So... Corsev is one of the best starting caps now... and yeah...

So after Quar absolutely killed Mecha with a Corsev as starting cap.

I decided to go ahead and use one as a starting cap against Mecha who was also using it as a starting cap.

Dear god... demolition team...

So we were fighting over a neutral well and this what happens. We bring in our frigate fleets. Send a ship into the middle of the pack and use demolition team to take off at least their shields.

Oh crap run to your own well. Nvm demolition team kill half their fleet. All good.

It was only Mecha gaining control or neuts and spamming a ton of LRMs on me did the stalemate end and use demolition team against my frigates.

You essentially have an AOE ability at level 1 that can significantly damage to a large group of frigates just by sending a single corvette in and activating the ability.

Essentially all other frigates even corvettes just become food to the Corsev with the exception of LRMs but you can rush it with flak and kill them in about 20 seconds I assume.

So after figuring out how to use the thing you find that it's horrifically unbalanced in terms of crowd control in early game. The only thing that's better is the Advent Rebel titan's AOE or the TEC Rebel's Titan but at least this is mid or late game.

 

Maybe it isn't that OP but Mecha has grown a hatred for the Corsev already after that and I am just gonna use the thing as a starting cap now not even gonna bother with Akkan unless in eco slot.

33,439 views 24 replies
Reply #1 Top

It's always wonderful when someone realizes something that was considered "useless" is actually amazing. 

Reply #2 Top

Quoting bilun, reply 1
It's always wonderful when someone realizes something that was considered "useless" is actually amazing.

Well, maybe not when that someone is Quar. But for some reason he's apparently been dedicated as the inflicter of karma on those whose Sins was underestimating the new stuff in Rebellion. 8O

Reply #3 Top

Well in short. Balance is out of wack. ICO needs to get together and try out new strategies and stuff because there is a lot that could be possibly be exploitable to just being OP.

Reply #4 Top

Corsev needs nerf but problem lies not in this, or any other cap but in the way corvettes have changed balance of the game. Early game fights are now low dps, so any cap with AoE is crazy good since you can't just chase it off with LRM. This is unacceptable. This game has become boring spamfest not requiring any skill whatsoever. If this won't change I'm going to just stop playing Sins.

edit: oh and anyone who thought that giving  AoE dmg and passive tanking ability on a TEC ship (high hp, crazy good repair platforms) is good idea needs to pull head out of his ass.

 

Maybe it isn't that OP but Mecha has grown a hatred for the Corsev already after that and I am just gonna use the thing as a starting cap now not even gonna bother with Akkan unless in eco slot.

Don't act like you're the  first person to build Corsev, Rover.

Reply #5 Top

Quoting Mecha-Lenin, reply 4
Don't act like you're the  first person to build Corsev, Rover.

Of course not. I did mention Quar before me.  I've just never seen the Corsev used at all really.

Quoting Mecha-Lenin, reply 4
oh and anyone who thought that giving  AoE dmg and passive tanking ability on a TEC ship (high hp, crazy good repair platforms) is good idea needs to pull head out of his ass.

Maybe they should give the passive tanking ability to the Kol instead.

Reply #6 Top

Game has become boring spamfest on MP in early game?  Isn't that what it always is? Everything old is new again.

I'm still trying to think of an MP game where low level units in mass spam weren't used.  

Like Robert Planet said, "The Song Remains The Same".

Reply #7 Top

Quoting Mecha-Lenin, reply 4
Corsev needs nerf but problem lies not in this, or any other cap but in the way corvettes have changed balance of the game. Early game fights are now low dps, so any cap with AoE is crazy good since you can't just chase it off with LRM. This is unacceptable. This game has become boring spamfest not requiring any skill whatsoever. If this won't change I'm going to just stop playing Sins.

edit: oh and anyone who thought that giving  AoE dmg and passive tanking ability on a TEC ship (high hp, crazy good repair platforms) is good idea needs to pull head out of his ass.

 


Maybe it isn't that OP but Mecha has grown a hatred for the Corsev already after that and I am just gonna use the thing as a starting cap now not even gonna bother with Akkan unless in eco slot.

Don't act like you're the  first person to build Corsev, Rover.

 

:O  calm down mecha-it will be ok. You'll see. 

Reply #8 Top

I know someone used it on me two weeks ago. I don't know his forum name tho (my guess is MayallCommunion, or Quar). But this is not entirely new.

 

Reply #9 Top

Generally, whole game is unbalanced. It's many problems to solve. Most irritating is thing where 3 CAPS on 3-4 lvl (sumarized HP=12k) cant destroy 1lvl Titan (HP=4.5k). It's really stupid! It's some people who want play CAPS without building Titan. Now You must build titan if enemy do this, or decide to build huge bomber spam or heavy cruisers spam.

Reply #10 Top

Quoting Sinperium, reply 6
Game has become boring spamfest on MP in early game? Isn't that what it always is? Everything old is new again.

Sinperium, I always wonder where did you get your vast knowledge of Sins MP? Forum?


And no, early game in Diplo wasn't NEARLY as much of a spamfest as it is now.

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Reply #11 Top

I have eyes everywhere and you have even played me before (I think I survived about twenty minutes).

We each must have secrets, yes?

And I can't believe you missed my Robert Planet pun.

Seriously though--when has a game not had a spammity-spam flavor of the week pulled out in the first few minutes?  I've never seen it.

[It's true though that I haven't played MP Rebellion much].

Reply #12 Top

Quoting Mecha-Lenin, reply 10
And no, early game in Diplo wasn't NEARLY as much of a spamfest as it is now.

Funny, the primary stragety was to spam ships to kill an Orkulus being built in your HW. 

Reply #13 Top

Corsev isnt my idea, i think Efe used on me.  Currently its best opening cap ship but it can be countered easly.

The biggest problem , what makes him so oped are corvetes. Corvetes are upside dnown now.

They should have less dmg agains caps  low against flaks and lfs, higher surviveability and be less spammable. (like scouts)

The were suppouse to be lrms counter , not counter for everything.

Current gameplay is totaly out of wack. Early game focus on counter corvetes. game is focused on countering most basic game unit!!!. And then everything turns oppside down when first titan arrives. Current fleet is totaly useless, as it was created to counter spammfest. it cannot  even scrach a titan. So whoever get it first is steamrolling everything without ressistance.

Also moon and roid doesnt help game balance too.

We started from pure unupgraded homeworld with 1 roid near. Now we have upgraded homeworld with factory and cap factory roid and moon nere. Devs make it more fair and players friendly. Make sins 1 cap 1 unit game and everyone starts with fully upgraded HW, Vlcan Ice , dessert , and 10k on hand.

This way is the dead end.

Sins was the last RTS around that wasnt spammfest or clickfest where skill mattered. Now its turn  mainstream.

I understand devs ime to aquire new players but this way they will loose thei solid MP core.

 

If nothings change i return to diplo. Already have more fun playing diplo then rebellion

 

PS Rover u forgot to mentioned i killed your much bigger fleet with corsev too

 

 

Reply #14 Top

Quoting CoBBQ, reply 12
Funny, the primary stragety was to spam ships to kill an Orkulus being built in your HW.

IIRC SB rush worked primarily on noobs.

Reply #15 Top

Quoting Rovert10, reply 5
Quoting Mecha-Lenin, reply 4oh and anyone who thought that giving  AoE dmg and passive tanking ability on a TEC ship (high hp, crazy good repair platforms) is good idea needs to pull head out of his ass.

Maybe they should give the passive tanking ability to the Kol instead.
Besides all the nonsense going on here I wanted to point out this great idea from Rovert. The Kol needs a buff and the Corsev needs some balancing tweaks, so why not use the passive ability of the Corsev for the Kol to make it more durable? Or at least Adaptive forcefield should be changed to have either a very long duration or into a passive ability like Salvage Operations...

Reply #16 Top

Judging from the pretty bad balancing that's been going on here though probably since none of the actually core competitive MP guys don't actually do a whole lot of posting here which the exception of Quar and Mecha and maybe Greg from time to time. We don't get posts from Hiro, Krath, or any of those people.

Anyone want to collaborate and create a large thread just for the balance of the game?

Reply #17 Top

Right now its building flak, corvettes and rushing for titans... You have to be very systematic in doing this or suffer badly ..whatever happens after this is dependent on the situation but you also have to invest in research to keep your opening units alive. 

The game is actually very strategic now: Defensive fleets then offensive fleets. 

Reply #18 Top

Quoting RiddleKing, reply 17
Right now its building flak, corvettes and rushing for titans... You have to be very systematic in doing this or suffer badly ..whatever happens after this is dependent on the situation but you also have to invest in research to keep your opening units alive. 

The game is actually very strategic now: Defensive fleets then offensive fleets. 

 

the game is sensless spamm , skill is less important then feed. even small eco advantage or feed is the difference between win and loose. If 2 neutral on 1 field decides if u win or loose, thats where fun edns and game is screwed.

Hope Yarlen will start to see the problem.

 

PS. Yarlen if u still cant see the problem, u r welcome to play on suicide spot between me and mecha. U can get all the feed u want from your team.

Reply #19 Top

Quoting Qu4r, reply 18

Quoting RiddleKing, reply 17Right now its building flak, corvettes and rushing for titans... You have to be very systematic in doing this or suffer badly ..whatever happens after this is dependent on the situation but you also have to invest in research to keep your opening units alive. 

The game is actually very strategic now: Defensive fleets then offensive fleets. 

 

the game is sensless spamm , skill is less important then feed. even small eco advantage or feed is the difference between win and loose. If 2 neutral on 1 field decides if u win or loose, thats where fun edns and game is screwed.

 

The main strategies based on spam one unit type, and build by enemy units for anti spam. Mixed units type are not effective. And what i said, still, Titans are too powerful. Still are no unit able to destroy titan for players who decide to play without titan in own fleet in early game. Why devs don't put to game CAP ship arm with torpedoes or make orgovs torpedose against titans but less power.

 

In last game i lost three 3-5lvl CAPS (Akan, Sova, Marza) with small fleet vs. 1lvl Titan with small fleet. Our power was similar but i had 2 repairs platforms for support. It was very irritating loss. 

Reply #20 Top

Quoting MacGyver2, reply 19
The main strategies based on spam one unit type, and build by enemy units for anti spam. Mixed units type are not effective. And what i said, still, Titans are too powerful. Still are no unit able to destroy titan for players who decide to play without titan in own fleet. Why devs don't put to game CAP ship arm with torpedoes or make orgovs torpedose against titans but less destroyable.

Bombers kill a Titan like it is paper.

The titan is not OP anymore. Just use bombers and it drops like a brick even at level 10.

Corvettes are a bigger issue when it comes to the overall strategy of the game.

Reply #21 Top

Bombers will likely lessen in power once the anti-SC abilities are fixed though.

Regarding the Corsev, do you believe it is OP in it's own right or just as a result of the current environment of corvette spam?

Reply #22 Top

Quoting bilun, reply 1
It's always wonderful when someone realizes something that was considered "useless" is actually amazing. 

This ship was very buffed a little while ago, its no that its been "rediscovered", its that its just been overbuffed.  MANY people played with the corsev and tested its abilities.  The only difference is that pre-corsev buff the corsev sucked in multi, post-corsev buff the corsev dominates.

It needs a middle ground.

Reply #23 Top

Still HATE this ship.

IMHO The Factions: loyal/rebel should have at least gotten separate new capitals.

Reply #24 Top

Quoting PatFenis, reply 8
I know someone used it on me two weeks ago. I don't know his forum name tho (my guess is MayallCommunion, or Quar). But this is not entirely new.

 

It was me, I remember posting a replay somewhere. It slaughters fleet compositions, I have said this multiple times fleet wiping abilities are and always will be a problem. So I do agree with Lenin. But the problem does not lie in Corvettes I have also said multiple times LRFs are useless, to many counters, to much AoE(From titans).