Using fighters as missile
Hey people,
I'm new to modding (I've done a few tweak here and there, but nothing really complex), and I'd like to create a mod that use a fighter class as Missile. Basicly I'd have fighters that trigger a selft destruct ability when very close to an ennemy ship or fire a weapon with very short range and self-destruct after that. That way, the ennemy ships can 'counter-fire' the missiles before they get hit, which would basicly change the whole way the fleet engage/ move/ fight.
- I'm having a hard time figuring out exactly how to force a "self-destruct" when the fighter is 'close' to its target?
- I'd also like a way to have fighters target the target of their host ship (the "carrier")
Anyone who wants to help? Or maybe a mod that already exist which does that?
Thanks in advance.