Does Sins Feel Dead?
After you capture a world, it behaves like its filled with robots that manufacture credits, metal and crystal. Nothing ever happens in your empire, nobody ever rebels. In real life, wouldnt planets want stuff? Maybe they want more culture hubs to spread news and tv shows to other planets. Maybe they are hard working communists and want more refineries and ship factories. It would be great if there were some events happening in the game.
Maybe once in a while, there would be a Planet ____ Day where credits production would drop 10% but culture production would increase 50%. Maybe the planet would be unhappy with the current empire and create massive negative localized culture that would drop allegiance harshly at the current planet and slightly at the neighboring planets. I want SOMETHING to happen besides the pirate raids and enemy attacks on my worlds to make the game feel more alive.
