Question of map/mod possibilities?
I have a few questions about what's possible.
- Is it possible to dynamically create planets during a game, and dynamically remove planets?
- Is it possible to import information from another save game into the map, and if not, how complicated is the save game? AKA would it be parse-able with a quick script?
- Is it possible for planets to have abilities that are activated even if they aren't owned by anyone? AKA, neutral planets that have an ability that they autocast?
- How mod-able is the pirate AI? Can you make changes to their behavior?
Thanks in advance. I have an interesting idea for a mod, and I want to see if it's possible.