Quoting Glazunov1, reply 11
Yes, I understood that part. What I don't understand was how this pushes back the timeline to release. Because if you have more bills, it makes sense to release in time to take advantage of the best season for games. Getting out a game as swiftly as possible to pay things off is a pretty good idea, all other matters being equal.
Because, if they actually release the game and sell it for real money *before* they actually have a contract for the 3rd party licenses and paid them they will be sued to oblivion. They need contracts and payments in place *before* they sell anything. Not sure why this doesn't make sense.
Because I misread, taking "Also they said they need to pay for some plugins they used," to mean "They've been paying for some plugins," as opposed to "They haven't paid yet for some plugins they've used." With that in mind, if they can't pay in advance, securing an arrangement to provide payment at a certain point after release makes sense, just to get the product out the door in Oct/Nov--but since they couldn't manage that, it's a moot point.
Dell certainly doesn't sell a laptop before they actually have a contract with Microsoft and pay for the Windows license.
I wouldn't call that an especially good analogy, since the game developers had a contract for the plugins, and hadn't paid for the code, yet. That noted, I'm reminded of how IBM approached Bill Gates for an operating system after a deal fell through with Digital Research for the original PC-based DOS. Gates agreed to and signed a deal, seeing how much he stood to gain though he didn't have the goods. He then turned around and purchased a variant of CP/M-80 developed at Seattle Computer Products by Tim Patterson. So it is legal for someone to sell an operating system before actually having a contract that gives them one to sell. Or maybe Gates was just lucky at not being called on it.