Altarian AAR
Altarians are best known for being one of the most upstanding of the good races. So it comes as no surprise that one of perhaps the most controversial points in Altarian history was when, caught between three warmongering evil races, the Altarians embraced the ideals of evil and pain themselves. One famous speech by an Altarian only referring to himself as "The Prophet" moved even Eleys Mue herself.
"Friends and cousins, it is a dark time in our history. The Yor eat away at our outlying colonies, the Krynn constantly extract payments from us in exchange for their dubious protection, and the Korath, who have sold themselves to that abomination the Telenath, have cut us off from our nearest friends the Torians. Our cousins, the Terrans, claim to be our friends but send no aid, we have seen no relief come from their quarter.
We have long upheld the ideals of doing what is good and right. Where has that got us? The evil races take advantage of our good nature. They smile in our faces and stab when our back is turned. They employ dirty tactics and know that we will not do the same, and so our civilization slips more and more into their grasp.
It is clear that we're dealing with monsters that care nothing for honor. They prey on our civilization and use our own ethics as their shield. They're beating us because they are willing to go to lengths for victory that we balk at. It doesn't have to be this way! We can beat these monsters at their own game! When an opportunity comes along for victory, we must take it, no matter the cost! To do less is to accept failure. Our civilization is falling, and if we do not do what is necessary, we will end as slaves of the Krynn, food for the Yor, or simply exterminated by the Korath.
We're not casting aside our virtues. Altarians at our hearts will always be good. It is not what we do that matters, it is what is in our hearts. We must do what is necessary to survive, and know in our hearts that while our action was evil, it was for the greater good. Let us take back our world from the Yor. Let us rescue our allies, the Torians, from the Korath and their Telenath. Let us do what is necessary to save ourselves!"
It was a greatly changed Altarian resistance that, after months of bloody strife, finally rescued their Torian friends from the Korath. After months of doing "evil for all the right reasons", the Altarians found they had more in common with the Korath than they did with their former Torian friends, and it did not take long for tensions to flare up between the two. In the end, the mind control center the Altarians sold their soul for ended the threat of the Korath on their borders, but it also ended any hope of an alliance between the Altarians and the Torians. It didn't take long for the Torians to declare war on the Altarians, deeming them no better than the monsters they fought. It was a testament to how far the Altarians had fallen by then that the Altarians destroyed the Torian empire without a second thought to what they were doing. On the Korath front, the Altarians decimated world after world searching for the Telenath that gave them their power, but in the end Eleys Mue had to watch as Krindar i'Agohl destroyed it in his last act before the Altarian military conquered Kora, the last remaining Korath world.
The bloody battles against the Yor were another story, both sides employing weapons that made the watching Krynn cringe back and decide they wanted no more part of the Altarians. The border wars would go on for over a year, with the Altarian mind control center gradually toppling Yor world after Yor world. Finally, the Yor sued for peace, and the Altarians extracted a hefty price for it. However, Altarian influence would continue to topple the Yor worlds for some time to come.
Yeah, you can probably imagine what was going on in this game. Challenging difficulty, and the Yor is the biggest threat on the map. The Korath were never a real threat to me, though they could have become one had I let them alone with their Telenath long enough. The Torians liked me well enough when I was neutral and leaning good, but I saw a roleplay opportunity here with having the Altarians embrace the darkness to fight on a more equal footing against evil, and losing their path along the way.
That mind control center is overpowered, by the way. Is there really anything Good or Neutral gives that is as much of a game changer?