[Suggestion] Stacking Multiple Mana Cost Reduction Issues
[Edit] It turns out to be a combination of various items, traits and spells that is making it free. The following post has some potentially good suggestions. One of my own is that I think Mantle should have an upkeep cost of per turn, at least one mana, but I think up to 5 mana would still be balanced if you were fighting regularly. Right now it's a no-brainer to cast it on every hero you own as soon as you get someone to Water Mage IV. A second idea would be to stay with the additive reductions but cap it at -75%.
If I cast Mantle of the Ocean, spells become free or almost free. Blizzard costs 1 mana, Mass Curse is free. Most are free honestly. I have uploaded a saved game to my dropbox for your perusal.
Cancel Mantle, fight, spells are normal. Cast Mantle, fight, spells are free.
http://dl.dropbox.com/u/59771612/Broken%20Mana.EleSav
- Manii Names
- Issue #10