[.991][suggestion]Don't let me end my turn if i have idle cities/units

This was one of the few things I like about CIV V was how I couldn't end my turn if I had idle units or cities.  Please adopt this!  The little zzz's by a city are a nice little reminder, but if I have a bunch of units on the map and they haven't been told to go somewhere, or to do anything, then I should have to give them orders before continuing the game.  Even if that is just to fortify their square, etc..

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Reply #1 Top

I wouldn't go so far as to say you shouldn't be able to end your turn with idle units or cities, but I wish there were an easier way to identify them.  Yes, idle cities display a 'Zzz...' in the browser, but after building several cities, the list is too big to view all at once, and its choresome to check the entire queue every turn.  It would be nice if there was a special, very visible indicator for idle cities and units.

Reply #2 Top

I didn't care for that civ 5 mechanic, at times it was nice, but most times it distracted me from my current goal I was trying to do. I'd end up fortifying all my units just so I could end my turn when I wanted to end my turn.

Each character that has movement points is lit up with a green outline and the cities as you pointed out have the zzz... attached to them. If you turn on autoturn it will automatically end your turn when all your units and cities are doing something and so it is exactly the request you are asking for in the current game.