no particle for spell when cast on self?

Hi all,

Just spent hours on this and I would appreciate someone confirming i'm not going nuts.  I have a spell I'm creating that has target of "Self"... and it seems that when you do this the particle effect doesn't play... if you set it to friendly unit and cast it on yourself... particle shows fine.  When set to self everything else seems to work fine, the animation, the sound, the effect... just no particle effect.

Has anyone else noticed this, or am I doing something wrong?  Maybe a bug?

Thanks.

11,148 views 4 replies
Reply #1 Top

Can't really say, haven't looked.

Reply #2 Top

strategic or tactical spell?  If it's tactical, try friendlyunit spelltargettype with a range of 0.

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Reply #3 Top

try friendlyunit spelltargettype with a range of 0.

tactical, and this works!   I thought with range=0 you would still have to select the unit to cast the spell but that does not appear to be the case, it automatically casts when you clock the spell.  Fantastic, thanks!

I reckon there is a bug though, abilities like Berserk have a particle specified that I don't think plays.

Reply #4 Top

It used to be that way in WoM and it was a pain in the ass having to select the casting unit on a range 0 spell, so they tightened up a bit for FE.