What floats your boat...

I mean, what kind of situations/little things do you like in this game? What brings you most satisfaction?

...is it the constant push or being pushed from the early seconds of the game, feeling the thrill, where you almost do things instinctively, as there is rarely enough time to think whether to upgrade this or that?

...is it watching your income rate to hit 200 credits per second (while the others dont have even half of that)  as you just set up some incredibly large trade-network?

...is it zooming around your perfectly fortified world with 2 starbases, shitload of hangars and repair platforms and mines?

...is it watching your empire to span across half of the map?

...is it bombing enemy homeworlds?

...or how about screwing around with your Titan, leveling it and then deciding, whether to put points into this ability or that one?

...or is it something completely else? Dont keep it for yourself :)

Personally, ive found out, i have most fun, when i am actually losing, but still somehow manage to survive. And its not just Sins, i recall one game of Generals:Zero Hour i played few years back with my buddies, where i was on the verge of defeat, had my base leveled by enemy tanks, only to escape with few dozers to allied base to rebuild there and finally killing about 20 enemy Overlords by single MOAB bomb! 

Similarly, i played Rebellion last week with my buddy against 2 AIs...and we were quite beaten, well especially he had hard time and as i was trying to help him out, i found myself to be overrun by TEC Rebel AI, which i could handle until that point quite fine...it even threw a Ragnarov against me, when i did not even had Titan myself. It looked pretty bad, but as i played VLs, for the probably first time ever, i was actually "forced" to go fully mobile, as i simply could not hold my planets against the waves of AI units wreaking havoc at every single one of my planets. So i stripped the remaining ones and took Vorastra with all the capships i had shortest route to enemy capital planet, bombed it to death, colonised, stripped and for the money summoned some nice reinforcements via Dark Fleet Beacon. Now that was fun!

BTW, i saw people comparing the "VL Death Fleet strategy" to Battlestar Galactica fleet, which is quite fitting, but actually i see VL more as Cylons. Vorastra being their version of a Cylon colony, actually even cooler and better looking. 

16,869 views 8 replies
Reply #1 Top

For me it was fun to kill Hard AI for over years, looking how my empire grows, looking on my ships on closeup, enjoying view of every battle. It changed recently, after I got to harder level AI-s and soon online, I lost interest in singleplayer, and now the only thing that gives me satisfaction is WIN. But not every one, only deserved wins, where I was the one who reached victory or helped much earning it. Summoning a titan is also a good thing in the game, and watching how it deals with tasks I give it to do and how she grows. It gives me even more joy if I can break someone, and make him ragequit by easily defeating his favourite fortified planets and defending fleets, or just knowing that I can do practically anything as he has no real chance against me, and it's fun just playing around not having to focus on things that much. It would be maximum pleasure if I could reach the player skill list, but the playername Ashanti still not on that, and perhaps won't even be, as I am starting to lose interest in the game and perhaps I will soon have a shorter or longer break in playing it.

Vasari was never fun to me, it's beginning is weak and struggling, but it soon turns into overpoweredness where noone has a chance against you, both Vorastra and Kultorask are just jokes, brutally overpowered, I never had joy from this, not real challenge after early game. I should be an Advent player but Advent is so weak I just play TEC Rebel if I want to have a higher chance to win, but I really only like TEC rebels for javelis and the Ragnarov Titan...

Reply #2 Top

For me, what I love about Sins and really all strategy games I play is when they make me feel like I am struggling against an enemy that could beat me, but through some crazy plan I end up defeating them and winning the game.

 

I also like trying to role-play my games and I make up little voices for my titan and capital ship commanders as well as for whole fleets when I feel like it. And for some reason I imagine some unseen general in their midst, yelling orders, like "Retreat!" "The Beast, get out of here!" "Charge!" "Run!" "Fire all cannons at that starbase!"

In my first game of Rebellion, I was playing as AL and my fleet was split up, with most of my fleet and my titan and capital ships over putting pressure on my one remaining opponent's northern and western flanks. Through the course of the game, every team except for the TEC Loyalists was defeated, because in the middle they had built a bunch of Novalith cannons and nuked all of the other AI out of existence.

But I had another, smaller fleet that I built to mop up the remains of the fallen empires, capture their planets for me, and eventually ready the bottom part of the map for an assault straight up into the gushy, undefended sections of the TEC's empire. However, I discovered that even though the AI were defeated at the bottom of the map, they still left their star bases.  But I commanded my fleet to go in and capture the planet anyway, and gave them a little pep talk to inspire them. "Go my elite forces, capture this world for the good of the Unity! Fight! With this world  we will thrust a dagger into the backside of the TEC that will destroy them forever!" Something like that.

Anyway, they were destroyed. I egged them on during their final hours, though.

 

Later that game, I finally had the TEC Loyalist cornered and victory was almost certain. They had around 5 planets left and one massive fleet. What I could not capture with my forces I allowed my culture to neutralize. However, these last few planets had so many culture centers at them that it would have taken hours for me to neutralize them. I din't want the game to go on for hours in a war of attrition.

They were loyal to their world. So, in a desperate move to end the game, I sent in my entire fleet, every ship I had, to go to their planets and destroy their culture centers. As soon as the enemy fleet would arrive, they would flee to another world. After around 30 minutes of this, their structures at their worlds were decimated and one by one their final planets fell to my culture  When their last planet, their homeworld, was finally collapsing in on itself under my influence, I sent my titan and fleet in there to give a final sign to the last of the TEC Loyalists that their days were done.

 

Then the victory screen came up. It was a good, long 10 hour game. Oh, and it was single player. So if my strategies sound really stupid from a multiplayer perspective, that's because they are and I am totally okay with that.

 

Thanks for making this thread, Timmaigh. It's really fun. Have a spot of karma.

Reply #3 Top

I love wailing my own teammates....

Reply #4 Top

I love seeing immense battles. Especially with me on the defense.

 

I usually play the Star Wars mod requiem and I only play the empire against rebel AI's. I just love to see the Star Destroyers smash rebel scum.

 

It's always fun to see the AI beeline my starbases.... never gets old. 

 

I hate super weapons though. In one game on a huge map, I build on sector with superweapons only. They hammered the AI so bad and often I had difficulty colonizing their planes as my super guns had already sent a salvo on its way prior to me colonizing the planet... so I keept nuking my one planets... lol

 

Yes, i'm lazy so they are on auto cast.

Reply #5 Top

You had me right up to "immense" then you lost me.

Reply #6 Top

Teleport Vasari Loyalist Titan to enemy fleet, eat dozens of ships with the Maw.

And on the defensive, destroy huge fleets with Advent Meteoroid Control...love seeing a hundred meteors come flying down onto enemy fleets!

 

Reply #7 Top

I enjoy starting on a huge multi star random map.

Then take control of the solar system i start in.

Then fortify it until you need to be a ghost in order to get inside.

Then launch raids agains other empire's.

 

Pity it is nearly impossibol to host a diplomacy match online:( those are ASWEOME.

Reply #8 Top

Yeah, diplo was sooooo much better.  There was actual balance.

 

Actually, my favorite thing ever was to play the maelstrom mod, go alliance, get a dyson swarm or sphere, then research the military tree, wait 4 hours, then go on a rampage with 6 super-dreadnaughts and their 132 fighter squadrons.