Suggestion: Tweaks to Support Cap
Priority and Threshold
In another topic, I asked the community about the Dunov and got some good feedback. I wanted to suggest two things for the Dunov (and for other empire support caps if applicable) in Rebellion, Sins 2, or both:
1. The Dunov is tweaked to allow a sense of priority when the shield restore ability is set to auto. So if there are two ships taking fire, the ship with the lowest shield strength would be the priority.
2. Options when the Dunov is selected that instruct it to only activate the shield restore when ships fall below 1000 or 500. Currently I'm finding the Dunov spending antimatter unnecessarily by charging shields that are only a few points or a few hundred points below full capacity.
I'm always managing my Dunovs manually since I only want their shield charge when ships fall within a certain threshold. I don't mind managing them, but if one or both of these suggestions could be implemented, it would be extremely helpful and more AM efficient.
I don't know if Advent or Vasari players have similar concerns, but if they do, I would suggest these tweaks for them as well. I haven't played Advent/Vasari yet so I'm not familiar with the Rapture or Antorak. One day.