Titan Concern
Some of you may be familiar with the first mod I worked on, Olympus. In it, each race would receive more or less a titan ship. That said, it was ultimately abandoned because (a) I didn't have much time to work on it, and (b) it would cause balance issues.
Titan ships by their very nature can cause problems with balance. If they are as powerful as described, I just feel that games may consist of races to see who can make a titan faster. Now, that's all well and good, except that it could become the focus of gameplay.
I just want to know how it would be balanced... Would it have long upgrade times like starbases and start weak so that you can kill it unless it's supported by someone with lots of money (and who will also probably have a fleet) or would something else be used? I just want to know how it won't be unbalanced...