OOH! IDEA!

Okay, I know everyone's been spamming the forums with suggestions, but I think it would be kind of cool to have alternate skins for some of the units. They would function exactly the same, just look different. (I'm getting annoyed at seeing factions always using the same units over and over)

Before a game you could pick which custom skins you would use for a given race in the player customization screen. There might only be two or three extra skins for each race, but it would make the game a lot more interesting to have like kodiaks vs. alternate kodiaks.

Maybe make skins unlockable based on the percentage of achievements unlocked? For each 10 percent, you get to unlock and use a new skin of your choice? hmmm.... just thinking out loud here...

6,900 views 6 replies
Reply #1 Top

Memory issues.

 

:fox:

Reply #2 Top

Quoting Kitkun, reply 1
Memory issues.

 

Sadly true with the way Sins loads everything whether it is needed or not. I see why they do it and they have optimized it but it eats memory for breakfast. Hopefully with Sins 2 they might incorporate this idea.

Reply #3 Top

With Rebelion coming out Sins 2 on 64bits and multi core support is probably at least 3-5 years away. If ever.   :'(

Reply #4 Top

Look on the bright side, Greg. For Sins 2 they will pretty much have to create a new engine because the tech on this one is so old and they're running into road blocks everywhere. :)

Reply #5 Top

gah! but i have a nice computer... it would have been cool lol

sins 2... now that is an interesting thought.

Reply #6 Top

Quoting novisatr, reply 5
gah! but i have a nice computer... it would have been cool lol

Sadly Sins can't take advantage of it (32-bit issue).