[0.95] Game Pacing: What is the purpose of the wildlands?
1) Current status:
In my opinion the wildlands are too difficult to clear to play any role in game pacing.
My typical games can by summarized as follows:
A) spam pioneers and spam as much cities as possible , while the sov. clears monsters (usual up to ogres)
B ) build up cities, mostly civilian research while the sov. gets really powerful
C) crush the ai, which is usually far behind by now (playing on challenging)
Now nowhere here do the wildlands play any significant role, usually they are ignored (ai never clears them because it does not build powerful sov. or champs let alone troops) or i clear them because the ai is too weak.
2) Opinion on 1:
A) is really problematic, because if you know how the monsters behave you can basically take all city spots without fear of loosing them. Getting new cities is neither dangerous nor does you have to clear some land to place them. It is also very boring to just pioneer spam (which the ai does, but the player can always do better, due to predictable monster behavior)
B + C) is just the aftermath of an early game snowball effect.
3) Suggestion:
I would prefer if the you would have to clear some weak monsters for your fist few cities and for major expansion you have have to clear wildlands, and only after that the game goes to the end-phase where you wage war with other players. Therefore i suggest:
- let weak (bandits, wolves, trolls ogres, not hard monsters like forest drakes) monsters roam the vicinity of the first few cities and even attack unguarded cities. The most difficult monsters outside the wildlands should be ogres (in terms of their strength/difficulty, i.e. no forest drakes, obsidian golems etc.)
- cover the map in 40 - 70% with various kinds of wildlands (make them easier to conquer too, i.e. nerf their bosses), so when i want a bigger kingdom/empire i have to clear them. Let them be between players. The monsters inside the wildlands should also be more aggressive towards invaders of their realm.
- only after the wildlands are cleared, it is possible to wage major war with the other players.
Imho this would make the wildlands a major part of the pacing of the game and would give them an important role to fill. it would also solve the ridiculous city spam that is currently required, because only if a wildland is cleared its 'culture' (in civ terms) will be cleared and can be settled.