Seleuceia Seleuceia

[MOD] Unofficial Gfx Patch (currently v1.5.05)

[MOD] Unofficial Gfx Patch (currently v1.5.05)

This mod is to be used with Sins of a Solar Empire: Rebellion (v1.5) in conjunction with the Forbidden Worlds DLC (compatibility for those without the DLC is not guaranteed).  The Unofficial GFX Patch fixes many small graphical inconsistencies or oversights in the base game.  Changes have only been made to graphics – there are no changes that affect gameplay.  This mod (in its entirety or parts thereof) may be freely used by anyone without need for acknowledgement or permission.

WARNING:  You may wish to merge this mod with others, and thus I have intentionally made sure that no manifest changes are necessary to make this mod work.  However, many meshes, textures, and brush references have adopted new naming schemes.  Some textures and meshes have simply been renamed and put in this mod for the sole purpose of maintaining compatibility with future official patches that could potentially affect assets modified by this mod.

Unofficial Gfx Patch v1.5.05 (released 6/21/13)

Unofficial Gfx Patch v1.1.01 (released 12/29/12 -- kept here in case someone wants to use my change log for a pre-Rebellion mod)

The download will include the mod as well as a detailed change log.  Below is a brief change log:

  • Terran and Oceanic planet textures have been improved to be more realistic and less "like a map"
  • All planets now have appropriate pictures and icons to match with the new high-resolution textures
  • HUD icons from the Buttons_Research2 texture series have been fixed (they were all too small)
  • Fixed 2 errors that kept showing up in error logs due to some typos in a brushes file and 2 particle files
  • All Planet Bonuses now have unique icons
  • Dwarf planet nightlights now rotate at proper speed
  • Magnetic Cloud particle effect is now magenta (consistent with icons and pictures) instead of blue
  • Crystal Resource Asteroid mesh/texture now matches with icons and picture
  • All abilities for stars now have icons consistent with the associated star color...in the case of "Solar Regeneration" (which is on all stars), an unused icon is now used that is appropriate for any color of star...
  • Switched TEC orbital lab pictures
  • Switched icons for group shield and furious defenses

Please inform me of any other graphical bugs or oversights that you believe should be incorporated in this mod...

 

60,804 views 36 replies
Reply #26 Top

As an update, I currently have pictures, HUDIcon/MainViewIcon's, and UndetectedMainViewIcon's done for ALL planets...

Here is a test mod with my current work in case anyone is interested....feedback is much appreciated....

Reply #27 Top

Another update that can be downloaded here...

All planet, star, and resource asteroid pictures and icons should be completely done...I've also added a few more fixes but I'll detail those later when the final release comes out...feedback is much appreciated...

On the bright side, I reduced the size of Icons_planets from 5MBs to about 1MB...on the downside, the terran and oceanic textures I'm using are 16MBs each....if anyone knows how to reduce their sizes closer to the original values let me know, I made modifications but I don't understand how those make the files take up more space...

Reply #28 Top

Mod has been updated to a final release version...

All planet icons and pictures have been fixed...all HUD icons using the Buttons_Research2 texture sheets have been fixed...a few other small changes have been made...

Reply #29 Top

Quoting Seleuceia, reply 27
if anyone knows how to reduce their sizes closer to the original values let me know, I made modifications but I don't understand how those make the files take up more space...

If your using gimp use the Dxt5 or Dxt5n compression and select use mipmaps. This should result in a 5,462KB file.

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Reply #30 Top

BC3/DXT5 worked, thank you very much...

Reply #31 Top

Quoting Seleuceia, reply 30

BC3/DXT5 worked, thank you very much...

Welcome, I'll review your mod for Karma ;)

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Reply #32 Top

Mod has been updated to v1.5.02....terran and oceanic textures are now down to the file sizes they should be thanks to zombie's suggestion...

Reply #33 Top

Mod updated...noticed that the geothermal hot spots icon was offset....

Reply #34 Top

Mod updated...signal interference and conductive interior planet bonuses had improper icons...

Reply #35 Top

Mod updated...fixed the barren planet picture (had some white outline showing) and another planet bonus icon...

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Reply #36 Top

Grrrr sometimes i wish they would STOP updating so i can catch up with TSOP.