DerekPaxton DerekPaxton

Fallen Enchantress 0.914 changelog

Fallen Enchantress 0.914 changelog

 

 

Released 5/10/2012

Features:

+ The Pit of Lost Voices is now open to exploration, good luck.

+ Resoln gets Bound Widows, Bound Harridans and Bound Hoarder Spiders as trainable units (they require mana)

+ Added the Ghost Shield (inspired by Heavenfall's very cool Storm World mod https://forums.elementalgame.com/421802)

+ Added Gladiator Armor (inspired by Heavenfall's very cool Storm World mod https://forums.elementalgame.com/421802)

 

Bugs:

+ Fixed an issue that was keeping the battle resolution window from showing the true xp (they weren't adjusted for modifiers)

+ Killing guardians now correctly clears the wildland

+ Fixed an issue with battling Abeix

+ Fixed an animation issue with mounted units using ranged weapons

+ Fixed an issue keeping cloth map stands from showing up in game within a game

+ Fixed an issue where spells that applied effects to the terrain (firestorm) would permanently leave some very odd effects

+ Fixed an issue where life/death shrines can dissapear for a turn when they are converted

+ Fixed an issue keeping chain boots form showing up on large fallen units

+ Fixed the Festival improvement

+ Fixed the Scholar's Guild improvement

+ Fixed an issue with the Run Wild quest

+ Altar Baron's no long have Amarian blood (and vise versa)

+ The Obsession spell won't show up in combat anymore

+ Cull the Weak now kills the unit (even if he went through the damage/healed process which could throw off damage calcs)

+ Fixed bug where the HP bar would update before the unit actually hit

+ Various multithreaded crash fixes implemented

 

Balance:

+ Pioneers are only trainable in groups of 3 (to keep players from spending additional labor on them)

+ When a city is conquered, improvements that the new owner can't ever build are destroyed (e.g. Black Market for kingdom factions) 

+ If a wild improvement flips ownership to a player that can't build that improvement, it is destroyed instead

+ Added a dodge bonus to the Fending Blade

+ Quendar +25% Fire Resistance changed to +50% Fire Resistance and -50% Cold Resistance

+ Cull the Weak gives 20 hp and mana instead of 40

+ Broken Spirit switched to -25% hp and accuracy instead of -50% hp and accuracy

+ Double Strike is now an assassin ability and the attacks are at -30 accuracy instead of -10

+ Crushing Blow no longer has an accuracy penalty, instead it causes the unit using it to lose their next attack (fixed an issue causing it to only give +50% damage when it should have been doing +100% damage)

+ Stun is now a Defender ability

+ Training Yard gives +15 to Accuracy of units trained in that city instead of +5

 

Cosmetic:

+ New Mana toltip

+ New Gildar tooltip

+ Clicking an object in the empire tree always centers on that object

+ Resources fade out when units are standing in their tile

+ Mousing over a spell in the init queue shows the tooltip for that spell

+ Combat abilities are displayed in the unit tooltips in tactical combat

+ Added a new trade proposal screen, which pops up when the AI offers to go into a specific treaty with the local player

 

AI:

+ Monsters slowly get tougher over time

+ Fixed bug where early built cities near monsters wouldn't get attacked by them later

+ Fixed bug where monster guardians were treated as regular monsters

+ AI: Novice is easier

+ AI: Harder is harder

+ AI: AI Heroes are better at self preservation

+ AI: Fixed bug where the AI would choose to build a unit but would not build it because it would insist at training a quantity beyond the resources it had available

+ AI: Rebalanced the diplomatic relations based on the current game pacing

+ AI: Pioneers slightly better about looking around to find the best spot for new city

+ AI values tribute payments more for relations

+ AI: Challenging difficulty uses more CPU intensive algorithms for more challenge

+ AI: Hard difficulty gives the AI a 10% economic bonus

+ AI: Ridiculous level reduces the economic bonus from 100% to 25%

+ AI: Is more aggressive about uncovering FOW

+ AI: Ridiculous level no longer has fog of war

+ AI: More intelligent about choosing the next tech

+ AI: General improvements to intelligence

+ AI: Monsters generally better at lower levels

 

93,806 views 102 replies
Reply #76 Top

Quoting Kantok, reply 26

Quoting bpalczewski, reply 22No playing for me ...

I made a mental resolution i am not playing this game anymore till they fix health bars and damage information to be shown properly ... 

 

So you're not going to play the beta because it's a beta?

 

Yup, i refuse to play two games over two years span without this simple issue being solved. I have had enough. 

And thanks Derek for a promise for fast fix.

Reply #77 Top

quick question - if i upgrade from 0.913 to 0.914 do I have to start a new game or will the patch upgrade existing 0.913 game to new bug fixes, items, etc?

Reply #78 Top

You want to start a new game.

Reply #79 Top

bpalczewski is totally on the right track. He refuses to perform the extremely necessary gift of him playing the game, without which the game simply cannot function. Until you fix the game breaking bug of health bars not showing properly, more and more of the public beta testers will stop playing the public beta, cutting off Stardock's supply of power and grinding the entire company to a halt. Now, keep in mind, people like bpalczewski and myself will still come to the forums if only to remind you that we are not playing and that the game is not finished. We simply don't care that you have tons of stuff you are working on and that a minor graphics issue is not on the top of your list. Not fixing this bug is direct insult to all gamers across the globe, even those that don't play this game at all.  :annoyed:

I too have a list of unreasonable and insignificant demands:

-Make all factions the same color.

-Increase movement to a default of 6.

-Fix the language so that it is in Old English like the malt liquor.

-Make the game compatible with my Gamecube.

-Make Obama win the election by 35 votes.

-Make mountains look better. I can't be any more specific than that.

-Change the turn time to days instead of seasons so that I don't have to think too much about the representational map style. I have no imagination or sense of space.

-Fix what is now known as the bpalczewski bug, the founding father of not understanding his place in the beta process.

 

I want all of those things or I will also refuse to play the beta. I will however continue to post on the forum complaints and ideas even though I am not playing the beta anymore. 

Reply #80 Top

:rofl:    Nice Sean, you said what I was thinking.

Reply #81 Top

Just a quick questions, has anyone seen the opponents use strategical spells like Pillar Of Flame or Tremor?  It would rock if they did.

Reply #82 Top

Well, .914 showed up in my account, so on to the testing...

Reply #83 Top

Work it harder, make it better, do it faster, makes us stronger.

Reply #84 Top

Quoting seanw3, reply 79
I want all of those things or I will also refuse to play the beta. I will however continue to post on the forum complaints and ideas even though I am not playing the beta anymore. 

 

O Rare Ben Jonson.

Reply #85 Top

It needs to be gamecast compatible

 

Also I would argue that mass and strategic spells being unresistable is a much more agrevating issue than health bar bugs.

Reply #86 Top

Other factions are still dropping cities next to lairs, and not being attacked.

Reply #87 Top

Has anyone else experienced Resoln running away to a ridiculous extreme since the patch or is this a mere coincidence?

 

http://dl.dropbox.com/u/38820453/Resoln%20Run%20Away.bmp

 

Large Map. All opponents were on Normal difficulty, although there were only 4 AI iirc at the start and 2 of them were eliminated (Gilden by me, Altar I assume by Resoln). Something of note was that Resoln's trade screen showed a Net Income of -131 Geld. I'm also wondering why Magnar is doing so poorly in comparison.

 

EDIT: Hmm, nope. Just a coincidence. New game Resoln is at the bottom again. Odd how there is such a large disparity on AI performance.

Reply #88 Top

..

Reply #89 Top

v0.911  <_<

v0.912   >_>

v0.913   :|

v0.914  8|

Oh Wow ! ... only 86 more updates to the Beta (1000 - 914), until E:FE is ready for Retail !!!  This is just like FantasyLand come true ...   :D   ...  bet Stardock's Development team is loving it too ... ;P ...  :zzz:  

 

Reply #90 Top

Anyone else getting corrupt download of the full 0.914?

Reply #91 Top

Quoting seanw3, reply 79
bpalczewski is totally on the right track. He refuses to perform the extremely necessary gift of him playing the game, without which the game simply cannot function. Until you fix the game breaking bug of health bars not showing properly, more and more of the public beta testers will stop playing the public beta, cutting off Stardock's supply of power and grinding the entire company to a halt. Now, keep in mind, people like bpalczewski and myself will still come to the forums if only to remind you that we are not playing and that the game is not finished. We simply don't care that you have tons of stuff you are working on and that a minor graphics issue is not on the top of your list. Not fixing this bug is direct insult to all gamers across the globe, even those that don't play this game at all. 

I too have a list of unreasonable and insignificant demands:

-Make all factions the same color.

-Increase movement to a default of 6.

-Fix the language so that it is in Old English like the malt liquor.

-Make the game compatible with my Gamecube.

-Make Obama win the election by 35 votes.

-Make mountains look better. I can't be any more specific than that.

-Change the turn time to days instead of seasons so that I don't have to think too much about the representational map style. I have no imagination or sense of space.

-Fix what is now known as the bpalczewski bug, the founding father of not understanding his place in the beta process.

 

I want all of those things or I will also refuse to play the beta. I will however continue to post on the forum complaints and ideas even though I am not playing the beta anymore. 

 

+1.

 

My computer also makes whirring sounds when I play the game. Fix it.

 

PS. "Make mountains look better. I can't be more specific than that." is the best thing I have seen all day.

Reply #92 Top

Quoting Tattyhat, reply 90
Anyone else getting corrupt download of the full 0.914?

Just download again

Reply #93 Top

Quoting Heavenfall, reply 92

Quoting Tattyhat, reply 90Anyone else getting corrupt download of the full 0.914?

Just download again

 

I have just finished the 2nd download, the wait was killing me.  This one seems to be fine.

Reply #94 Top

Quoting seanw3, reply 79


I too have a list of unreasonable and insignificant demands:



I want all of those things or I will also refuse to play the beta. I will however continue to post on the forum complaints and ideas even though I am not playing the beta anymore. 

 

I have to disagree with you on a couple of points:

 

1. The issue at hand is hardly insignificant, nor is it unreasonable to expect it to be fixed. And, in fact, it does appear to have been fixed. I haven't had a chance to test personally.

 

2. While his statement to not play the beta anymore was over-the-top, so, too, was your response.

 

It is all a bit of a moot point now, but I do not feel like letting your post go unrebutted.

 

I hope you understand it is nothing personal. I think you and your ideas/input are a valuable resource to the community and the game itself.

 

 

Reply #95 Top

No offense taken. Not everybody enjoys satire. I do.

Reply #96 Top

Quoting seanw3, reply 95
No offense taken. Not everybody enjoys satire. I do.

 

I enjoyed it!

Reply #97 Top

Quoting seanw3, reply 95
No offense taken. Not everybody enjoys satire. I do.

  SATIRE   noun

An obsolete kind of literary composition in which the vices and follies of the author's enemies were expounded with imperfect tenderness.  In this country satire never had more than a sickly and uncertain existence, for the soul of it is wit, wherein we are dolefully deficient, the humor that we mistake for it, like all humor, being tolerant and sympahetic.  Moreover, although Americans are 'endowed by their Creator' with abundant vice and folly, it is not generally known that these are reprehensible qualities, wherefore the satirist is popularly regarded as a soul-spirited knave, and his ever victim's outcry for codefendants evokes a national assent.

 

definition from:
The Devil's Dictionary
by Ambrose Bierce, 1911

}:)
Reply #98 Top

Ghost unit bug is still in, but that's not listed as a bugfix here, so no surprise.

 

 

Reply #99 Top

I am trying to get the computer to automatically move to the next unit after the first has used all of it's movement points up.  The trouble is that it only works now and again.  Is this a bug?

Reply #100 Top

Quoting seanw3, reply 95
No offense taken. Not everybody enjoys satire. I do.

 

Normally I get sarcasm. I just missed it this time.

Move along, nothing to see here...