TEC Loyalists/Vasari Rebels strategy
Can anyone please point me out in a right direction?
I convinced 2 of my friends, who i occasionally play Supreme Commander 2 with, to buy Rebellion on a winter sale, so they can play with me. Obviously, against AI at first and possibly even later, but thats not really important.
The thing is, i am trying to teach them how to play a game, both at once during a match, and its a bit difficult, as i am not that familiar with the factions of their choice. One of them chose TEC Loyalists (with bit of my help, as he wanted TEC and considers himself a strong economy/defensive player (plays SupCom with no units whatsoever bar engineers, just builds gigantic bases across half the map with trillions of artilleries and superpowerful eco to bomb enemy players into oblivion), so i thought Twin Bases, early Novaliths and Pervasive Economy might be good choice for him. The other guy chose Vasari Rebels right away...
Now, i can teach them basics, build colony cap at first, few frigates, send them to nearest planets to colonize, build lab or 2, upgrade civilian infrastructure on newly colonised worlds asap to stop wasting credits, research Ice/Volcanic habitats if needed...i can explain Black Market, Pirates, Fleet Logistics and tradeport chaining to them....but then they still come with questions, what to do next, what to research next?
As i played both of their factions maybe once or twice each, i really dont know the answer. I mean, i know, what are these races about, about their specific techs and strengths and weaknesses, so if i played them myself, i would probably know what to do. But as i dont and i dont have their respective tech trees in front of me, its kinda difficult. Even for the Vasari Rebels, myself i play Vasari Loyalists and its basically about the same for me every time, going as fast as i can toward ShipBoard Labs, Phase Stabilisers, Enslaved Labor, then Dark Fleet Beacon and finally SttC and voila...build a fleet/Titan and go on rampage, But obviously its completely different for the Rebels and i dont really know what to suggest him to him. Obviously Phase Stabilisers, but what else? Should he concentrate on the Empire tree, as i do with Loyalists, or better on the Military one? Or even the Manipulation, for their special Diplomatic related Stuff (even if teams are locked?)
TLDR: Can you please post some loose description of your way of playing TEC Loyalists and Vasari Rebels? Specifically the order of techs you tend to research most of the times, which do you feel are essential/most worth to get at the beginning of the game.
Thanks for your responses.