Just bought it :(
Double entendre ...
I've had Sins and Entrenchment for quite a long time, haven't played it quite religiously due to my binging on other games. Anyhow, started binging on Sins again the past couple weeks, and today finally bought Diplomacy ... and bought it at the same time.
Maybe its because I'm still a bit of a n00b, but it feels an awful lot like Diplomacy is much harder than Entrenchment or vanilla.
I'm seeing a lot of threads about pirates and a promise they will get rebalanced with a new patch, and ... yeah, they're mopping the floor with me. It isn't just that their ships are more numerous, more powerful, they are less predictable (is it just me or are they a lot less consistent on which system they hit, versus pre-Diplomacy SoaSE you could figure out from their first raid on you [and why do they only ever raid me even when there's no bounty on me!?] which system they will go after, allowing you to concentrate resources there?) while still only ever targetting me if I'm in the same star system as their base. Their strikes are non stop ... as soon as I manage to finish off one attack, another is beginning, allowing no rest and no time to rebuild. In my current game (my 4th Diplomacy game; I've been wiped out every single time thus far by pirates), I managed to sneak a starbase in to the system right next to them, upgrade its weapons and defenses twice (Advent; I have not had any opportunity to advance enough for the specials, so just normal weapon and defense upgrades) and their fleet has demolished my starbase entirely. And to make matters worse, while being much tougher to deal with, working damned hard to kill off as many pirates as I can earns my beleagured Capital ship minute experience to deal with the next raid now.
Diplomacy also makes the game more difficult. In Entrenchment, I learned to just ignore the "missions" given to you ... they're demands and threats, demanding you give them resources or stop building your civilization and stop protecting your worlds to chase down their enemies in a very specific tally, often with not enough time to even get your ships to their enemies' worlds that have the requisite tactical structures if you even have knowledge of where such worlds are. In Entrenchment, at least, if I didn't jump every time they demanded I do, at worst I'd stay at zero with them and I could wait until I was in a better position to try and do them favors ... but in Diplomacy, they will worsen relations with me which seems to increase their hostility toward me and increase the bounty they dump on me. What the frack, pardon my Battlestar Galactese! There's even less of a chance to be able to carry out their missions with having to keep my fleet on my own paltry worlds to fend off pirates, unable to expand because there is no break between pirate raids.