Holy Player Counts Batman!

Wow, going on Steam must have really opened up the flood gates to ICO.  Player counts were near 200 Saturday evening, which is about as high as they were when the game launched back in 2008.

21,877 views 18 replies
Reply #1 Top

I know, fun isn't it?  I met some players that i figure will be kicking my ass in a week's time.  ;P

Reply #2 Top

Imagine how many will be on after Rebellion launches 

Reply #3 Top

Just think, the days of waiting 2 hours for a 5v5 might be coming to an end.

Reply #4 Top

Eh... still not going on. Gonna take more than increased player numbers for me.

Reply #5 Top

Quoting JA_394, reply 4
Eh... still not going on. Gonna take more than increased player numbers for me.

seriously stop posting in this part of the forums, we know you don't want to go on multiplayer, and we still don't care.

also, the new players only play compstomp and usually ruin the 5v5 when they actually play in it :P

Reply #6 Top

Quoting Nightraid3r, reply 5
usually ruin the 5v5 when they actually play in it

For now.  ;)

Reply #7 Top

This is great news.

Reply #8 Top

Quoting Nightraid3r, reply 5
the new players only play compstomp and usually ruin the 5v5 when they actually play in it

Well then treat them like students and teach them rather then like idiots and ruin it for everyone.

Reply #9 Top

Yay!

FYI--it's the fast game speed,  5v5, stacked team, experienced multiple ally-fed team strategies that make it so hard for brand spanking new players to learn in.  There is too much going on too fast in those games for them to keep up with.  Smaller games would help newer players tremendously.

Reply #10 Top

There seems to be a lot of new people around.  I've been chatting with guys who only did it in single player and are now coming online all of the sudden.  I don't know what prevented them from coming online before, but maybe Steam encourages people to try online multiplayer.  I'm really surprised by just how dramatically the player counts have increased.  I didn't expect it.

This is a rare opportunity for people who've never played against human opponents to log on and play similarly situated players.  I hope it lasts.

Reply #11 Top

Steam simply pulls numbers and a lot of people really use steam as their game base.  If something comes up cheap on Steam, you usually get a slew of new players.

Now we need to get Slashdotted too.

Quoting Mecha-Lenin, reply 2
Imagine how many will be on after Rebellion launches 

Amen robot brother.

Reply #12 Top

Quoting Sinperium, reply 9
FYI--it's the fast game speed, 5v5, stacked team, experienced multiple ally-fed team strategies that make it so hard for brand spanking new players to learn in. There is too much going on too fast in those games for them to keep up with. Smaller games would help newer players tremendously.

Meh, I started playing mid-entrenchment,  later than 95% of skilled and somehow I got it. Getting your ass kicked is best motivation. They just need to watch damn replays, analyse games and understand why they're failing. People who prefer easier games and are easily put off by defeat will turn to SC2/similar anyway, taught or not.

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Reply #13 Top

Quoting DirtySanchezz, reply 10
I've been chatting with guys who only did it in single player and are now coming online all of the sudden. I don't know what prevented them from coming online before,

It could also be the fact that the two past updates focused a lot on ICO improvements as well.

Reply #14 Top

@Mecha-Lenin

I agree the "I want to win Noaaw!" player will bail easy but reading your suggestions--study replays, etc.--some of us grown-ups don't have that much free time that often. 

I have just enough time to:

  • Play a single game title at a time.
  • Read and Post on one (or two) Forums consistently.
  • Play solo in small increments finishing a game over time.
  • Infrequently have more than an hour straight to play--online or otherwise.

Grandkids, children, spouses, homes, yards, pets and jobs take the rest.  To play a marathon session my options are:

  • Go without sleep for a night.

My play time is after everyone else here is in bed and work is done.

Reply #15 Top

Quoting Sinperium, reply 14
@Mecha-Lenin

I agree the "I want to win Noaaw!" player will bail easy but reading your suggestions--study replays, etc.--some of us grown-ups don't have that much free time that often. 

I have just enough time to:


Play a single game title at a time.
Read and Post on one (or two) Forums consistently.
Play solo in small increments finishing a game over time.
Infrequently have more than an hour straight to play--online or otherwise.

Grandkids, children, spouses, homes, yards, pets and jobs take the rest.  To play a marathon session my options are:


Go without sleep for a night.

My play time is after everyone else here is in bed and work is done.

I wasn't saying you need to close yourself in empty room and contemplate MP strategies for hours, it's more of simply putting some thought into playing and correcting yourself next time. Majority of people playing mainstream games just don't do that and blame balance, "that stupid game" or whatever.

Sins take time no matter how you play it. It's the reality of this game. That's main reason why only 10, maaaybe 20% of current new players will be still playing MP in 6 months. There's no way around it.

Reply #16 Top

Yeah--I grew up with "thinking games" so Sins is pure fun for me.  A lot of younger (console) players have never played that sort of thing before.

Sins is a different mindset than a first person shooter or video-puzzle quest.  Best computer game ever made as far as actual strategy goes.

...and I actually do go without sleep now and then to squeeze it in.  Curse you Sins, curse yoooou!

Reply #17 Top

Oh hi there. I happen to be one of these new players who will be hopping onto ICO as soon as I get the free time. I've been tinkering around in singleplayer to get a feel for the game.

 

However I know the only way to really learn a game such as this is to hop onto multiplayer. I fully expect to initially be getting me arse handed to me in the most spectacular fashion... 

 

cheers.

Reply #18 Top

If you (or anyone else) is having trouble starting in multiplayer like nearly everyone did, feel free to talk or PM me. While I'm not a pro yet, I have experience and can help significantly reduce your the initial learning curve, especially if you're experienced with RTS in the past. (It isn't fun to lose your first 10 online games in a row with no idea of how to improve)