AI sends envoys to dead allied planets

If one is playing a team game with AIs and the AI is to the point of building envoys, if you wipe out a planet owned by a player, and an AI allied with that player has an envoy there (which your fleet proceeds to kill), I've noticed that very often the AI then simply builds and sends another envoy there, despite the fact that the planet is no longer allied. So then I attack that envoy and destroy it. Then the AI builds yet another useless envoy to send there.

This isn't something that happens to just me, right? It'd be nice if this could be fixed.

3,479 views 4 replies
Reply #1 Top

This isn't something that happens to just me, right? It'd be nice if this could be fixed.

No, I think this has been complained about since Diplomacy first launched.

Reply #2 Top

The impression I am getting is the AI still needs a lot of work, especially the Advent and their stupid Aeria Drone Host minelayer-only nonsense.

Reply #3 Top

Oh, don't even get me started on the Advent AI...