Help fighting Vasari Late Game
Trouble countering Vasari caps
Never been a serious Sins player, though I really like the game. Decided to play Sins (diplomacy) after a long layoff as a result of the update before the one that just came out. I only play single player and aside from a some focus firing don't really micro much. Started a 10 player FFA on a random large map, with the AI half normal and half easy, pirates on. Found I was winning pretty easily and since I wanted a long game switched alliances so that the strongest AI were at war with me, put bounty on allies, etc.
At the end of the game, though, I owned every planet in 2 of 3 solar systems and 2/3 of the planets in the last one. I was allied with a TEC faction that had about 5 planets and we were fighting against one Vasari (Easy AI) that had 5 planets. I had the largest fleet, most cash, etc., but t was shocked at how hard it was to defeat the Vasari. His fleet was primarily leveled up caps -- say 10 -12 -- most above level 6. Any time my ally and I engaged their fleet in a fair fight (no Starbase) even with our combined fleets we got decimated. I had been sloppy with my caps along the way, so I had about 6 or 7 of them, but all below level 6. And time after time the caps I had got wiped out. I tried various fleet compositions, but those Vasari caps just shredded everything I threw at them. And somehow even with only 5 planets the Easy Vasari didn't seem to have much trouble replacing ships I knocked out. Eventually, I managed to whittle down the number of Vasari planets one by one when the main Vasari fleet was otherwise occupied, fortifying each with a maxed out Starbase. The outcome was never in doubt of course.
But here are my questions, since I am pretty ignorant about how Vasari works since I always play Tec:
1. How was the Vasari able to re-build ships (it seemed) with so few planets and presumably not much cash or resources?
2. What are the abilities that the Vasari caps were probably using that made them so tough for my fleets to counter, and what kind of fleet composition/strategy works best for Tec against a fleet consisting primarily of Vasari caps level 6 and above?
3. There were some Vasari non-cap ships -- should I have focus-fired on those first?
Thanks.