usually say pick this skill. (and commander and warrior all working fine) Are you sure you started a new game in .90 sometimes the changes don't show up unless you do, or did you miss a skill somewhere.

Strange. I'll double check that I've started a new game.

 

Edit: Checked with a new sovereign and he indeed seems to be able to continue. Checked with the old sovereign again and he can't. Only difference seems to be in the starting traits. I'll have to look at which trait is causing it.

Reply #82 Top

Ok I've been able to locate the problem talent: Tactician; when I create a sovereign and give him/her the tactician ability it causes the impossible to close skill tree, because it is the same tactician skill that is also used in the commander tree. I'll also post this in the bug report thread just to be sure.

Reply #83 Top

There's also a balance issue, as Carrodus (who has this) can go commander, and get battle cry and +4 init really quickly.