Dynasty (sweet dreams are made of this)
Overall, after a few hundred turns and several trial and error sandbox reboots I'm with the camp that says excellent game, needs the kinks worked out, a few options added.
The only real disappointment I have is that the dynasty system is a missed opportunity as it stands. It's really quite shallow as it's simply a way of recruiting heroes for free. Line of succession should mean just that or that term should be removed. I also think a trait system would really add some life to the various champions--family or otherwise. The Total War series gotthat part of character development right with the acquisition of traits such as rage, infidelity, impiety, drunkeness, murderer, etc.
Right now the dynasty and champions are flat as cardboard with no more personality than a recruitable peasant.