Balance issues for TEC
Ok so I was playing a multiplayer game when I truly realized the balance issues between the loyalists and rebels and these are what I found.
1. To start off the loyalist factions titan needs alot of ability balance change. I was fighting 1on1 titan same faction with another player same level but im not sure what abilities. There was one ability we both had in common the repair titan ability. After watching the fight for about 15 min both titans shields went down but neither were suffering much damage because of this repair ability. I got so bored watching it I made my titan left and both me and my opponent were blabbering on about how stupid and pointless that battle was. This ability also really made me happy but knows how unfair it was when I faced a level 7 rebel titan against my level 2 titan with the ability to repair of course. The fight was 1 on 1 but guess who won not the overly powered gun of the rebels but me because of this ability which needs to change.
2.The new capital ship was the first thing I built when I started and figured out 2 or 3 battles later that it really sucks. It really didn't impress me at all how underpowered it was even by capital ship standards. The new capital needs an overhaul because after that first game using it I never wanted to use it again at all, I'm sure that people would agree with the little to no strategic value it is.
3. The loyalist faction was said in interviews of the game to be a defensive people but I never realized how defensive they were and how the rebels have no chance of victory. I was playing a multilayer game on a edited map someone created where a single planet led was the only place to get to either side of the solar system. I had control and had all my military research set. Knowing you can build 2 starbases I completely maxed them out with shields weapons and fighters spawned a ton of guass defense platforms and spammed the gravity well with mines with a massive fleet guarding it. My opponent jumped and sat there because he didnt want to even fight me he was the rebel faction and a level 9 titan with about 160 LRM's with him. I just sat there so I could lure him to the starbases so I could easily take his fleet out. He turned around and eventually came back to destroy me but failed. He lost his titan twice and after a while he rage quited the game. I always found myself playing the Loyalists faction the whole time because of the clear advantage they had over the rebels.
4.The corvettes are pointless although i loved spamming them to death. They are pathetic and stupid with little to no strategic value. The devs said that the corvettes were overpowered fighters, what i lie that was. I found 1 squadron of bombers did more damage than 5 corvettes did attacking the same target. Please fix the corvettes they need more firepower to be an overpowered fighter.
These are the balance issues I discovered from what I played. The research for each factions I thought was fair for both sides. I can't wait to play my favorite race the Advent and totally own with them. Hope this is helpful devs.