Borg999 Borg999

Idea/Suggestion for future release-drop the element base in magic, and just have a pool of magic instead.

Idea/Suggestion for future release-drop the element base in magic, and just have a pool of magic instead.

I recently created a new soveign with life and air spells. Needless to say, he was very weak in the early game. making those spell types unattractive, at least at the lower levels.

I remember back in the orignal AD&D, a magic user could choose from a pool of spells of any kind. Thus when a MU made it to the 5th level, he could chose his first 3rd level spell, which could be fireball, lightning bolt, or cone of cold (among many others)

His choices weren't restricted to a certain element, or school of magic.

I think this would make the game more interesting and varied.

Also, it would reduce spell duplication (e.g. cloud walk, vs. call of the titans, or the fire bolt vs, the death spell bolt, etc)

My 2 cents.

31,564 views 27 replies
Reply #26 Top

Quoting Borg999, reply 25



Quoting Ashnal,
reply 24
You're kidding right? We have four different victory conditions, only two of which require the application of brute force (Conquest and Master Quest)


All of which rely on the power rating. Ever try a diplo victory when your power is lower than the AI's? Ever try a magic victory when all of the AI's are piling on you?

Fire is useles? What about firestorm? It can turn a deadly AI stack into a strong stack. Also, never underestimate the advantage of  being able to deliver damage from a safe distance. (Fire bolt, fireball, etc). Sure you can "rush" the AI with haste, but by the time you get within 1 tile to take a single  swing, you've been hit several times by the archers and mages.

Yeah I'm with you it takes forever for humaan types to move accross the tactical map. Now my bears and spiders move at 5 and 4 paces a pop. Are there any movement spells besides haste that increases the humaanlike characters speed? A permanent enchantment type?

Reply #27 Top

Are there any movement spells besides haste that increases the humaanlike characters speed? A permanent enchantment type?

Err, tireless march?

Also horses or wargs as mounts help a lot. :D