Old Armor and Weapons

60,163 views 17 replies
Reply #1 Top

weapons and armor that were in early beta builds that are still in the CoreSpecial Armor and Weapons Xml copyied them into My Games Elemental /Items and changed it so i could get them etc.

Reply #2 Top

heres the Code for Special Armor just make an xml file copy and paste and put into Items under My Games Elemental.

Code: xml
  1. <?xml version="1.0" encoding="iso-8859-1"?>
  2. <GameItemTypes>
  3.   <DataChecksum NoParse="1">
  4.     <Ignore>DispName</Ignore>
  5.     <Translate>DisplayName,Description</Translate>
  6.   </DataChecksum>
  7.   <!-- **************************************************** -->
  8.   <!-- **   Special Armor, Armor used by Special Units   ** -->
  9.   <!-- ** NPC's, or found only in Shops, or goodie huts. **-->
  10.   <!-- **  For all unloacked tech armors, see CoreArmor. **-->
  11.   <!-- **************************************************** -->
  12.   <!-- ******************************************* -->
  13.   <!-- **         Human Body Style Armor        ** -->
  14.   <!-- ******************************************* -->
  15.   <!-- **********  ********** -->
  16.   <!-- ** Rusty Plate Mail (Full Set) ** -->
  17.   <GameItemType InternalName="RustyPlateArmor">
  18.     <!--  Equipment Display Name/Description  -->
  19.     <DisplayName>Full Rusty  Plate Mail Armor</DisplayName>
  20.     <Description>Not for the weak or the slow, Rusty plate is perfect for the warrior that wants to survive even the most brutal assaults.</Description>
  21.     <!--  Equipment Type  -->
  22.     <Type>Torso</Type>
  23.     <Type>Surcoat</Type>
  24.     <Type>Forearms</Type>
  25.     <Type>LowerBody</Type>
  26.     <Type>Boots</Type>
  27.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  28.     <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
  29.     <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
  30.     <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
  31.     <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
  32.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  33.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  34.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  35.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  36.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  37.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  38.     <CanBeEquipped>1</CanBeEquipped>
  39.     <Weight>25</Weight>
  40.     <ShopValue>560</ShopValue>
  41.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  42.     <!--  Equipment Graphics   -->
  43.     <IconFile>RustyArmorFullSet.png</IconFile>
  44.     <TintR>0</TintR>
  45.     <TintG>0</TintG>
  46.     <TintB>0</TintB>
  47.     <GameItemTypeModel>
  48.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Brestplate_01.hkb</ModelFile>
  49.       <Attachment>chest_center_lcf</Attachment>
  50.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  51.     </GameItemTypeModel>
  52.     <GameItemTypeModel>
  53.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
  54.       <Attachment>shoulder_right_lcf</Attachment>
  55.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  56.     </GameItemTypeModel>
  57.     <GameItemTypeModel>
  58.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
  59.       <Attachment>shoulder_left_lcf</Attachment>
  60.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  61.     </GameItemTypeModel>
  62.     <GameItemTypeModel>
  63.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Front_Skirting_01.hkb</ModelFile>
  64.       <Attachment>skirting_center_lcf</Attachment>
  65.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  66.     </GameItemTypeModel>
  67.     <GameItemTypeModel>
  68.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Rear_Skirting_01.hkb</ModelFile>
  69.       <Attachment>rear_skirting_lcf</Attachment>
  70.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  71.     </GameItemTypeModel>
  72.     <GameItemTypeModel>
  73.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
  74.       <Attachment>skirting_right_lcf</Attachment>
  75.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  76.     </GameItemTypeModel>
  77.     <GameItemTypeModel>
  78.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
  79.       <Attachment>skirting_left_lcf</Attachment>
  80.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  81.     </GameItemTypeModel>
  82.     <GameItemTypeModel>
  83.       <ModelFile>gfx/hkb/Armor/K_Arming_Doublet_01.hkb</ModelFile>
  84.       <AttachmentType>Skinned</AttachmentType>
  85.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  86.     </GameItemTypeModel>
  87.     <GameItemTypeModel>
  88.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
  89.       <Attachment>forearm_left_lcf</Attachment>
  90.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  91.     </GameItemTypeModel>
  92.     <GameItemTypeModel>
  93.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
  94.       <Attachment>forearm_right_lcf</Attachment>
  95.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  96.     </GameItemTypeModel>
  97.     <GameItemTypeModel>
  98.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Arm_Guard_01.hkb</ModelFile>
  99.       <Attachment>bicep_left_lcf</Attachment>
  100.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  101.     </GameItemTypeModel>
  102.     <GameItemTypeModel>
  103.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Arm_Guard_01.hkb</ModelFile>
  104.       <Attachment>bicep_right_lcf</Attachment>
  105.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  106.     </GameItemTypeModel>
  107.     <GameItemTypeModel>
  108.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
  109.       <Attachment>thigh_left_lcf</Attachment>
  110.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  111.     </GameItemTypeModel>
  112.     <GameItemTypeModel>
  113.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
  114.       <Attachment>thigh_right_lcf</Attachment>
  115.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  116.     </GameItemTypeModel>
  117.     <GameItemTypeModel>
  118.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
  119.       <Attachment>calf_right_lcf</Attachment>
  120.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  121.     </GameItemTypeModel>
  122.     <GameItemTypeModel>
  123.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
  124.       <Attachment>calf_left_lcf</Attachment>
  125.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  126.     </GameItemTypeModel>
  127.     <!--  Equipment Production Requirements  -->
  128.     <ProductionRequirement>
  129.       <Type>Resource</Type>
  130.       <Attribute>Gold</Attribute>
  131.       <Value>275.0</Value>
  132.     </ProductionRequirement>
  133.     <ProductionRequirement>
  134.       <Type>Resource</Type>
  135.       <Attribute>Metal</Attribute>
  136.       <Value>35.0</Value>
  137.     </ProductionRequirement>
  138.     <ProductionRequirement>
  139.       <Type>Resource</Type>
  140.       <Attribute>Materials</Attribute>
  141.       <Value>5.0</Value>
  142.     </ProductionRequirement>
  143.     <!--  Equipment Modifiers  -->
  144.     <GameModifier>
  145.       <ModType>Unit</ModType>
  146.       <Attribute>AdjustUnitStat</Attribute>
  147.       <StrVal>UnitStat_Defense</StrVal>
  148.       <Value>26.0</Value>
  149.     </GameModifier>
  150.     <GameModifier>
  151.       <ModType>Unit</ModType>
  152.       <Attribute>AdjustUnitStat</Attribute>
  153.       <StrVal>UnitStat_BluntDamage</StrVal>
  154.     </GameModifier>
  155.     <GameModifier>
  156.       <ModType>Unit</ModType>
  157.       <Attribute>AdjustUnitStat</Attribute>
  158.       <StrVal>UnitStat_CombatSpeed</StrVal>
  159.       <Value>-0.5</Value>
  160.     </GameModifier>
  161.   </GameItemType>
  162.   <!-- ** Rusty Plate Helm ** -->
  163.   <GameItemType InternalName="RustyPlateHelmet">
  164.     <!--  Equipment Display Name/Description  -->
  165.     <DisplayName>Rusty Plate Mail Helm</DisplayName>
  166.     <Description>A helm crafted from thick, durable steel.</Description>
  167.     <!--  Equipment Type  -->
  168.     <Type>Head</Type>
  169.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  170.     <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
  171.     <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
  172.     <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
  173.     <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
  174.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  175.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  176.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  177.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  178.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  179.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  180.     <CanBeEquipped>1</CanBeEquipped>
  181.     <Weight>8</Weight>
  182.     <ShopValue>90</ShopValue>
  183.     
  184.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  185.     <!--  Equipment Graphics  -->
  186.     <IconFile>RustyHelmet.png</IconFile>
  187.     <TintR>0</TintR>
  188.     <TintG>0</TintG>
  189.     <TintB>0</TintB>
  190.     <GameItemTypeModel>
  191.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Helmet_01.hkb</ModelFile>
  192.       <Attachment>head_lcf</Attachment>
  193.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  194.     </GameItemTypeModel>
  195.     <!--  Equipment Production Requirements  -->
  196.     <ProductionRequirement>
  197.       <Type>Resource</Type>
  198.       <Attribute>Gold</Attribute>
  199.       <Value>45.0</Value>
  200.     </ProductionRequirement>
  201.     <ProductionRequirement>
  202.       <Type>Resource</Type>
  203.       <Attribute>Metal</Attribute>
  204.       <Value>6.0</Value>
  205.     </ProductionRequirement>
  206.     <!--  Equipment Modifiers  -->
  207.     <GameModifier>
  208.       <ModType>Unit</ModType>
  209.       <Attribute>AdjustUnitStat</Attribute>
  210.       <StrVal>UnitStat_Defense</StrVal>
  211.       <Value>4.0</Value>
  212.     </GameModifier>
  213.     <GameModifier>
  214.       <ModType>Unit</ModType>
  215.       <Attribute>AdjustUnitStat</Attribute>
  216.       <StrVal>UnitStat_BluntDamage</StrVal>
  217.     </GameModifier>
  218.     <GameModifier>
  219.       <ModType>Unit</ModType>
  220.       <Attribute>AdjustUnitStat</Attribute>
  221.       <StrVal>UnitStat_CombatSpeed</StrVal>
  222.       <Value>-0.1</Value>
  223.     </GameModifier>
  224.   </GameItemType>
  225.   <!-- ** Rusty Plate Cuirass ** -->
  226.   <GameItemType InternalName="RustyPlateBreastpiece">
  227.     <!--  Equipment Display Name/Description  -->
  228.     <DisplayName>Rusty Plate Breastpiece</DisplayName>
  229.     <Description>A breastpiece made from forged steel.</Description>
  230.     <!--  Equipment Type  -->
  231.     <Type>Torso</Type>
  232.     <Type>Surcoat</Type>
  233.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  234.     <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
  235.     <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
  236.     <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
  237.     <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
  238.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  239.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  240.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  241.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  242.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  243.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  244.     <CanBeEquipped>1</CanBeEquipped>
  245.     <Weight>25</Weight>
  246.     <ShopValue>310</ShopValue>
  247.     
  248.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  249.     <!--  Equipment Graphics   -->
  250.     <IconFile>RustyArmorTorso.png</IconFile>
  251.     <TintR>0</TintR>
  252.     <TintG>0</TintG>
  253.     <TintB>0</TintB>
  254.     <GameItemTypeModel>
  255.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Brestplate_01.hkb</ModelFile>
  256.       <Attachment>chest_center_lcf</Attachment>
  257.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  258.     </GameItemTypeModel>
  259.     <GameItemTypeModel>
  260.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
  261.       <Attachment>shoulder_right_lcf</Attachment>
  262.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  263.     </GameItemTypeModel>
  264.     <GameItemTypeModel>
  265.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
  266.       <Attachment>shoulder_left_lcf</Attachment>
  267.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  268.     </GameItemTypeModel>
  269.     <GameItemTypeModel>
  270.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Front_Skirting_01.hkb</ModelFile>
  271.       <Attachment>skirting_center_lcf</Attachment>
  272.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  273.     </GameItemTypeModel>
  274.     <GameItemTypeModel>
  275.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Rear_Skirting_01.hkb</ModelFile>
  276.       <Attachment>rear_skirting_lcf</Attachment>
  277.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  278.     </GameItemTypeModel>
  279.     <GameItemTypeModel>
  280.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
  281.       <Attachment>skirting_right_lcf</Attachment>
  282.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  283.     </GameItemTypeModel>
  284.     <GameItemTypeModel>
  285.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
  286.       <Attachment>skirting_left_lcf</Attachment>
  287.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  288.     </GameItemTypeModel>
  289.     <GameItemTypeModel>
  290.       <ModelFile>gfx/hkb/Armor/K_Arming_Doublet_01.hkb</ModelFile>
  291.       <AttachmentType>Skinned</AttachmentType>
  292.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  293.     </GameItemTypeModel>
  294.     <!--  Equipment Production Requirements  -->
  295.     <ProductionRequirement>
  296.       <Type>Resource</Type>
  297.       <Attribute>Gold</Attribute>
  298.       <Value>150.0</Value>
  299.     </ProductionRequirement>
  300.     <ProductionRequirement>
  301.       <Type>Resource</Type>
  302.       <Attribute>Metal</Attribute>
  303.       <Value>15.0</Value>
  304.     </ProductionRequirement>
  305.     <!--  Equipment Modifiers  -->
  306.     <GameModifier>
  307.       <ModType>Unit</ModType>
  308.       <Attribute>AdjustUnitStat</Attribute>
  309.       <StrVal>UnitStat_Defense</StrVal>
  310.       <Value>15.0</Value>
  311.     </GameModifier>
  312.     <GameModifier>
  313.       <ModType>Unit</ModType>
  314.       <Attribute>AdjustUnitStat</Attribute>
  315.       <StrVal>UnitStat_BluntDamage</StrVal>
  316.     </GameModifier>
  317.     <GameModifier>
  318.       <ModType>Unit</ModType>
  319.       <Attribute>AdjustUnitStat</Attribute>
  320.       <StrVal>UnitStat_CombatSpeed</StrVal>
  321.       <Value>-0.25</Value>
  322.     </GameModifier>
  323.   </GameItemType>
  324.   <!-- ** Rusty Plate Greaves ** -->
  325.   <GameItemType InternalName="RustyPlateArmlets">
  326.     <!--  Equipment Display Name/Description  -->
  327.     <DisplayName>Rusty Plate Armlets</DisplayName>
  328.     <Description>Armlets made from forged steel.</Description>
  329.     <!--  Equipment Type -->
  330.     <Type>Forearms</Type>
  331.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  332.     <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
  333.     <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
  334.     <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
  335.     <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
  336.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  337.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  338.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  339.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  340.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  341.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  342.     <CanBeEquipped>1</CanBeEquipped>
  343.     <Weight>8</Weight>
  344.     <ShopValue>90</ShopValue>
  345.     
  346.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  347.     <!--  Equipment Graphics  -->
  348.     <IconFile>RustyArmlet.png</IconFile>
  349.     <TintR>0</TintR>
  350.     <TintG>0</TintG>
  351.     <TintB>0</TintB>
  352.     <GameItemTypeModel>
  353.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
  354.       <Attachment>forearm_left_lcf</Attachment>
  355.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  356.     </GameItemTypeModel>
  357.     <GameItemTypeModel>
  358.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
  359.       <Attachment>forearm_right_lcf</Attachment>
  360.       <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
  361.     </GameItemTypeModel>
  362.     <!--  Equipment Production Requirements  -->
  363.     <ProductionRequirement>
  364.       <Type>Resource</Type>
  365.       <Attribute>Gold</Attribute>
  366.       <Value>40.0</Value>
  367.     </ProductionRequirement>
  368.     <ProductionRequirement>
  369.       <Type>Resource</Type>
  370.       <Attribute>Metal</Attribute>
  371.       <Value>6.0</Value>
  372.     </ProductionRequirement>
  373.     <!--  Equipment Modifiers  -->
  374.     <GameModifier>
  375.       <ModType>Unit</ModType>
  376.       <Attribute>AdjustUnitStat</Attribute>
  377.       <StrVal>UnitStat_Defense</StrVal>
  378.       <Value>4.0</Value>
  379.     </GameModifier>
  380.     <GameModifier>
  381.       <ModType>Unit</ModType>
  382.       <Attribute>AdjustUnitStat</Attribute>
  383.       <StrVal>UnitStat_BluntDamage</StrVal>
  384.     </GameModifier>
  385.     <GameModifier>
  386.       <ModType>Unit</ModType>
  387.       <Attribute>AdjustUnitStat</Attribute>
  388.       <StrVal>UnitStat_CombatSpeed</StrVal>
  389.       <Value>-0.1</Value>
  390.     </GameModifier>
  391.   </GameItemType>
  392.   <!-- **********  Leather Armor ********** -->
  393.   <!-- ** Leather Armor (Full Set) ** -->
  394.   <!-- ** Leather Helm ** -->
  395.   <!-- ** Leather Cuirass ** -->
  396.   <!-- ** Leather Greaves ** -->
  397.   <!-- ** Leather Leg Greaves ** -->
  398.   <!-- ********************* -->
  399.   <!-- ** Patchwork Armor ** -->
  400.   <!-- ********************* -->
  401.   <GameItemType InternalName="PatchworkHelmet">
  402.     <!-- Equipment Display Name/Description -->
  403.     <DisplayName>Patchwork Helmet</DisplayName>
  404.     <Description>A helmet made from patched cloth.</Description>
  405.     <!-- Equipment Type -->
  406.     <Type>Head</Type>
  407.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  408.     <CanBeEquipped>1</CanBeEquipped>
  409.     <Weight>8</Weight>
  410.     <ShopValue>20</ShopValue>
  411.     <CustomizationPointCost>7</CustomizationPointCost>
  412.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  413.     
  414.     <HeroOnly>1</HeroOnly>
  415.     <!-- Equipment Graphics -->
  416.     <IconFile>Patchwork Helmet.png</IconFile>
  417.     <TintR>0</TintR>
  418.     <TintG>0</TintG>
  419.     <TintB>0</TintB>
  420.     <GameItemTypeModel>
  421.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_helmet_C.hkb</ModelFile>
  422.       <Attachment>head_lcf</Attachment>
  423.     </GameItemTypeModel>
  424.     <!-- Equipment Production Requirements -->
  425.     <ProductionRequirement>
  426.       <Type>Resource</Type>
  427.       <Attribute>Gold</Attribute>
  428.       <Value>5.0</Value>
  429.     </ProductionRequirement>
  430.     <ProductionRequirement>
  431.       <Type>Resource</Type>
  432.       <Attribute>Materials</Attribute>
  433.       <Value>15.0</Value>
  434.     </ProductionRequirement>
  435.     <!-- Equipment Prerequisites -->
  436.     <!-- Equipment Modifiers -->
  437.     <GameModifier>
  438.       <ModType>Unit</ModType>
  439.       <Attribute>AdjustUnitStat</Attribute>
  440.       <StrVal>UnitStat_Defense</StrVal>
  441.       <Value>1.0</Value>
  442.     </GameModifier>
  443.   </GameItemType>
  444.   <GameItemType InternalName="PatchworkArmlets">
  445.     <!-- Equipment Display Name/Description -->
  446.     <DisplayName>Patchwork Armlets</DisplayName>
  447.     <Description>Armlets made from patched cloth.</Description>
  448.     <!-- Equipment Type -->
  449.     <Type>Forearms</Type>
  450.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  451.     <CanBeEquipped>1</CanBeEquipped>
  452.     <Weight>8</Weight>
  453.     <ShopValue>20</ShopValue>
  454.     <CustomizationPointCost>6</CustomizationPointCost>
  455.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  456.     
  457.     <HeroOnly>1</HeroOnly>
  458.     <!-- Equipment Graphics -->
  459.     <IconFile>PatchworkArmlets.png</IconFile>
  460.     <TintR>0</TintR>
  461.     <TintG>0</TintG>
  462.     <TintB>0</TintB>
  463.     <GameItemTypeModel>
  464.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_vambrace_C.hkb</ModelFile>
  465.       <Attachment>forearm_left_lcf</Attachment>
  466.     </GameItemTypeModel>
  467.     <GameItemTypeModel>
  468.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_vambrace_C.hkb</ModelFile>
  469.       <Attachment>forearm_right_lcf</Attachment>
  470.     </GameItemTypeModel>
  471.     <!-- Equipment Production Requirements -->
  472.     <ProductionRequirement>
  473.       <Type>Resource</Type>
  474.       <Attribute>Gold</Attribute>
  475.       <Value>5.0</Value>
  476.     </ProductionRequirement>
  477.     <ProductionRequirement>
  478.       <Type>Resource</Type>
  479.       <Attribute>Materials</Attribute>
  480.       <Value>15.0</Value>
  481.     </ProductionRequirement>
  482.     <!-- Equipment Prerequisites -->
  483.     <!-- Equipment Modifiers -->
  484.     <GameModifier>
  485.       <ModType>Unit</ModType>
  486.       <Attribute>AdjustUnitStat</Attribute>
  487.       <StrVal>UnitStat_Defense</StrVal>
  488.       <Value>1.0</Value>
  489.     </GameModifier>
  490.   </GameItemType>
  491.   <GameItemType InternalName="PatchworkGreaves">
  492.     <!-- Equipment Display Name/Description -->
  493.     <DisplayName>Patchwork Greaves</DisplayName>
  494.     <Description>Greaves made from patched cloth.</Description>
  495.     <ShopValue>30</ShopValue>
  496.     <CustomizationPointCost>6</CustomizationPointCost>
  497.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  498.     
  499.     <!-- Equipment Type -->
  500.     <Type>LowerBody</Type>
  501.     <Type>Boots</Type>
  502.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  503.     <CanBeEquipped>1</CanBeEquipped>
  504.     <Weight>5</Weight>
  505.     <HeroOnly>1</HeroOnly>
  506.     <!-- Equipment Graphics -->
  507.     <IconFile>PatchworkGreaves.png</IconFile>
  508.     <TintR>0</TintR>
  509.     <TintG>0</TintG>
  510.     <TintB>0</TintB>
  511.     <GameItemTypeModel>
  512.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_left_thigh_guard_C.hkb</ModelFile>
  513.       <Attachment>thigh_left_lcf</Attachment>
  514.     </GameItemTypeModel>
  515.     <GameItemTypeModel>
  516.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_thigh_guard_C.hkb</ModelFile>
  517.       <Attachment>thigh_right_lcf</Attachment>
  518.     </GameItemTypeModel>
  519.     <GameItemTypeModel>
  520.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_greave_C.hkb</ModelFile>
  521.       <Attachment>calf_right_lcf</Attachment>
  522.     </GameItemTypeModel>
  523.     <GameItemTypeModel>
  524.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_left_greave_C.hkb</ModelFile>
  525.       <Attachment>calf_left_lcf</Attachment>
  526.     </GameItemTypeModel>
  527.     <!-- Equipment Production Requirements -->
  528.     <ProductionRequirement>
  529.       <Type>Resource</Type>
  530.       <Attribute>Gold</Attribute>
  531.       <Value>5.0</Value>
  532.     </ProductionRequirement>
  533.     <ProductionRequirement>
  534.       <Type>Resource</Type>
  535.       <Attribute>Materials</Attribute>
  536.       <Value>15.0</Value>
  537.     </ProductionRequirement>
  538.     <!-- Equipment Prerequisites -->
  539.     <!-- Equipment Modifiers -->
  540.     <GameModifier>
  541.       <ModType>Unit</ModType>
  542.       <Attribute>AdjustUnitStat</Attribute>
  543.       <StrVal>UnitStat_Defense</StrVal>
  544.       <Value>1.0</Value>
  545.     </GameModifier>
  546.   </GameItemType>
  547.   <GameItemType InternalName="PatchworkBreastpiece">
  548.     <!-- Equipment Display Name/Description -->
  549.     <DisplayName>Patchwork Breastpiece</DisplayName>
  550.     <Description>A breastpiece made from patched cloth.</Description>
  551.     <ShopValue>30</ShopValue>
  552.     <CustomizationPointCost>10</CustomizationPointCost>
  553.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  554.     
  555.     <!-- Equipment Type -->
  556.     <Type>Torso</Type>
  557.     <Type>Surcoat</Type>
  558.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  559.     <CanBeEquipped>1</CanBeEquipped>
  560.     <Weight>25</Weight>
  561.     <HeroOnly>1</HeroOnly>
  562.     <!-- Equipment Graphics -->
  563.     <IconFile>PatchworkBreastpiece.png</IconFile>
  564.     <TintR>0</TintR>
  565.     <TintG>0</TintG>
  566.     <TintB>0</TintB>
  567.     <GameItemTypeModel>
  568.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_chest_guard_C.hkb</ModelFile>
  569.       <Attachment>chest_center_lcf</Attachment>
  570.     </GameItemTypeModel>
  571.     <GameItemTypeModel>
  572.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_shoulder_guard_C.hkb</ModelFile>
  573.       <Attachment>shoulder_right_lcf</Attachment>
  574.     </GameItemTypeModel>
  575.     <GameItemTypeModel>
  576.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_shoulder_guard_C.hkb</ModelFile>
  577.       <Attachment>shoulder_left_lcf</Attachment>
  578.     </GameItemTypeModel>
  579.     <GameItemTypeModel>
  580.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_skirting_C.hkb</ModelFile>
  581.       <Attachment>skirting_left_lcf</Attachment>
  582.     </GameItemTypeModel>
  583.     <GameItemTypeModel>
  584.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_skirting_C.hkb</ModelFile>
  585.       <Attachment>skirting_right_lcf</Attachment>
  586.     </GameItemTypeModel>
  587.     <GameItemTypeModel>
  588.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_rear_skirting_C.hkb</ModelFile>
  589.       <Attachment>rear_skirting_lcf</Attachment>
  590.     </GameItemTypeModel>
  591.     <GameItemTypeModel>
  592.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  593.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  594.       <AttachmentType>Skinned</AttachmentType>
  595.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  596.     </GameItemTypeModel>
  597.     <!-- Equipment Production Requirements -->
  598.     <ProductionRequirement>
  599.       <Type>Resource</Type>
  600.       <Attribute>Gold</Attribute>
  601.       <Value>10.0</Value>
  602.     </ProductionRequirement>
  603.     <ProductionRequirement>
  604.       <Type>Resource</Type>
  605.       <Attribute>Materials</Attribute>
  606.       <Value>30.0</Value>
  607.     </ProductionRequirement>
  608.     <!-- Equipment Prerequisites -->
  609.     <!-- Equipment Modifiers -->
  610.     <GameModifier>
  611.       <ModType>Unit</ModType>
  612.       <Attribute>AdjustUnitStat</Attribute>
  613.       <StrVal>UnitStat_Defense</StrVal>
  614.       <Value>2.0</Value>
  615.     </GameModifier>
  616.   </GameItemType>
  617.   <!-- ************* -->
  618.   <!-- ** Rawhide ** -->
  619.   <!-- ************* -->
  620.   <GameItemType InternalName="RawhideHelmet">
  621.     <!--Equipment Display Name/Description-->
  622.     <DisplayName>Rawhide Helmet</DisplayName>
  623.     <Description>A helmet made from cured and pressed rawhide.</Description>
  624.     <!--Equipment Type-->
  625.     <Type>Head</Type>
  626.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  627.     <CanBeEquipped>1</CanBeEquipped>
  628.     <Weight>8</Weight>
  629.     
  630.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  631.     <HeroOnly>1</HeroOnly>
  632.     <!--Equipment Graphics-->
  633.     <IconFile>K_LeatherHelment1_Icon.png</IconFile>
  634.     <TintR>0</TintR>
  635.     <TintG>0</TintG>
  636.     <TintB>0</TintB>
  637.     <GameItemTypeModel>
  638.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor A/kingdom_leather_helmet_A.hkb</ModelFile>
  639.       <Attachment>head_lcf</Attachment>
  640.     </GameItemTypeModel>
  641.     <!--Equipment Production Requirements-->
  642.     <ProductionRequirement>
  643.       <Type>Training</Type>
  644.       <Attribute>TroopTraining</Attribute>
  645.       <Value>1.0</Value>
  646.     </ProductionRequirement>
  647.     <!--Equipment Prerequisites-->
  648.     <!--Equipment Modifiers-->
  649.     <GameModifier>
  650.       <ModType>Unit</ModType>
  651.       <Attribute>AdjustUnitStat</Attribute>
  652.       <StrVal>UnitStat_Defense</StrVal>
  653.       <Value>1.0</Value>
  654.     </GameModifier>
  655.   </GameItemType>
  656.   <GameItemType InternalName="RawhideArmguards">
  657.     <!--Equipment Display Name/Description-->
  658.     <DisplayName>Rawhide Armguards</DisplayName>
  659.     <Description>Armguards made from cured and pressed leather.</Description>
  660.     <!--Equipment Type-->
  661.     <Type>Forearms</Type>
  662.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  663.     <CanBeEquipped>1</CanBeEquipped>
  664.     <Weight>8</Weight>
  665.     
  666.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  667.     <HeroOnly>1</HeroOnly>
  668.     <!--Equipment Graphics-->
  669.     <IconFile>RawhideArmguards.png</IconFile>
  670.     <TintR>0</TintR>
  671.     <TintG>0</TintG>
  672.     <TintB>0</TintB>
  673.     <GameItemTypeModel>
  674.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor A/kingdom_leather_vambrace_A.hkb</ModelFile>
  675.       <Attachment>forearm_left_lcf</Attachment>
  676.     </GameItemTypeModel>
  677.     <GameItemTypeModel>
  678.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor A/kingdom_leather_vambrace_A.hkb</ModelFile>
  679.       <Attachment>forearm_right_lcf</Attachment>
  680.     </GameItemTypeModel>
  681.     <!--Equipment Production Requirements-->
  682.     <ProductionRequirement>
  683.       <Type>Training</Type>
  684.       <Attribute>TroopTraining</Attribute>
  685.       <Value>1.0</Value>
  686.     </ProductionRequirement>
  687.     <!--Equipment Prerequisites-->
  688.     <!--Equipment Modifiers-->
  689.     <GameModifier>
  690.       <ModType>Unit</ModType>
  691.       <Attribute>AdjustUnitStat</Attribute>
  692.       <StrVal>UnitStat_Defense</StrVal>
  693.       <Value>1.0</Value>
  694.     </GameModifier>
  695.   </GameItemType>
  696.   <GameItemType InternalName="RawhideLeggings">
  697.     <!--Equipment Display Name/Description-->
  698.     <DisplayName>Rawhide Leggings</DisplayName>
  699.     <Description>Leggings made from cured and pressed rawhide.</Description>
  700.     <!--Equipment Type-->
  701.     <Type>LowerBody</Type>
  702.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  703.     <CanBeEquipped>1</CanBeEquipped>
  704.     <Weight>5</Weight>
  705.     
  706.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  707.     <HeroOnly>1</HeroOnly>
  708.     <!--Equipment Graphics-->
  709.     <IconFile>K_LeatherHreave1_Icon.png</IconFile>
  710.     <TintR>0</TintR>
  711.     <TintG>0</TintG>
  712.     <TintB>0</TintB>
  713.     <GameItemTypeModel>
  714.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_thigh_guard_A.hkb</ModelFile>
  715.       <Attachment>thigh_left_lcf</Attachment>
  716.     </GameItemTypeModel>
  717.     <GameItemTypeModel>
  718.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_thigh_guard_A.hkb</ModelFile>
  719.       <Attachment>thigh_right_lcf</Attachment>
  720.     </GameItemTypeModel>
  721.     <GameItemTypeModel>
  722.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_greave_A.hkb</ModelFile>
  723.       <Attachment>calf_right_lcf</Attachment>
  724.     </GameItemTypeModel>
  725.     <GameItemTypeModel>
  726.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_greave_A.hkb</ModelFile>
  727.       <Attachment>calf_left_lcf</Attachment>
  728.     </GameItemTypeModel>
  729.     <!--Equipment Production Requirements-->
  730.     <ProductionRequirement>
  731.       <Type>Training</Type>
  732.       <Attribute>TroopTraining</Attribute>
  733.       <Value>2.0</Value>
  734.     </ProductionRequirement>
  735.     <!--Equipment Prerequisites-->
  736.     <!--Equipment Modifiers-->
  737.     <GameModifier>
  738.       <ModType>Unit</ModType>
  739.       <Attribute>AdjustUnitStat</Attribute>
  740.       <StrVal>UnitStat_Defense</StrVal>
  741.       <Value>2.0</Value>
  742.     </GameModifier>
  743.   </GameItemType>
  744.   <GameItemType InternalName="RawhideJerkin">
  745.     <!--Equipment Display Name/Description-->
  746.     <DisplayName>Rawhide Jerkin</DisplayName>
  747.     <Description>A jerkin made from cured and pressed rawhide.</Description>
  748.     <!--Equipment Type-->
  749.     <Type>Torso</Type>
  750.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  751.     <CanBeEquipped>1</CanBeEquipped>
  752.     <Weight>25</Weight>
  753.     
  754.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  755.     <HeroOnly>1</HeroOnly>
  756.     <!--Equipment Graphics-->
  757.     <IconFile>RawhideJerkin.png</IconFile>
  758.     <TintR>0</TintR>
  759.     <TintG>0</TintG>
  760.     <TintB>0</TintB>
  761.     <GameItemTypeModel>
  762.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_chest_guard_A.hkb</ModelFile>
  763.       <Attachment>chest_center_lcf</Attachment>
  764.     </GameItemTypeModel>
  765.     <GameItemTypeModel>
  766.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_shoulder_guard_A.hkb</ModelFile>
  767.       <Attachment>shoulder_right_lcf</Attachment>
  768.     </GameItemTypeModel>
  769.     <GameItemTypeModel>
  770.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_shoulder_guard_A.hkb</ModelFile>
  771.       <Attachment>shoulder_left_lcf</Attachment>
  772.     </GameItemTypeModel>
  773.     <GameItemTypeModel>
  774.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_right_skirting_A.hkb</ModelFile>
  775.       <Attachment>skirting_left_lcf</Attachment>
  776.     </GameItemTypeModel>
  777.     <GameItemTypeModel>
  778.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_right_skirting_A.hkb</ModelFile>
  779.       <Attachment>skirting_right_lcf</Attachment>
  780.     </GameItemTypeModel>
  781.     <GameItemTypeModel>
  782.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_rear_skirting_A.hkb</ModelFile>
  783.       <Attachment>rear_skirting_lcf</Attachment>
  784.     </GameItemTypeModel>
  785.     <GameItemTypeModel>
  786.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  787.       <AttachmentType>Skinned</AttachmentType>
  788.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  789.     </GameItemTypeModel>
  790.     <!--Equipment Production Requirements-->
  791.     <ProductionRequirement>
  792.       <Type>Training</Type>
  793.       <Attribute>TroopTraining</Attribute>
  794.       <Value>4.0</Value>
  795.     </ProductionRequirement>
  796.     <!--Equipment Prerequisites-->
  797.     <!--Equipment Modifiers-->
  798.     <GameModifier>
  799.       <ModType>Unit</ModType>
  800.       <Attribute>AdjustUnitStat</Attribute>
  801.       <StrVal>UnitStat_Defense</StrVal>
  802.       <Value>4.0</Value>
  803.     </GameModifier>
  804.   </GameItemType>
  805.   <!-- ****************** -->
  806.   <!-- ** Pressed Iron ** -->
  807.   <!-- ****************** -->
  808.   <GameItemType InternalName="PressedIronGreaves">
  809.     <!-- Equipment Display Name/Description -->
  810.     <DisplayName>Pressed Iron Greaves</DisplayName>
  811.     <Description>Simple iron armor that protects the wearer's legs.</Description>
  812.     <!-- Equipment Type -->
  813.     <Type>LowerBody</Type>
  814.     <Type>Boots</Type>
  815.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  816.     <CanBeEquipped>1</CanBeEquipped>
  817.     <Weight>5</Weight>
  818.     
  819.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  820.     <HeroOnly>1</HeroOnly>
  821.     <!-- Equipment Graphics -->
  822.     <IconFile>PressedIronGreaves.png</IconFile>
  823.     <TintR>0</TintR>
  824.     <TintG>0</TintG>
  825.     <TintB>0</TintB>
  826.     <GameItemTypeModel>
  827.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_thigh_guard_A.hkb</ModelFile>
  828.       <Attachment>thigh_left_lcf</Attachment>
  829.       <Color_Metal>180,180,180</Color_Metal>
  830.     </GameItemTypeModel>
  831.     <GameItemTypeModel>
  832.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_thigh_guard_A.hkb</ModelFile>
  833.       <Attachment>thigh_right_lcf</Attachment>
  834.       <Color_Metal>180,180,180</Color_Metal>
  835.     </GameItemTypeModel>
  836.     <GameItemTypeModel>
  837.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_greave_A.hkb</ModelFile>
  838.       <Attachment>calf_right_lcf</Attachment>
  839.       <Color_Metal>180,180,180</Color_Metal>
  840.     </GameItemTypeModel>
  841.     <GameItemTypeModel>
  842.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_greave_A.hkb</ModelFile>
  843.       <Attachment>calf_left_lcf</Attachment>
  844.       <Color_Metal>180,180,180</Color_Metal>
  845.     </GameItemTypeModel>
  846.     <GameItemTypeModel>
  847.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb</ModelFile>
  848.       <Attachment>foot_right_lcf</Attachment>
  849.       <Color_Metal>180,180,180</Color_Metal>
  850.     </GameItemTypeModel>
  851.     <GameItemTypeModel>
  852.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb</ModelFile>
  853.       <Attachment>foot_left_lcf</Attachment>
  854.       <Color_Metal>180,180,180</Color_Metal>
  855.     </GameItemTypeModel>
  856.     <!-- Equipment Production Requirements -->
  857.     <ProductionRequirement>
  858.       <Type>Resource</Type>
  859.       <Attribute>Gold</Attribute>
  860.       <Value>20.0</Value>
  861.     </ProductionRequirement>
  862.     <ProductionRequirement>
  863.       <Type>Resource</Type>
  864.       <Attribute>Metal</Attribute>
  865.       <Value>25.0</Value>
  866.     </ProductionRequirement>
  867.     <!-- Equipment Prerequisites -->
  868.     <!-- Equipment Modifiers -->
  869.     <GameModifier>
  870.       <ModType>Unit</ModType>
  871.       <Attribute>AdjustUnitStat</Attribute>
  872.       <StrVal>UnitStat_Defense</StrVal>
  873.       <Value>3.0</Value>
  874.     </GameModifier>
  875.   </GameItemType>
  876.   <GameItemType InternalName="PressedIronBarbute">
  877.     <!-- Equipment Display Name/Description -->
  878.     <DisplayName>Pressed Iron Barbute</DisplayName>
  879.     <Description>A simple iron helmet that leaves the face exposed for better field of view.</Description>
  880.     <!-- Equipment Type -->
  881.     <Type>Head</Type>
  882.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  883.     <CanBeEquipped>1</CanBeEquipped>
  884.     <Weight>15</Weight>
  885.     <ShopValue>60</ShopValue>
  886.     
  887.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  888.     <HeroOnly>1</HeroOnly>
  889.     <!-- Equipment Graphics -->
  890.     <IconFile>PressedIronBarbute.png</IconFile>
  891.     <TintR>0</TintR>
  892.     <TintG>0</TintG>
  893.     <TintB>0</TintB>
  894.     <GameItemTypeModel>
  895.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_helmet_A.hkb</ModelFile>
  896.       <Attachment>HEAD_LCF</Attachment>
  897.       <Color_Metal>180,180,180</Color_Metal>
  898.     </GameItemTypeModel>
  899.     <!-- Equipment Production Requirements -->
  900.     <ProductionRequirement>
  901.       <Type>Resource</Type>
  902.       <Attribute>Gold</Attribute>
  903.       <Value>20.0</Value>
  904.     </ProductionRequirement>
  905.     <ProductionRequirement>
  906.       <Type>Resource</Type>
  907.       <Attribute>Metal</Attribute>
  908.       <Value>25.0</Value>
  909.     </ProductionRequirement>
  910.     <!-- Equipment Prerequisites -->
  911.     <!-- Equipment Modifiers -->
  912.     <GameModifier>
  913.       <ModType>Unit</ModType>
  914.       <Attribute>AdjustUnitStat</Attribute>
  915.       <StrVal>UnitStat_Defense</StrVal>
  916.       <Value>3.0</Value>
  917.     </GameModifier>
  918.   </GameItemType>
  919.   <GameItemType InternalName="PressedIronVambraces">
  920.     <!-- Equipment Display Name/Description -->
  921.     <DisplayName>Pressed Iron Vambraces</DisplayName>
  922.     <Description>Simple iron vambraces that protect the wearer's arms.</Description>
  923.     <!-- Equipment Type -->
  924.     <Type>Forearms</Type>
  925.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  926.     <CanBeEquipped>1</CanBeEquipped>
  927.     <Weight>15</Weight>
  928.     
  929.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  930.     <HeroOnly>1</HeroOnly>
  931.     <!-- Equipment Graphics -->
  932.     <IconFile>PressedIronVambraces.png</IconFile>
  933.     <TintR>0</TintR>
  934.     <TintG>0</TintG>
  935.     <TintB>0</TintB>
  936.     <GameItemTypeModel>
  937.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_vambrace_A.hkb</ModelFile>
  938.       <Attachment>forearm_left_lcf</Attachment>
  939.       <Color_Metal>180,180,180</Color_Metal>
  940.     </GameItemTypeModel>
  941.     <GameItemTypeModel>
  942.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_vambrace_A.hkb</ModelFile>
  943.       <Attachment>forearm_right_lcf</Attachment>
  944.       <Color_Metal>180,180,180</Color_Metal>
  945.     </GameItemTypeModel>
  946.     <!-- Equipment Production Requirements -->
  947.     <ProductionRequirement>
  948.       <Type>Resource</Type>
  949.       <Attribute>Gold</Attribute>
  950.       <Value>20.0</Value>
  951.     </ProductionRequirement>
  952.     <ProductionRequirement>
  953.       <Type>Resource</Type>
  954.       <Attribute>Metal</Attribute>
  955.       <Value>25.0</Value>
  956.     </ProductionRequirement>
  957.     <!-- Equipment Prerequisites -->
  958.     <!-- Equipment Modifiers -->
  959.     <GameModifier>
  960.       <ModType>Unit</ModType>
  961.       <Attribute>AdjustUnitStat</Attribute>
  962.       <StrVal>UnitStat_Defense</StrVal>
  963.       <Value>3.0</Value>
  964.     </GameModifier>
  965.   </GameItemType>
  966.   <GameItemType InternalName="PressedIronBreastplate">
  967.     <!-- Equipment Display Name/Description -->
  968.     <DisplayName>Pressed Iron Breastplate</DisplayName>
  969.     <Description>A set of armor made out of pressed iron.  Protects the torso and shoulders.</Description>
  970.     <!-- Equipment Type -->
  971.     <Type>Torso</Type>
  972.     <Type>Surcoat</Type>
  973.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  974.     <CanBeEquipped>1</CanBeEquipped>
  975.     <ShopValue>75</ShopValue>
  976.     <Weight>45</Weight>
  977.     
  978.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  979.     <HeroOnly>1</HeroOnly>
  980.     <!-- Equipment Graphics -->
  981.     <IconFile>PressedIronBreastPlate.png</IconFile>
  982.     <TintR>0</TintR>
  983.     <TintG>0</TintG>
  984.     <TintB>0</TintB>
  985.     <GameItemTypeModel>
  986.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_chest_guard_A.hkb</ModelFile>
  987.       <Attachment>chest_center_lcf</Attachment>
  988.       <Color_Metal>180,180,180</Color_Metal>
  989.     </GameItemTypeModel>
  990.     <GameItemTypeModel>
  991.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_shoulder_guard_A.hkb</ModelFile>
  992.       <Attachment>shoulder_right_lcf</Attachment>
  993.       <Color_Metal>180,180,180</Color_Metal>
  994.     </GameItemTypeModel>
  995.     <GameItemTypeModel>
  996.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_shoulder_guard_A.hkb</ModelFile>
  997.       <Attachment>shoulder_left_lcf</Attachment>
  998.       <Color_Metal>180,180,180</Color_Metal>
  999.     </GameItemTypeModel>
  1000.     <GameItemTypeModel>
  1001.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_rear_skirting_A.hkb</ModelFile>
  1002.       <Attachment>rear_skirting_lcf</Attachment>
  1003.       <Color_Metal>180,180,180</Color_Metal>
  1004.     </GameItemTypeModel>
  1005.     <GameItemTypeModel>
  1006.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_skirting_A.hkb</ModelFile>
  1007.       <Attachment>skirting_left_lcf</Attachment>
  1008.       <Color_Metal>180,180,180</Color_Metal>
  1009.     </GameItemTypeModel>
  1010.     <GameItemTypeModel>
  1011.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_skirting_A.hkb</ModelFile>
  1012.       <Attachment>skirting_right_lcf</Attachment>
  1013.       <Color_Metal>180,180,180</Color_Metal>
  1014.     </GameItemTypeModel>
  1015.     <GameItemTypeModel>
  1016.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  1017.       <AttachmentType>Skinned</AttachmentType>
  1018.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  1019.     </GameItemTypeModel>
  1020.     <!-- Equipment Production Requirements -->
  1021.     <ProductionRequirement>
  1022.       <Type>Resource</Type>
  1023.       <Attribute>Gold</Attribute>
  1024.       <Value>20.0</Value>
  1025.     </ProductionRequirement>
  1026.     <ProductionRequirement>
  1027.       <Type>Resource</Type>
  1028.       <Attribute>Metal</Attribute>
  1029.       <Value>25.0</Value>
  1030.     </ProductionRequirement>
  1031.     <!-- Equipment Prerequisites -->
  1032.     <!-- Equipment Modifiers -->
  1033.     <GameModifier>
  1034.       <ModType>Unit</ModType>
  1035.       <Attribute>AdjustUnitStat</Attribute>
  1036.       <StrVal>UnitStat_Defense</StrVal>
  1037.       <Value>4.0</Value>
  1038.     </GameModifier>
  1039.   </GameItemType>
  1040.    <!--  ********************* -->
  1041.   <!--  ** Medium Armor C **  -->
  1042.   <!--  ********************* -->
  1043.   <GameItemType InternalName="medium helmet C">
  1044.     <ShopValue>100</ShopValue>
  1045.     <!--  Equipment Display Name/Description  -->
  1046.     <DisplayName>Steel Helmet</DisplayName>
  1047.     <Description>A helmet made from forged steel.</Description>
  1048.     <!--  Equipment Type  -->
  1049.     <Type>Head</Type>
  1050.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1051.     <CanBeEquipped>1</CanBeEquipped>
  1052.     <Weight>8</Weight>
  1053.     
  1054.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1055.     <HeroOnly>1</HeroOnly>
  1056.     <!--  Equipment Graphics  -->
  1057.     <IconFile>K_MetalHelmet3_Icon.png</IconFile>
  1058.     <TintR>0</TintR>
  1059.     <TintG>0</TintG>
  1060.     <TintB>0</TintB>
  1061.     <GameItemTypeModel>
  1062.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_helmet_C.hkb</ModelFile>
  1063.       <Attachment>head_lcf</Attachment>
  1064.       <Color_Metal>180,180,180</Color_Metal>
  1065.     </GameItemTypeModel>
  1066.     <!--  Equipment Production Requirements -->
  1067.     <ProductionRequirement>
  1068.       <Type>Training</Type>
  1069.       <Attribute>TroopTraining</Attribute>
  1070.       <Value>1.0</Value>
  1071.     </ProductionRequirement>
  1072.     <!--  Equipment Prerequisites  -->
  1073.     <!--  Equipment Modifiers -->
  1074.     <GameModifier>
  1075.       <ModType>Unit</ModType>
  1076.       <Attribute>AdjustUnitStat</Attribute>
  1077.       <StrVal>UnitStat_Defense</StrVal>
  1078.       <Value>2.0</Value>
  1079.     </GameModifier>
  1080.   </GameItemType>
  1081.   <GameItemType InternalName="Medium Armlets C">
  1082.     <ShopValue>100</ShopValue>
  1083.     <!--  Equipment Display Name/Description -->
  1084.     <DisplayName>steel Armlets</DisplayName>
  1085.     <Description>Armlets made from forged steel.</Description>
  1086.     <!--  Equipment Type -->
  1087.     <Type>Forearms</Type>
  1088.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1089.     <CanBeEquipped>1</CanBeEquipped>
  1090.     <Weight>8</Weight>
  1091.     
  1092.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1093.     <HeroOnly>1</HeroOnly>
  1094.     <!--  Equipment Graphics -->
  1095.     <IconFile>K_MetalGauntlet3_Icon.png</IconFile>
  1096.     <TintR>0</TintR>
  1097.     <TintG>0</TintG>
  1098.     <TintB>0</TintB>
  1099.     <GameItemTypeModel>
  1100.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_vambrace_C.hkb</ModelFile>
  1101.       <Attachment>forearm_left_lcf</Attachment>
  1102.       <Color_Metal>180,180,180</Color_Metal>
  1103.     </GameItemTypeModel>
  1104.     <GameItemTypeModel>
  1105.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_vambrace_C.hkb</ModelFile>
  1106.       <Attachment>forearm_right_lcf</Attachment>
  1107.       <Color_Metal>180,180,180</Color_Metal>
  1108.     </GameItemTypeModel>
  1109.     <!--  Equipment Production Requirements -->
  1110.     <ProductionRequirement>
  1111.       <Type>Training</Type>
  1112.       <Attribute>TroopTraining</Attribute>
  1113.       <Value>1.0</Value>
  1114.     </ProductionRequirement>
  1115.     <!--  Equipment Prerequisites -->
  1116.     <!--  Equipment Modifiers -->
  1117.     <GameModifier>
  1118.       <ModType>Unit</ModType>
  1119.       <Attribute>AdjustUnitStat</Attribute>
  1120.       <StrVal>UnitStat_Defense</StrVal>
  1121.       <Value>2.0</Value>
  1122.     </GameModifier>
  1123.   </GameItemType>
  1124.   <GameItemType InternalName="Medium Greaves C">
  1125.     <ShopValue>100</ShopValue>
  1126.     <!--  Equipment Display Name/Description -->
  1127.     <DisplayName>Steel Greaves</DisplayName>
  1128.     <Description>Greaves made from forged steel.</Description>
  1129.     <!--  Equipment Type -->
  1130.     <Type>LowerBody</Type>
  1131.     <Type>Boots</Type>
  1132.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1133.     <CanBeEquipped>1</CanBeEquipped>
  1134.     <Weight>5</Weight>
  1135.     
  1136.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1137.     <HeroOnly>1</HeroOnly>
  1138.     <!--  Equipment Graphics -->
  1139.     <IconFile>K_MetalGreave3_Icon.png</IconFile>
  1140.     <TintR>0</TintR>
  1141.     <TintG>0</TintG>
  1142.     <TintB>0</TintB>
  1143.     <GameItemTypeModel>
  1144.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
  1145.       <Attachment>thigh_left_lcf</Attachment>
  1146.       <Color_Metal>180,180,180</Color_Metal>
  1147.     </GameItemTypeModel>
  1148.     <GameItemTypeModel>
  1149.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
  1150.       <Attachment>thigh_right_lcf</Attachment>
  1151.       <Color_Metal>180,180,180</Color_Metal>
  1152.     </GameItemTypeModel>
  1153.     <GameItemTypeModel>
  1154.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
  1155.       <Attachment>calf_right_lcf</Attachment>
  1156.       <Color_Metal>180,180,180</Color_Metal>
  1157.     </GameItemTypeModel>
  1158.     <GameItemTypeModel>
  1159.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
  1160.       <Attachment>calf_left_lcf</Attachment>
  1161.       <Color_Metal>180,180,180</Color_Metal>
  1162.     </GameItemTypeModel>
  1163.     <GameItemTypeModel>
  1164.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
  1165.       <Attachment>foot_right_lcf</Attachment>
  1166.       <Color_Metal>180,180,180</Color_Metal>
  1167.     </GameItemTypeModel>
  1168.     <GameItemTypeModel>
  1169.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
  1170.       <Attachment>foot_left_lcf</Attachment>
  1171.       <Color_Metal>180,180,180</Color_Metal>
  1172.     </GameItemTypeModel>
  1173.     <!--  Equipment Production Requirements -->
  1174.     <ProductionRequirement>
  1175.       <Type>Training</Type>
  1176.       <Attribute>TroopTraining</Attribute>
  1177.       <Value>2.0</Value>
  1178.     </ProductionRequirement>
  1179.     <!--  Equipment Prerequisites  -->
  1180.     <!--  Equipment Modifiers  -->
  1181.     <GameModifier>
  1182.       <ModType>Unit</ModType>
  1183.       <Attribute>AdjustUnitStat</Attribute>
  1184.       <StrVal>UnitStat_Defense</StrVal>
  1185.       <Value>2.0</Value>
  1186.     </GameModifier>
  1187.   </GameItemType>
  1188.   <GameItemType InternalName="MediumBreastpieceC">
  1189.     <ShopValue>150</ShopValue>
  1190.     <!--  Equipment Display Name/Description  -->
  1191.     <DisplayName>Steel Breastpiece</DisplayName>
  1192.     <Description>A breastpiece made from forged steel.</Description>
  1193.     <!--  Equipment Type  -->
  1194.     <Type>Torso</Type>
  1195.     <Type>Surcoat</Type>
  1196.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1197.     <CanBeEquipped>1</CanBeEquipped>
  1198.     <Weight>25</Weight>
  1199.     
  1200.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1201.     <HeroOnly>1</HeroOnly>
  1202.     <!--  Equipment Graphics  -->
  1203.     <IconFile>K_MetalChest3_Icon.png</IconFile>
  1204.     <TintR>0</TintR>
  1205.     <TintG>0</TintG>
  1206.     <TintB>0</TintB>
  1207.     <GameItemTypeModel>
  1208.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_chest_guard_C.hkb</ModelFile>
  1209.       <Attachment>chest_center_lcf</Attachment>
  1210.       <Color_Metal>180,180,180</Color_Metal>
  1211.     </GameItemTypeModel>
  1212.     <GameItemTypeModel>
  1213.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
  1214.       <Attachment>shoulder_right_lcf</Attachment>
  1215.       <Color_Metal>180,180,180</Color_Metal>
  1216.     </GameItemTypeModel>
  1217.     <GameItemTypeModel>
  1218.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
  1219.       <Attachment>shoulder_left_lcf</Attachment>
  1220.       <Color_Metal>180,180,180</Color_Metal>
  1221.     </GameItemTypeModel>
  1222.     <GameItemTypeModel>
  1223.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
  1224.       <Attachment>skirting_left_lcf</Attachment>
  1225.       <Color_Metal>180,180,180</Color_Metal>
  1226.     </GameItemTypeModel>
  1227.     <GameItemTypeModel>
  1228.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
  1229.       <Attachment>skirting_right_lcf</Attachment>
  1230.       <Color_Metal>180,180,180</Color_Metal>
  1231.     </GameItemTypeModel>
  1232.     <GameItemTypeModel>
  1233.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_front_skirting_C.hkb</ModelFile>
  1234.       <Attachment>skirting_center_lcf</Attachment>
  1235.       <Color_Metal>180,180,180</Color_Metal>
  1236.     </GameItemTypeModel>
  1237.     <GameItemTypeModel>
  1238.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_rear_skirting_C.hkb</ModelFile>
  1239.       <Attachment>rear_skirting_lcf</Attachment>
  1240.       <Color_Metal>180,180,180</Color_Metal>
  1241.     </GameItemTypeModel>
  1242.     <GameItemTypeModel>
  1243.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  1244.       <AttachmentType>Skinned</AttachmentType>
  1245.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  1246.     </GameItemTypeModel>
  1247.     <!--  Equipment Production Requirements -->
  1248.     <ProductionRequirement>
  1249.       <Type>Training</Type>
  1250.       <Attribute>TroopTraining</Attribute>
  1251.       <Value>2.0</Value>
  1252.     </ProductionRequirement>
  1253.     <!--  Equipment Prerequisites  -->
  1254.     <!--  Equipment Modifiers  -->
  1255.     <GameModifier>
  1256.       <ModType>Unit</ModType>
  1257.       <Attribute>AdjustUnitStat</Attribute>
  1258.       <StrVal>UnitStat_Defense</StrVal>
  1259.       <Value>3.0</Value>
  1260.     </GameModifier>
  1261.   </GameItemType>
  1262.   <!-- **************************** -->
  1263.   <!-- ** Yoren Sovereign Armor  ** -->
  1264.   <!-- **************************** -->
  1265.   <!--Item Name and Type-->
  1266.   <GameItemType InternalName="Sovereign_Yoren_Head">
  1267.     <Type>Head</Type>
  1268.     <DisplayName>Yoren Helmet</DisplayName>
  1269.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1270.     <!--Item Equip Information-->
  1271.     <CanBeEquipped>1</CanBeEquipped>
  1272.     <HeroOnly>1</HeroOnly>
  1273.     
  1274.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1275.     <!--Item Graphics-->
  1276.     <IconFile>YorenHelmet.png</IconFile>
  1277.     <GameItemTypeModel>
  1278.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_helmet.hkb</ModelFile>
  1279.       <Attachment>head_lcf</Attachment>
  1280.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1281.       <Color_Metal>44,24,16</Color_Metal>
  1282.     </GameItemTypeModel>
  1283.   </GameItemType>
  1284.   <!--Item Name and Type-->
  1285.   <GameItemType InternalName="Sovereign_Yoren_Torso">
  1286.     <Type>Torso</Type>
  1287.     <Type>Surcoat</Type>
  1288.     <DisplayName>Yoren Body</DisplayName>
  1289.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1290.     <!--Item Equip Information-->
  1291.     <CanBeEquipped>1</CanBeEquipped>
  1292.     <HeroOnly>1</HeroOnly>
  1293.     
  1294.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1295.     <!--Item Graphics-->
  1296.     <IconFile>YorenBody.png</IconFile>
  1297.     <GameItemTypeModel>
  1298.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_arm_guard.hkb</ModelFile>
  1299.       <Attachment>bicep_right_lcf</Attachment>
  1300.       <Color_Metal>44,24,16</Color_Metal>
  1301.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1302.     </GameItemTypeModel>
  1303.     <GameItemTypeModel>
  1304.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_arm_guard.hkb</ModelFile>
  1305.       <Attachment>bicep_left_lcf</Attachment>
  1306.       <Color_Metal>44,24,16</Color_Metal>
  1307.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1308.     </GameItemTypeModel>
  1309.     <GameItemTypeModel>
  1310.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_shoulder_guard.hkb</ModelFile>
  1311.       <Attachment>shoulder_right_lcf</Attachment>
  1312.       <Color_Metal>44,24,16</Color_Metal>
  1313.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1314.     </GameItemTypeModel>
  1315.     <GameItemTypeModel>
  1316.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_shoulder_guard.hkb</ModelFile>
  1317.       <Attachment>shoulder_left_lcf</Attachment>
  1318.       <Color_Metal>44,24,16</Color_Metal>
  1319.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1320.     </GameItemTypeModel>
  1321.     <GameItemTypeModel>
  1322.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_chest_guard.hkb</ModelFile>
  1323.       <Attachment>chest_center_lcf</Attachment>
  1324.       <Color_Metal>44,24,16</Color_Metal>
  1325.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1326.     </GameItemTypeModel>
  1327.     <GameItemTypeModel>
  1328.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  1329.       <AttachmentType>Skinned</AttachmentType>
  1330.       <Color_Metal>44,24,16</Color_Metal>
  1331.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1332.     </GameItemTypeModel>
  1333.   </GameItemType>
  1334.   <!--Item Name and Type-->
  1335.   <GameItemType InternalName="Sovereign_Yoren_Forearms">
  1336.     <Type>Forearms</Type>
  1337.     <DisplayName>Yoren Forearms</DisplayName>
  1338.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1339.     
  1340.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1341.     <!--Item Equip Information-->
  1342.     <CanBeEquipped>1</CanBeEquipped>
  1343.     <HeroOnly>1</HeroOnly>
  1344.     <!--Item Graphics-->
  1345.     <IconFile>YorenForearms.png</IconFile>
  1346.     <GameItemTypeModel>
  1347.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_vambrace.hkb</ModelFile>
  1348.       <Attachment>forearm_right_lcf</Attachment>
  1349.       <Color_Metal>44,24,16</Color_Metal>
  1350.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1351.     </GameItemTypeModel>
  1352.     <GameItemTypeModel>
  1353.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_vambrace.hkb</ModelFile>
  1354.       <Attachment>forearm_left_lcf</Attachment>
  1355.       <Color_Metal>44,24,16</Color_Metal>
  1356.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1357.     </GameItemTypeModel>
  1358.   </GameItemType>
  1359.   <!--Item Name and Type-->
  1360.   <GameItemType InternalName="Sovereign_Yoren_Lower_Body">
  1361.     <Type>LowerBody</Type>
  1362.     <Type>Boots</Type>
  1363.     <DisplayName>Yoren Lower Body</DisplayName>
  1364.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  1365.     <!--Item Equip Information-->
  1366.     <CanBeEquipped>1</CanBeEquipped>
  1367.     <HeroOnly>1</HeroOnly>
  1368.     
  1369.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1370.     <!--Item Graphics-->
  1371.     <IconFile>YorenLowerBody.png</IconFile>
  1372.     <!--<GameItemTypeModel>
  1373.             <ModelFile>Gfx\HKB\Armor\sovereign_viking_front_skirting.hkb</ModelFile>
  1374.             <Attachment>skirting_center_lcf</Attachment>
  1375.             <Color_Metal>44,24,16</Color_Metal>
  1376.           </GameItemTypeModel>
  1377.           <GameItemTypeModel>
  1378.             <ModelFile>Gfx\HKB\Armor\sovereign_viking_rear_skirting.hkb</ModelFile>
  1379.             <Attachment>rear_skirting_lcf</Attachment>
  1380.             <Color_Metal>44,24,16</Color_Metal>
  1381.           </GameItemTypeModel>-->
  1382.     <GameItemTypeModel>
  1383.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_thigh_guard.hkb</ModelFile>
  1384.       <Attachment>thigh_right_lcf</Attachment>
  1385.       <Color_Metal>44,24,16</Color_Metal>
  1386.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1387.     </GameItemTypeModel>
  1388.     <GameItemTypeModel>
  1389.       <ModelFile>Gfx\HKB\Armor\sovereign_viking_thigh_guard.hkb</ModelFile>
  1390.       <Attachment>thigh_left_lcf</Attachment>
  1391.       <Color_Metal>44,24,16</Color_Metal>
  1392.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1393.     </GameItemTypeModel>
  1394.     <GameItemTypeModel>
  1395.       <ModelFile>Gfx\HKB\Clothes\K_Male_Boots_Viking_Mesh_01.hkb</ModelFile>
  1396.       <AttachmentType>Skinned</AttachmentType>
  1397.       <Color_Clothing2>44,24,16</Color_Clothing2>
  1398.       <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
  1399.     </GameItemTypeModel>
  1400.     <GameItemTypeModel>
  1401.       <ModelFile>Gfx\HKB\Clothes\K_Male_Pants_Mesh_01.hkb</ModelFile>
  1402.       <AttachmentType>Skinned</AttachmentType>
  1403.       <Color_Clothing1>Color_Clothing2</Color_Clothing1>
  1404.       <Texture_Clothing2>Gfx\HKB\Clothes\K_Male_Pants_Leather_Texture_01.png</Texture_Clothing2>
  1405.       <Texture_Clothing1>Gfx\HKB\Clothes\K_Male_Pants_Leather_Texture_01.png</Texture_Clothing1>
  1406.     </GameItemTypeModel>
  1407.   </GameItemType>
  1408.   <!-- *************************** -->
  1409.   <!-- ** Arielle Sovereign Armor ** -->
  1410.   <!-- *************************** -->
  1411.   <!--Item Name and Type-->
  1412.   <GameItemType InternalName="Arielle_Torso">
  1413.     <Type>Torso</Type>
  1414.     <Type>Surcoat</Type>
  1415.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1416.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  1417.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  1418.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1419.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  1420.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  1421.     <DisplayName>Arielle Body</DisplayName>
  1422.     <IconFile>ArielleBody.png</IconFile>
  1423.     <!--Item Equip Information-->
  1424.     <CanBeEquipped>1</CanBeEquipped>
  1425.     <HeroOnly>1</HeroOnly>
  1426.     
  1427.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1428.     <!--Item Graphics-->
  1429.     <GameItemTypeModel>
  1430.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_shoulder_Mesh_01.hkb</ModelFile>
  1431.       <Attachment>shoulder_right_lcf</Attachment>
  1432.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1433.     </GameItemTypeModel>
  1434.     <GameItemTypeModel>
  1435.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_shoulder_Mesh_01.hkb</ModelFile>
  1436.       <Attachment>shoulder_left_lcf</Attachment>
  1437.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1438.     </GameItemTypeModel>
  1439.     <GameItemTypeModel>
  1440.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Chest_Mesh_01.hkb</ModelFile>
  1441.       <Attachment>chest_center_lcf</Attachment>
  1442.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1443.     </GameItemTypeModel>
  1444.     <GameItemTypeModel>
  1445.       <ModelFile>Gfx\Hkb\Armor\K_Female_Arming_Doublet_Mesh_01.hkb</ModelFile>
  1446.       <AttachmentType>Skinned</AttachmentType>
  1447.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Arming_Doublet_Texture_01.png</Texture_Metal>
  1448.     </GameItemTypeModel>
  1449.     <GameItemTypeModel>
  1450.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Rear_Mesh_01.hkb</ModelFile>
  1451.       <Attachment>rear_skirting_lcf</Attachment>
  1452.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1453.     </GameItemTypeModel>
  1454.     <GameItemTypeModel>
  1455.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Right_Mesh_01.hkb</ModelFile>
  1456.       <Attachment>skirting_right_lcf</Attachment>
  1457.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1458.     </GameItemTypeModel>
  1459.     <GameItemTypeModel>
  1460.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Right_Mesh_01.hkb</ModelFile>
  1461.       <Attachment>skirting_left_lcf</Attachment>
  1462.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1463.     </GameItemTypeModel>
  1464.     <GameItemTypeModel>
  1465.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Front_Mesh_01.hkb</ModelFile>
  1466.       <Attachment>skirting_center_lcf</Attachment>
  1467.       <Texture_Clothing1>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Clothing1>
  1468.     </GameItemTypeModel>
  1469.   </GameItemType>
  1470.   <!--Item Name and Type-->
  1471.   <GameItemType InternalName="Arielle_Forearms">
  1472.     <Type>Forearms</Type>
  1473.     <DisplayName>Arielle Forearms</DisplayName>
  1474.         <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1475.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  1476.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  1477.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1478.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  1479.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  1480.     <IconFile>ArielleForeArms.png</IconFile>
  1481.     <!--Item Equip Information-->
  1482.     <CanBeEquipped>1</CanBeEquipped>
  1483.     <HeroOnly>1</HeroOnly>
  1484.     
  1485.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1486.     <!--Item Graphics-->
  1487.     <GameItemTypeModel>
  1488.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Arm_Mesh_01.hkb</ModelFile>
  1489.       <Attachment>bicep_right_lcf</Attachment>
  1490.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1491.     </GameItemTypeModel>
  1492.     <GameItemTypeModel>
  1493.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Arm_Mesh_01.hkb</ModelFile>
  1494.       <Attachment>bicep_left_lcf</Attachment>
  1495.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1496.     </GameItemTypeModel>
  1497.     <GameItemTypeModel>
  1498.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Vambrace_Mesh_01.hkb</ModelFile>
  1499.       <Attachment>forearm_right_lcf</Attachment>
  1500.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1501.     </GameItemTypeModel>
  1502.     <GameItemTypeModel>
  1503.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Vambrace_Mesh_01.hkb</ModelFile>
  1504.       <Attachment>forearm_left_lcf</Attachment>
  1505.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1506.     </GameItemTypeModel>
  1507.   </GameItemType>
  1508.   <!--Item Name and Type-->
  1509.   <GameItemType InternalName="Arielle_Lowerbody">
  1510.     <Type>LowerBody</Type>
  1511.     <Type>Boots</Type>
  1512.     <DisplayName>Arielle Lower Body</DisplayName>
  1513.         <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1514.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  1515.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  1516.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1517.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  1518.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  1519.     <IconFile>ArielleLowerBody.png</IconFile>
  1520.     <!--Item Equip Information-->
  1521.     <CanBeEquipped>1</CanBeEquipped>
  1522.     <HeroOnly>1</HeroOnly>
  1523.     
  1524.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1525.     <!--Item Graphics-->
  1526.     <GameItemTypeModel>
  1527.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
  1528.       <Attachment>thigh_right_lcf</Attachment>
  1529.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1530.     </GameItemTypeModel>
  1531.     <GameItemTypeModel>
  1532.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
  1533.       <Attachment>thigh_left_lcf</Attachment>
  1534.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1535.     </GameItemTypeModel>
  1536.     <GameItemTypeModel>
  1537.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
  1538.       <Attachment>calf_right_lcf</Attachment>
  1539.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1540.     </GameItemTypeModel>
  1541.     <GameItemTypeModel>
  1542.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
  1543.       <Attachment>calf_left_lcf</Attachment>
  1544.       <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
  1545.     </GameItemTypeModel>
  1546.     <GameItemTypeModel>
  1547.       <ModelFile>Gfx\HKB\Clothes\K_Female_Boots_Mesh_01.hkb</ModelFile>
  1548.       <AttachmentType>Skinned</AttachmentType>
  1549.       <Color_Clothing1>Color_Clothing2</Color_Clothing1>
  1550.       <Texture_All>Gfx\HKB\Clothes\K_Female_Boots_Texture_01.png</Texture_All>
  1551.     </GameItemTypeModel>
  1552.   </GameItemType>
  1553.   <!-- *************************** -->
  1554.   <!-- ** Tarth Sovereign Armor ** -->
  1555.   <!-- *************************** -->
  1556.   <!--Item Name and Type-->
  1557.   <GameItemType InternalName="Sovereign_Tarth_Torso">
  1558.     <Type>Torso</Type>
  1559.     <Type>Surcoat</Type>
  1560.         <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1561.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  1562.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  1563.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1564.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  1565.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  1566.     <DisplayName>Tarth Body</DisplayName>
  1567.     <IconFile>TarthBody.png</IconFile>
  1568.     <!--Item Equip Information-->
  1569.     <CanBeEquipped>1</CanBeEquipped>
  1570.     
  1571.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1572.     <HeroOnly>1</HeroOnly>
  1573.     <!--Item Graphics-->
  1574.     <GameItemTypeModel>
  1575.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Left_Sholder_Mesh_01.hkb</ModelFile>
  1576.       <Attachment>shoulder_right_lcf</Attachment>
  1577.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1578.     </GameItemTypeModel>
  1579.     <GameItemTypeModel>
  1580.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Right_Sholder_Mesh_01.hkb</ModelFile>
  1581.       <Attachment>shoulder_left_lcf</Attachment>
  1582.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1583.     </GameItemTypeModel>
  1584.     <GameItemTypeModel>
  1585.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Chest_Mesh_01.hkb</ModelFile>
  1586.       <Attachment>chest_center_lcf</Attachment>
  1587.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1588.     </GameItemTypeModel>
  1589.     <GameItemTypeModel>
  1590.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Doublet_Mesh_01.hkb</ModelFile>
  1591.       <AttachmentType>Skinned</AttachmentType>
  1592.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1593.     </GameItemTypeModel>
  1594.     <GameItemTypeModel>
  1595.       <ModelFile>Gfx\HKB\Clothes\K_Female_Cape_Mesh_01.hkb</ModelFile>
  1596.       <AttachmentType>Skinned</AttachmentType>
  1597.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1598.     </GameItemTypeModel>
  1599.     <GameItemTypeModel>
  1600.       <ModelFile>Gfx\HKB\Items\K_Female_Armor_Archer_Quiver_Mesh_01.hkb</ModelFile>
  1601.       <AttachmentType>Skinned</AttachmentType>
  1602.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1603.     </GameItemTypeModel>
  1604.   </GameItemType>
  1605.   <!--Item Name and Type-->
  1606.   <GameItemType InternalName="Sovereign_Tarth_Forearms">
  1607.     <Type>Forearms</Type>
  1608.     <DisplayName>Tarth Forearms</DisplayName>
  1609.         <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1610.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  1611.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  1612.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1613.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  1614.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  1615.     <IconFile>TarthForearms.png</IconFile>
  1616.     <!--Item Equip Information-->
  1617.     <CanBeEquipped>1</CanBeEquipped>
  1618.     
  1619.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1620.     <HeroOnly>1</HeroOnly>
  1621.     <!--Item Graphics-->
  1622.     <GameItemTypeModel>
  1623.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Right_Vambrace_Mesh.hkb</ModelFile>
  1624.       <Attachment>forearm_right_lcf</Attachment>
  1625.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1626.       <Color_Metal>117,115,87</Color_Metal>
  1627.     </GameItemTypeModel>
  1628.     <GameItemTypeModel>
  1629.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Right_Vambrace_Mesh.hkb</ModelFile>
  1630.       <Attachment>forearm_left_lcf</Attachment>
  1631.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1632.     </GameItemTypeModel>
  1633.   </GameItemType>
  1634.   <!--Item Name and Type-->
  1635.   <GameItemType InternalName="Sovereign_Tarth_Lower_Body">
  1636.     <Type>LowerBody</Type>
  1637.     <Type>Boots</Type>
  1638.     <DisplayName>Tarth Lower Body</DisplayName>
  1639.         <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1640.     <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
  1641.     <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
  1642.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  1643.     <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
  1644.     <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
  1645.     <IconFile>TarthLowerBody.png</IconFile>
  1646.     <!--Item Equip Information-->
  1647.     <CanBeEquipped>1</CanBeEquipped>
  1648.     
  1649.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1650.     <HeroOnly>1</HeroOnly>
  1651.     <!--Item Graphics-->
  1652.     <GameItemTypeModel>
  1653.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Thigh_Mesh_01.hkb</ModelFile>
  1654.       <Attachment>thigh_right_lcf</Attachment>
  1655.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1656.     </GameItemTypeModel>
  1657.     <GameItemTypeModel>
  1658.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Thigh_Mesh_01.hkb</ModelFile>
  1659.       <Attachment>thigh_left_lcf</Attachment>
  1660.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1661.       <Color_Metal>117,115,87</Color_Metal>
  1662.     </GameItemTypeModel>
  1663.     <GameItemTypeModel>
  1664.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Greave_Mesh_01.hkb</ModelFile>
  1665.       <Attachment>calf_right_lcf</Attachment>
  1666.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1667.     </GameItemTypeModel>
  1668.     <GameItemTypeModel>
  1669.       <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Greave_Mesh_01.hkb</ModelFile>
  1670.       <Attachment>calf_left_lcf</Attachment>
  1671.       <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
  1672.     </GameItemTypeModel>
  1673.     <GameItemTypeModel>
  1674.       <ModelFile>Gfx\HKB\Clothes\K_Female_Boots_Mesh_01.hkb</ModelFile>
  1675.       <AttachmentType>Skinned</AttachmentType>
  1676.       <Texture_All>Gfx\HKB\Clothes\K_Female_Boots_Snake_Texture_01.png</Texture_All>
  1677.     </GameItemTypeModel>
  1678.   </GameItemType>
  1679.   <!-- **************************** -->
  1680.   <!-- ** Seerna Sovereign Armor ** -->
  1681.   <!-- **************************** -->
  1682.   <!--Item Name and Type-->
  1683.   <GameItemType InternalName="Seerna_Torso">
  1684.     <Type>Torso</Type>
  1685.     <Type>Surcoat</Type>
  1686.     <SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
  1687.     <SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
  1688.     <SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
  1689.     <SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
  1690.     <SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
  1691.     <DisplayName>Seerna Body</DisplayName>
  1692.     <IconFile>SernaBody.png</IconFile>
  1693.     <!--Item Equip Information-->
  1694.     <CanBeEquipped>1</CanBeEquipped>
  1695.     
  1696.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1697.     <HeroOnly>1</HeroOnly>
  1698.     <!--Item Graphics-->
  1699.     <GameItemTypeModel>
  1700.       <ModelFile>Gfx\HKB\Armor\seerna_shoulder_guard.hkb</ModelFile>
  1701.       <Attachment>shoulder_right_lcf</Attachment>
  1702.       <Color_Metal>111,107,110</Color_Metal>
  1703.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1704.     </GameItemTypeModel>
  1705.     <GameItemTypeModel>
  1706.       <ModelFile>Gfx\HKB\Armor\seerna_shoulder_guard.hkb</ModelFile>
  1707.       <Attachment>shoulder_left_lcf</Attachment>
  1708.       <Color_Metal>111,107,110</Color_Metal>
  1709.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1710.     </GameItemTypeModel>
  1711.     <GameItemTypeModel>
  1712.       <ModelFile>Gfx\HKB\Armor\seerna_chest_guard.hkb</ModelFile>
  1713.       <Attachment>chest_center_lcf</Attachment>
  1714.       <Color_Metal>111,107,110</Color_Metal>
  1715.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1716.     </GameItemTypeModel>
  1717.   </GameItemType>
  1718.   <!--Item Name and Type-->
  1719.   <GameItemType InternalName="Seerna_Forearms">
  1720.     <Type>Forearms</Type>
  1721.     <DisplayName>Seerna Forearms</DisplayName>
  1722.     <SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
  1723.     <SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
  1724.     <SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
  1725.     <SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
  1726.     <SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
  1727.     <IconFile>SernaForeArms.png</IconFile>
  1728.     <!--Item Equip Information-->
  1729.     <CanBeEquipped>1</CanBeEquipped>
  1730.     
  1731.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1732.     <HeroOnly>1</HeroOnly>
  1733.     <!--Item Graphics-->
  1734.     <GameItemTypeModel>
  1735.       <ModelFile>Gfx\HKB\Armor\seerna_vambrace_guard.hkb</ModelFile>
  1736.       <Attachment>forearm_right_lcf</Attachment>
  1737.       <Color_Metal>111,107,110</Color_Metal>
  1738.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1739.     </GameItemTypeModel>
  1740.     <GameItemTypeModel>
  1741.       <ModelFile>Gfx\HKB\Armor\seerna_vambrace_guard.hkb</ModelFile>
  1742.       <Attachment>forearm_left_lcf</Attachment>
  1743.       <Color_Metal>111,107,110</Color_Metal>
  1744.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1745.     </GameItemTypeModel>
  1746.     <GameItemTypeModel>
  1747.       <ModelFile>Gfx\HKB\Armor\seerna_arm_guard.hkb</ModelFile>
  1748.       <Attachment>bicep_left_lcf</Attachment>
  1749.       <Color_Metal>111,107,110</Color_Metal>
  1750.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1751.     </GameItemTypeModel>
  1752.     <GameItemTypeModel>
  1753.       <ModelFile>Gfx\HKB\Armor\seerna_arm_guard.hkb</ModelFile>
  1754.       <Attachment>bicep_right_lcf</Attachment>
  1755.       <Color_Metal>111,107,110</Color_Metal>
  1756.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1757.     </GameItemTypeModel>
  1758.     <GameItemTypeModel>
  1759.       <ModelFile>Gfx\HKB\Armor\seerna_front_skirting.hkb</ModelFile>
  1760.       <Attachment>skirting_center_Lcf</Attachment>
  1761.       <Color_Clothing2>111,107,110</Color_Clothing2>
  1762.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1763.     </GameItemTypeModel>
  1764.     <GameItemTypeModel>
  1765.       <ModelFile>Gfx\HKB\Armor\seerna_rear_skirting.hkb</ModelFile>
  1766.       <Attachment>rear_skirting_lcf</Attachment>
  1767.       <Color_Metal>111,107,110</Color_Metal>
  1768.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1769.     </GameItemTypeModel>
  1770.     <GameItemTypeModel>
  1771.       <ModelFile>Gfx\HKB\Armor\seerna_right_skirting.hkb</ModelFile>
  1772.       <Attachment>skirting_right_lcf</Attachment>
  1773.       <Color_Metal>111,107,110</Color_Metal>
  1774.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1775.     </GameItemTypeModel>
  1776.     <GameItemTypeModel>
  1777.       <ModelFile>Gfx\HKB\Armor\seerna_right_skirting.hkb</ModelFile>
  1778.       <Attachment>skirting_left_lcf</Attachment>
  1779.       <Color_Metal>111,107,110</Color_Metal>
  1780.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1781.     </GameItemTypeModel>
  1782.   </GameItemType>
  1783.   <GameItemType InternalName="Seerna_Lowerbody">
  1784.     <Type>LowerBody</Type>
  1785.     <Type>Boots</Type>
  1786.     <DisplayName>Seerna Lowerbody</DisplayName>
  1787.     <SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
  1788.     <SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
  1789.     <SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
  1790.     <SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
  1791.     <SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
  1792.     <IconFile>SeernaLowerBody.png</IconFile>
  1793.     <!--Item Equip Information-->
  1794.     <CanBeEquipped>1</CanBeEquipped>
  1795.     <HeroOnly>1</HeroOnly>
  1796.     
  1797.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1798.     <!--Item Graphics-->
  1799.     <GameItemTypeModel>
  1800.       <ModelFile>Gfx\HKB\Armor\seerna_right_thigh_guard.hkb</ModelFile>
  1801.       <Attachment>thigh_left_lcf</Attachment>
  1802.       <Color_Metal>111,107,110</Color_Metal>
  1803.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1804.     </GameItemTypeModel>
  1805.     <GameItemTypeModel>
  1806.       <ModelFile>Gfx\HKB\Armor\seerna_right_thigh_guard.hkb</ModelFile>
  1807.       <Attachment>thigh_right_lcf</Attachment>
  1808.       <Color_Metal>111,107,110</Color_Metal>
  1809.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1810.     </GameItemTypeModel>
  1811.     <GameItemTypeModel>
  1812.       <ModelFile>Gfx\HKB\Armor\seerna_right_greave.hkb</ModelFile>
  1813.       <Attachment>calf_left_lcf</Attachment>
  1814.       <Color_Metal>111,107,110</Color_Metal>
  1815.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1816.     </GameItemTypeModel>
  1817.     <GameItemTypeModel>
  1818.       <ModelFile>Gfx\HKB\Armor\seerna_right_greave.hkb</ModelFile>
  1819.       <Attachment>calf_right_lcf</Attachment>
  1820.       <Color_Metal>111,107,110</Color_Metal>
  1821.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1822.     </GameItemTypeModel>
  1823.     <GameItemTypeModel>
  1824.       <ModelFile>Gfx\HKB\Armor\seerna_right_foot_guard.hkb</ModelFile>
  1825.       <Attachment>foot_right_lcf</Attachment>
  1826.       <Color_Metal>111,107,110</Color_Metal>
  1827.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1828.     </GameItemTypeModel>
  1829.     <GameItemTypeModel>
  1830.       <ModelFile>Gfx\HKB\Armor\seerna_right_foot_guard.hkb</ModelFile>
  1831.       <Attachment>foot_left_lcf</Attachment>
  1832.       <Color_Metal>111,107,110</Color_Metal>
  1833.       <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
  1834.     </GameItemTypeModel>
  1835.   </GameItemType>
  1836.   <!-- *************************** -->
  1837.   <!-- ** Verga Sovereign Armor ** -->
  1838.   <!-- *************************** -->
  1839.   <!--Item Name and Type-->
  1840.   <GameItemType InternalName="Verga_Head">
  1841.     <Type>Head</Type>
  1842.     <Type>HeadAccessory</Type>
  1843.     <DisplayName>Verga Helmet</DisplayName>
  1844.    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  1845.     <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
  1846.     <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
  1847.     <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
  1848.     <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
  1849.     <IconFile>VergaHelmet.png</IconFile>
  1850.     <!--Item Equip Information-->
  1851.     <CanBeEquipped>1</CanBeEquipped>
  1852.     
  1853.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1854.     <HeroOnly>1</HeroOnly>
  1855.     <!--Item Graphics-->
  1856.     <GameItemTypeModel>
  1857.       <ModelFile>Gfx\HKB\Armor\verga_helmet.hkb</ModelFile>
  1858.       <Attachment>head_lcf</Attachment>
  1859.       <Color_Metal>80,80,80</Color_Metal>
  1860.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1861.     </GameItemTypeModel>
  1862.     <GameItemTypeModel>
  1863.       <ModelFile>Gfx\HKB\Hair\F_Male_Hair_Helmet_Mesh_01.hkb</ModelFile>
  1864.       <AttachmentType>skinned</AttachmentType>
  1865.       <Texture_Hair>Gfx\HKB\Hair\F_Male_Hair_Texture_01.png</Texture_Hair>
  1866.       <Color_Hair>182,152,133</Color_Hair>
  1867.     </GameItemTypeModel>
  1868.   </GameItemType>
  1869.   <!--Item Name and Type-->
  1870.   <GameItemType InternalName="Verga_Torso">
  1871.     <Type>Torso</Type>
  1872.     <Type>Surcoat</Type>
  1873.     <DisplayName>Verga Torso</DisplayName>
  1874.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  1875.     <IconFile>VergaTorso.png</IconFile>
  1876.     <!--Item Equip Information-->
  1877.     <CanBeEquipped>1</CanBeEquipped>
  1878.     <HeroOnly>1</HeroOnly>
  1879.     
  1880.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1881.     <!--Item Graphics-->
  1882.     <GameItemTypeModel>
  1883.       <ModelFile>Gfx\HKB\Armor\verga_chest_guard.hkb</ModelFile>
  1884.       <Attachment>chest_center_lcf</Attachment>
  1885.       <Color_Metal>80,80,80</Color_Metal>
  1886.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1887.     </GameItemTypeModel>
  1888.   </GameItemType>
  1889.   <!--Item Name and Type-->
  1890.   <GameItemType InternalName="Verga_Forearm">
  1891.     <Type>Forearms</Type>
  1892.     <DisplayName>Verga Forearm</DisplayName>
  1893.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  1894.     <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
  1895.     <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
  1896.     <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
  1897.     <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
  1898.     <IconFile>VergaForearm.png</IconFile>
  1899.     <!--Item Equip Information-->
  1900.     <CanBeEquipped>1</CanBeEquipped>
  1901.     
  1902.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1903.     <HeroOnly>1</HeroOnly>
  1904.     <!--Item Graphics-->
  1905.     <GameItemTypeModel>
  1906.       <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
  1907.       <Attachment>forearm_right_lcf</Attachment>
  1908.       <Color_Metal>80,80,80</Color_Metal>
  1909.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1910.     </GameItemTypeModel>
  1911.     <GameItemTypeModel>
  1912.       <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
  1913.       <Attachment>forearm_left_lcf</Attachment>
  1914.       <Color_Metal>80,80,80</Color_Metal>
  1915.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1916.     </GameItemTypeModel>
  1917.     <GameItemTypeModel>
  1918.       <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
  1919.       <Attachment>bicep_left_lcf</Attachment>
  1920.       <Color_Metal>80,80,80</Color_Metal>
  1921.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1922.     </GameItemTypeModel>
  1923.     <GameItemTypeModel>
  1924.       <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
  1925.       <Attachment>bicep_right_lcf</Attachment>
  1926.       <Color_Metal>80,80,80</Color_Metal>
  1927.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1928.     </GameItemTypeModel>
  1929.   </GameItemType>
  1930.   <GameItemType InternalName="Verga_Lowerbody">
  1931.     <Type>LowerBody</Type>
  1932.     <Type>Boots</Type>
  1933.     <DisplayName>Verga Lowerbody</DisplayName>
  1934.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  1935.     <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
  1936.     <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
  1937.     <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
  1938.     <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
  1939.     <IconFile>VergaLowerBody.png</IconFile>
  1940.     <!--Item Equip Information-->
  1941.     <CanBeEquipped>1</CanBeEquipped>
  1942.     <HeroOnly>1</HeroOnly>
  1943.     
  1944.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  1945.     <!--Item Graphics-->
  1946.     <GameItemTypeModel>
  1947.       <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
  1948.       <Attachment>thigh_left_lcf</Attachment>
  1949.       <Color_Metal>80,80,80</Color_Metal>
  1950.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1951.     </GameItemTypeModel>
  1952.     <GameItemTypeModel>
  1953.       <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
  1954.       <Attachment>thigh_right_lcf</Attachment>
  1955.       <Color_Metal>80,80,80</Color_Metal>
  1956.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1957.     </GameItemTypeModel>
  1958.     <GameItemTypeModel>
  1959.       <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
  1960.       <Attachment>calf_left_lcf</Attachment>
  1961.       <Color_Metal>80,80,80</Color_Metal>
  1962.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1963.     </GameItemTypeModel>
  1964.     <GameItemTypeModel>
  1965.       <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
  1966.       <Attachment>calf_right_lcf</Attachment>
  1967.       <Color_Metal>80,80,80</Color_Metal>
  1968.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1969.     </GameItemTypeModel>
  1970.     <GameItemTypeModel>
  1971.       <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
  1972.       <Attachment>foot_right_lcf</Attachment>
  1973.       <Color_Metal>80,80,80</Color_Metal>
  1974.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1975.     </GameItemTypeModel>
  1976.     <GameItemTypeModel>
  1977.       <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
  1978.       <Attachment>foot_left_lcf</Attachment>
  1979.       <Color_Metal>80,80,80</Color_Metal>
  1980.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  1981.     </GameItemTypeModel>
  1982.   </GameItemType>
  1983.   <!-- *************************** -->
  1984.   <!-- ** Yithril Sovereign Armor ** -->
  1985.   <!-- *************************** -->
  1986.   <!--Item Name and Type-->
  1987.   <GameItemType InternalName="Yithril_Head">
  1988.     <Type>Head</Type>
  1989.     <DisplayName>Yithril Helmet</DisplayName>
  1990.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  1991.     <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
  1992.     <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
  1993.     <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
  1994.     <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
  1995.     <IconFile>YithrilHelmet.png</IconFile>
  1996.     <!--Item Equip Information-->
  1997.     <CanBeEquipped>1</CanBeEquipped>
  1998.     
  1999.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2000.     <HeroOnly>1</HeroOnly>
  2001.     <!--Item Graphics-->
  2002.     <GameItemTypeModel>
  2003.       <ModelFile>Gfx\HKB\Armor\Yithril_Helmet.hkb</ModelFile>
  2004.       <Attachment>head_lcf</Attachment>
  2005.       <Color_Metal>110,110,110</Color_Metal>
  2006.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2007.     </GameItemTypeModel>
  2008.   </GameItemType>
  2009.   <!--Item Name and Type-->
  2010.   <GameItemType InternalName="Yithril_Torso">
  2011.     <Type>Torso</Type>
  2012.     <Type>Surcoat</Type>
  2013.     <DisplayName>Yithril Torso</DisplayName>
  2014.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  2015.     <IconFile>YithrilTorso.png</IconFile>
  2016.     <!--Item Equip Information-->
  2017.     <CanBeEquipped>1</CanBeEquipped>
  2018.     <HeroOnly>1</HeroOnly>
  2019.     
  2020.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2021.     <!--Item Graphics-->
  2022.     <GameItemTypeModel>
  2023.       <ModelFile>Gfx\HKB\Armor\Yithril_Chest_Guard.hkb</ModelFile>
  2024.       <Attachment>chest_center_lcf</Attachment>
  2025.       <Color_Metal>110,110,110</Color_Metal>
  2026.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2027.     </GameItemTypeModel>
  2028.     <GameItemTypeModel>
  2029.       <ModelFile>Gfx\HKB\Armor\Yithril_Shoulder_Guard.hkb</ModelFile>
  2030.       <Attachment>shoulder_right_lcf</Attachment>
  2031.       <Color_Metal>110,110,110</Color_Metal>
  2032.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2033.     </GameItemTypeModel>
  2034.     <GameItemTypeModel>
  2035.       <ModelFile>Gfx\HKB\Armor\Yithril_Shoulder_Guard.hkb</ModelFile>
  2036.       <Attachment>shoulder_left_lcf</Attachment>
  2037.       <Color_Metal>110,110,110</Color_Metal>
  2038.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2039.     </GameItemTypeModel>
  2040.     <GameItemTypeModel>
  2041.       <ModelFile>Gfx\HKB\Armor\Yithril_Front_Skirting.hkb</ModelFile>
  2042.       <Attachment>skirting_center_Lcf</Attachment>
  2043.       <Color_Clothing2>100,40,20</Color_Clothing2>
  2044.       <Texture_Clothing2>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Clothing2>
  2045.     </GameItemTypeModel>
  2046.     <GameItemTypeModel>
  2047.       <ModelFile>Gfx\HKB\Armor\Yithril_Rear_Skirting.hkb</ModelFile>
  2048.       <Attachment>rear_skirting_lcf</Attachment>
  2049.       <Color_Metal>110,110,110</Color_Metal>
  2050.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2051.     </GameItemTypeModel>
  2052.     <GameItemTypeModel>
  2053.       <ModelFile>Gfx\HKB\Armor\Yithril_Right_Skirting.hkb</ModelFile>
  2054.       <Attachment>skirting_right_lcf</Attachment>
  2055.       <Color_Metal>110,110,110</Color_Metal>
  2056.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2057.     </GameItemTypeModel>
  2058.     <GameItemTypeModel>
  2059.       <ModelFile>Gfx\HKB\Armor\Yithril_Right_Skirting.hkb</ModelFile>
  2060.       <Attachment>skirting_left_lcf</Attachment>
  2061.       <Color_Metal>80,80,80</Color_Metal>
  2062.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2063.     </GameItemTypeModel>
  2064.     <GameItemTypeModel>
  2065.       <ModelFile>Gfx\HKB\Armor\Yithril_Arming_doublet.hkb</ModelFile>
  2066.       <AttachmentType>Skinned</AttachmentType>
  2067.       <Color_Metal>110,110,110</Color_Metal>
  2068.       <Texture_Metal>Gfx\HKB\Armor\Fallen_arming_doublet_01.png</Texture_Metal>
  2069.     </GameItemTypeModel>
  2070.   </GameItemType>
  2071.   <!--Item Name and Type-->
  2072.   <GameItemType InternalName="Yithril_Forearm">
  2073.     <Type>Forearms</Type>
  2074.     <DisplayName>Yithril Forearm</DisplayName>
  2075.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  2076.     <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
  2077.     <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
  2078.     <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
  2079.     <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
  2080.     <IconFile>YithrilForearm.png</IconFile>
  2081.     <!--Item Equip Information-->
  2082.     <CanBeEquipped>1</CanBeEquipped>
  2083.     
  2084.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2085.     <HeroOnly>1</HeroOnly>
  2086.     <!--Item Graphics-->
  2087.     <GameItemTypeModel>
  2088.       <ModelFile>Gfx\HKB\Armor\Yithril_Vambrace.hkb</ModelFile>
  2089.       <Attachment>forearm_right_lcf</Attachment>
  2090.       <Color_Metal>110,110,110</Color_Metal>
  2091.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2092.     </GameItemTypeModel>
  2093.     <GameItemTypeModel>
  2094.       <ModelFile>Gfx\HKB\Armor\Yithril_Vambrace.hkb</ModelFile>
  2095.       <Attachment>forearm_left_lcf</Attachment>
  2096.       <Color_Metal>110,110,110</Color_Metal>
  2097.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2098.     </GameItemTypeModel>
  2099.     <GameItemTypeModel>
  2100.       <ModelFile>Gfx\HKB\Armor\Yithril_Arm_Guard.hkb</ModelFile>
  2101.       <Attachment>bicep_left_lcf</Attachment>
  2102.       <Color_Metal>110,110,110</Color_Metal>
  2103.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2104.     </GameItemTypeModel>
  2105.     <GameItemTypeModel>
  2106.       <ModelFile>Gfx\HKB\Armor\Yithril_Arm_Guard.hkb</ModelFile>
  2107.       <Attachment>bicep_right_lcf</Attachment>
  2108.       <Color_Metal>110,110,110</Color_Metal>
  2109.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2110.     </GameItemTypeModel>
  2111.   </GameItemType>
  2112.   <GameItemType InternalName="Yithril_Lowerbody">
  2113.     <Type>LowerBody</Type>
  2114.     <Type>Boots</Type>
  2115.     <DisplayName>Yithril Lowerbody</DisplayName>
  2116.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  2117.     <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
  2118.     <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
  2119.     <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
  2120.     <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
  2121.     <IconFile>YithrilLowerbody.png</IconFile>
  2122.     <!--Item Equip Information-->
  2123.     <CanBeEquipped>1</CanBeEquipped>
  2124.     <HeroOnly>1</HeroOnly>
  2125.     
  2126.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2127.     <!--Item Graphics-->
  2128.     <GameItemTypeModel>
  2129.       <ModelFile>Gfx\HKB\Armor\Yithril_Thigh_Guard.hkb</ModelFile>
  2130.       <Attachment>thigh_left_lcf</Attachment>
  2131.       <Color_Metal>110,110,110</Color_Metal>
  2132.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2133.     </GameItemTypeModel>
  2134.     <GameItemTypeModel>
  2135.       <ModelFile>Gfx\HKB\Armor\Yithril_Thigh_Guard.hkb</ModelFile>
  2136.       <Attachment>thigh_right_lcf</Attachment>
  2137.       <Color_Metal>110,110,110</Color_Metal>
  2138.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2139.     </GameItemTypeModel>
  2140.     <GameItemTypeModel>
  2141.       <ModelFile>Gfx\HKB\Armor\Yithril_Greave.hkb</ModelFile>
  2142.       <Attachment>calf_left_lcf</Attachment>
  2143.       <Color_Metal>110,110,110</Color_Metal>
  2144.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2145.     </GameItemTypeModel>
  2146.     <GameItemTypeModel>
  2147.       <ModelFile>Gfx\HKB\Armor\Yithril_Greave.hkb</ModelFile>
  2148.       <Attachment>calf_right_lcf</Attachment>
  2149.       <Color_Metal>110,110,110</Color_Metal>
  2150.       <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
  2151.     </GameItemTypeModel>
  2152.   </GameItemType>
  2153.   <!-- ***************************** -->
  2154.   <!-- ** Capitar Sovereign Armor ** -->
  2155.   <!-- ***************************** -->
  2156.   <!--Item Name and Type-->
  2157.   <GameItemType InternalName="Sovereign_Capitar_Head">
  2158.     <ShopValue>100</ShopValue>
  2159.     <Type>Head</Type>
  2160.     <DisplayName>Silver Helmet</DisplayName>
  2161.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2162.     <IconFile>SilverHemlet.png</IconFile>
  2163.     <!--Item Equip Information-->
  2164.     <CanBeEquipped>1</CanBeEquipped>
  2165.     <HeroOnly>1</HeroOnly>
  2166.     
  2167.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2168.     <!--Item Graphics-->
  2169.     <GameItemTypeModel>
  2170.       <ModelFile>Gfx\HKB\Armor\silver_helmet.hkb</ModelFile>
  2171.       <Attachment>head_lcf</Attachment>
  2172.       <Color_Metal>150,150,150</Color_Metal>
  2173.     </GameItemTypeModel>
  2174.   </GameItemType>
  2175.   <!--Item Name and Type-->
  2176.   <GameItemType InternalName="Sovereign_Capitar_Torso">
  2177.     <Type>Torso</Type>
  2178.     <Type>Surcoat</Type>
  2179.     <DisplayName>Silver Cuirass</DisplayName>
  2180.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2181.     <IconFile>SilverCuirass.png</IconFile>
  2182.     <!--Item Equip Information-->
  2183.     <CanBeEquipped>1</CanBeEquipped>
  2184.     <HeroOnly>1</HeroOnly>
  2185.     
  2186.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2187.     <!--Item Graphics-->
  2188.     <GameItemTypeModel>
  2189.       <ModelFile>Gfx\HKB\Armor\silver_center_skirting.hkb</ModelFile>
  2190.       <Attachment>skirting_center_Lcf</Attachment>
  2191.       <Color_Metal>150,150,150</Color_Metal>
  2192.     </GameItemTypeModel>
  2193.     <GameItemTypeModel>
  2194.       <ModelFile>Gfx\HKB\Armor\silver_chest_guard.hkb</ModelFile>
  2195.       <Attachment>chest_center_lcf</Attachment>
  2196.       <Color_Metal>150,150,150</Color_Metal>
  2197.     </GameItemTypeModel>
  2198.     <GameItemTypeModel>
  2199.       <ModelFile>Gfx\HKB\Armor\silver_rear_skirting.hkb</ModelFile>
  2200.       <Attachment>rear_skirting_lcf</Attachment>
  2201.       <Color_Metal>150,150,150</Color_Metal>
  2202.     </GameItemTypeModel>
  2203.     <GameItemTypeModel>
  2204.       <ModelFile>Gfx\HKB\Armor\silver_right_skirting.hkb</ModelFile>
  2205.       <Attachment>skirting_right_lcf</Attachment>
  2206.       <Color_Metal>150,150,150</Color_Metal>
  2207.     </GameItemTypeModel>
  2208.     <GameItemTypeModel>
  2209.       <ModelFile>Gfx\HKB\Armor\silver_right_skirting.hkb</ModelFile>
  2210.       <Attachment>skirting_left_lcf</Attachment>
  2211.       <Color_Metal>150,150,150</Color_Metal>
  2212.     </GameItemTypeModel>
  2213.     <GameItemTypeModel>
  2214.       <ModelFile>Gfx\HKB\Armor\silver_shoulder_guard.hkb</ModelFile>
  2215.       <Attachment>shoulder_right_lcf</Attachment>
  2216.       <Color_Metal>150,150,150</Color_Metal>
  2217.     </GameItemTypeModel>
  2218.     <GameItemTypeModel>
  2219.       <ModelFile>Gfx\HKB\Armor\silver_shoulder_guard.hkb</ModelFile>
  2220.       <Attachment>shoulder_left_lcf</Attachment>
  2221.       <Color_Metal>150,150,150</Color_Metal>
  2222.     </GameItemTypeModel>
  2223.     <GameItemTypeModel>
  2224.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  2225.       <AttachmentType>Skinned</AttachmentType>
  2226.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  2227.     </GameItemTypeModel>
  2228.   </GameItemType>
  2229.   <!--Item Name and Type-->
  2230.   <GameItemType InternalName="Sovereign_Capitar_Lower_Body">
  2231.     <Type>LowerBody</Type>
  2232.     <Type>Boots</Type>
  2233.     <DisplayName>Silver Greaves</DisplayName>
  2234.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2235.     <IconFile>SilverGreaves.png</IconFile>
  2236.     <!--Item Equip Information-->
  2237.     <CanBeEquipped>1</CanBeEquipped>
  2238.     <HeroOnly>1</HeroOnly>
  2239.     
  2240.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2241.     <!--Item Graphics-->
  2242.     <GameItemTypeModel>
  2243.       <ModelFile>Gfx\HKB\Armor\silver_thigh_guard.hkb</ModelFile>
  2244.       <Attachment>thigh_left_lcf</Attachment>
  2245.       <Color_Metal>150,150,150</Color_Metal>
  2246.     </GameItemTypeModel>
  2247.     <GameItemTypeModel>
  2248.       <ModelFile>Gfx\HKB\Armor\silver_thigh_guard.hkb</ModelFile>
  2249.       <Attachment>thigh_right_lcf</Attachment>
  2250.       <Color_Metal>150,150,150</Color_Metal>
  2251.     </GameItemTypeModel>
  2252.     <GameItemTypeModel>
  2253.       <ModelFile>Gfx\HKB\Armor\silver_calf_guard.hkb</ModelFile>
  2254.       <Attachment>calf_left_lcf</Attachment>
  2255.       <Color_Metal>150,150,150</Color_Metal>
  2256.     </GameItemTypeModel>
  2257.     <GameItemTypeModel>
  2258.       <ModelFile>Gfx\HKB\Armor\silver_calf_guard.hkb</ModelFile>
  2259.       <Attachment>calf_right_lcf</Attachment>
  2260.       <Color_Metal>150,150,150</Color_Metal>
  2261.     </GameItemTypeModel>
  2262.     <GameItemTypeModel>
  2263.       <ModelFile>Gfx\HKB\Clothes\K_Male_Boots_Mesh_01.hkb</ModelFile>
  2264.       <AttachmentType>Skinned</AttachmentType>
  2265.       <Texture_Clothing2>Gfx\HKB\Clothes\K_Male_Boots_Texture_01.png</Texture_Clothing2>
  2266.       <Color_Metal>150,150,150</Color_Metal>
  2267.     </GameItemTypeModel>
  2268.   </GameItemType>
  2269.   <!--Item Name and Type-->
  2270.   <GameItemType InternalName="Sovereign_Capitar_Forearms">
  2271.     <Type>Forearms</Type>
  2272.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2273.     <DisplayName>Silver Bracers</DisplayName>
  2274.     <IconFile>SilverBracers.png</IconFile>
  2275.     <!--Item Equip Information-->
  2276.     <CanBeEquipped>1</CanBeEquipped>
  2277.     <HeroOnly>1</HeroOnly>
  2278.     
  2279.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2280.     <!--Item Graphics-->
  2281.     <GameItemTypeModel>
  2282.       <ModelFile>Gfx\HKB\Armor\silver_vambrace.hkb</ModelFile>
  2283.       <Attachment>forearm_right_lcf</Attachment>
  2284.       <Color_Metal>150,150,150</Color_Metal>
  2285.     </GameItemTypeModel>
  2286.     <GameItemTypeModel>
  2287.       <ModelFile>Gfx\HKB\Armor\silver_vambrace.hkb</ModelFile>
  2288.       <Attachment>forearm_left_lcf</Attachment>
  2289.       <Color_Metal>150,150,150</Color_Metal>
  2290.     </GameItemTypeModel>
  2291.     <GameItemTypeModel>
  2292.       <ModelFile>Gfx\HKB\Armor\silver_arm_guard.hkb</ModelFile>
  2293.       <Attachment>bicep_left_lcf</Attachment>
  2294.       <Color_Metal>150,150,150</Color_Metal>
  2295.     </GameItemTypeModel>
  2296.     <GameItemTypeModel>
  2297.       <ModelFile>Gfx\HKB\Armor\silver_arm_guard.hkb</ModelFile>
  2298.       <Attachment>bicep_right_lcf</Attachment>
  2299.       <Color_Metal>150,150,150</Color_Metal>
  2300.     </GameItemTypeModel>
  2301.   </GameItemType>
  2302.   <!-- ************* -->
  2303.   <!-- ** Shields ** -->
  2304.   <!-- ************* -->
  2305.   <GameItemType InternalName="Arielle_Shield">
  2306.     <!-- Equipment Display Name/Description -->
  2307.     <DisplayName>Arielle's Shield</DisplayName>
  2308.     <Description>A metal shield painted with the royal seal.</Description>
  2309.     <!-- Equipment Type -->
  2310.     <Type>Defense</Type>
  2311.     <Type>Forearms</Type>
  2312.     <CanBeEquipped>1</CanBeEquipped>
  2313.     <Weight>2</Weight>
  2314.     <HeroOnly>1</HeroOnly>
  2315.     
  2316.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2317.     <WeaponType>Shield</WeaponType>
  2318.     <!-- Equipment Graphics -->
  2319.     <IconFile>Shield_SilverBuckler1.png</IconFile>
  2320.     <TintR>207</TintR>
  2321.     <TintG>53</TintG>
  2322.     <TintB>16</TintB>
  2323.     <GameItemTypeModel>
  2324.       <ModelFile>Gfx\HKB\Items\paradin_shield.hkb</ModelFile>
  2325.       <Attachment>forearm_left_Lcf</Attachment>
  2326.     </GameItemTypeModel>
  2327.     <!-- Equipment Production Requirements -->
  2328.     <!-- Equipment Prerequisites -->
  2329.     <!-- Equipment Modifiers -->
  2330.     <GameModifier>
  2331.       <ModType>Unit</ModType>
  2332.       <Attribute>AdjustUnitStat</Attribute>
  2333.       <StrVal>UnitStat_Defense</StrVal>
  2334.       <Value>3.0</Value>
  2335.     </GameModifier>
  2336.   </GameItemType>
  2337.   <!--  ****************************  -->
  2338.   <!--  ** Blood Iron Plate Armor **  -->
  2339.   <!--  ****************************  -->
  2340.   <GameItemType InternalName="BloodIronPlateHelmet">
  2341.     <!--  Equipment Display Name/Description  -->
  2342.     <DisplayName>Blood Iron Plate Helmet</DisplayName>
  2343.     <Description>A pristine helmet forged from red-colored iron.</Description>
  2344.     <!--  Equipment Type  -->
  2345.     <Type>Head</Type>
  2346.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2347.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2348.     <CanBeEquipped>1</CanBeEquipped>
  2349.     <Weight>8</Weight>
  2350.     <ShopValue>240</ShopValue>
  2351.     <HeroOnly>1</HeroOnly>
  2352.     <CustomizationPointCost>5</CustomizationPointCost>
  2353.     
  2354.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2355.     <!--  Equipment Graphics   -->
  2356.     <IconFile>BloodIronPlateHelmet.png</IconFile>
  2357.     <TintR>0</TintR>
  2358.     <TintG>0</TintG>
  2359.     <TintB>0</TintB>
  2360.     <GameItemTypeModel>
  2361.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_helmet_B.hkb</ModelFile>
  2362.       <Attachment>head_lcf</Attachment>
  2363.       <Color_Metal>70,5,5</Color_Metal>
  2364.     </GameItemTypeModel>
  2365.     <!--  Equipment Production Requirements   -->
  2366.     <!--  Equipment Prerequisites   -->
  2367.     <!--  Equipment Modifiers  -->
  2368.     <GameModifier>
  2369.       <ModType>Unit</ModType>
  2370.       <Attribute>AdjustUnitStat</Attribute>
  2371.       <StrVal>UnitStat_Defense</StrVal>
  2372.       <Value>4.0</Value>
  2373.     </GameModifier>
  2374.     <GameModifier>
  2375.       <ModType>Unit</ModType>
  2376.       <Attribute>AdjustUnitStat</Attribute>
  2377.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2378.       <Value>-0.1</Value>
  2379.     </GameModifier>
  2380.   </GameItemType>
  2381.   <GameItemType InternalName="BloodIronPlateArmlets">
  2382.     <!--  Equipment Display Name/Description  -->
  2383.     <DisplayName>Blood Iron Plate Armlets</DisplayName>
  2384.     <Description>Pristine armlets forged from red-colored iron.</Description>
  2385.     <!--  Equipment Type  -->
  2386.     <Type>Forearms</Type>
  2387.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2388.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2389.     <CanBeEquipped>1</CanBeEquipped>
  2390.     <Weight>8</Weight>
  2391.     <ShopValue>280</ShopValue>
  2392.     <HeroOnly>1</HeroOnly>
  2393.     <CustomizationPointCost>5</CustomizationPointCost>
  2394.     
  2395.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2396.     <!--  Equipment Graphics  -->
  2397.     <IconFile>BloodIronPlateArmlets.png</IconFile>
  2398.     <TintR>0</TintR>
  2399.     <TintG>0</TintG>
  2400.     <TintB>0</TintB>
  2401.     <GameItemTypeModel>
  2402.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_vambrace_B.hkb</ModelFile>
  2403.       <Attachment>forearm_left_lcf</Attachment>
  2404.       <Color_Metal>70,5,5</Color_Metal>
  2405.     </GameItemTypeModel>
  2406.     <GameItemTypeModel>
  2407.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_vambrace_B.hkb</ModelFile>
  2408.       <Attachment>forearm_right_lcf</Attachment>
  2409.       <Color_Metal>70,5,5</Color_Metal>
  2410.     </GameItemTypeModel>
  2411.     <GameItemTypeModel>
  2412.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_arm_guard_B.hkb</ModelFile>
  2413.       <Attachment>bicep_left_lcf</Attachment>
  2414.       <Color_Metal>70,5,5</Color_Metal>
  2415.     </GameItemTypeModel>
  2416.     <GameItemTypeModel>
  2417.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_arm_guard_B.hkb</ModelFile>
  2418.       <Attachment>bicep_right_lcf</Attachment>
  2419.       <Color_Metal>70,5,5</Color_Metal>
  2420.     </GameItemTypeModel>
  2421.     <!--  Equipment Production Requirements  -->
  2422.     <!--  Equipment Prerequisites  -->
  2423.     <!--  Equipment Modifiers  -->
  2424.     <GameModifier>
  2425.       <ModType>Unit</ModType>
  2426.       <Attribute>AdjustUnitStat</Attribute>
  2427.       <StrVal>UnitStat_Defense</StrVal>
  2428.       <Value>4.0</Value>
  2429.     </GameModifier>
  2430.     <GameModifier>
  2431.       <ModType>Unit</ModType>
  2432.       <Attribute>AdjustUnitStat</Attribute>
  2433.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2434.       <Value>-0.1</Value>
  2435.     </GameModifier>
  2436.   </GameItemType>
  2437.   <GameItemType InternalName="BloodIronPlateGreaves">
  2438.     <!--  Equipment Display Name/Description  -->
  2439.     <DisplayName>Blood Iron Plate Greaves</DisplayName>
  2440.     <Description>Pristine greaves forged from red-colored iron.</Description>
  2441.     <!--  Equipment Type  -->
  2442.     <Type>LowerBody</Type>
  2443.     <Type>Boots</Type>
  2444.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2445.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2446.     <CanBeEquipped>1</CanBeEquipped>
  2447.     <Weight>5</Weight>
  2448.     <ShopValue>370</ShopValue>
  2449.     <HeroOnly>1</HeroOnly>
  2450.     <CustomizationPointCost>5</CustomizationPointCost>
  2451.     
  2452.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2453.     <!--  Equipment Graphics  -->
  2454.     <IconFile>BloodIronPlateGreaves.png</IconFile>
  2455.     <TintR>0</TintR>
  2456.     <TintG>0</TintG>
  2457.     <TintB>0</TintB>
  2458.     <GameItemTypeModel>
  2459.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_thigh_guard_B.hkb</ModelFile>
  2460.       <Attachment>thigh_left_lcf</Attachment>
  2461.       <Color_Metal>70,5,5</Color_Metal>
  2462.     </GameItemTypeModel>
  2463.     <GameItemTypeModel>
  2464.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_thigh_guard_B.hkb</ModelFile>
  2465.       <Attachment>thigh_right_lcf</Attachment>
  2466.       <Color_Metal>70,5,5</Color_Metal>
  2467.     </GameItemTypeModel>
  2468.     <GameItemTypeModel>
  2469.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_greave_B.hkb</ModelFile>
  2470.       <Attachment>calf_right_lcf</Attachment>
  2471.       <Color_Metal>70,5,5</Color_Metal>
  2472.     </GameItemTypeModel>
  2473.     <GameItemTypeModel>
  2474.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_greave_B.hkb</ModelFile>
  2475.       <Attachment>calf_left_lcf</Attachment>
  2476.       <Color_Metal>70,5,5</Color_Metal>
  2477.     </GameItemTypeModel>
  2478.     <!--<GameItemTypeModel>
  2479.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_foot_guard_B.hkb</ModelFile>
  2480.       <Attachment>foot_left_lcf</Attachment>
  2481.       <Color_Metal>70,5,5</Color_Metal>
  2482.     </GameItemTypeModel>
  2483.     <GameItemTypeModel>
  2484.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_foot_guard_B.hkb</ModelFile>
  2485.       <Attachment>foot_right_lcf</Attachment>
  2486.       <Color_Metal>70,5,5</Color_Metal>
  2487.     </GameItemTypeModel>-->
  2488.     <!--  Equipment Production Requirements  -->
  2489.     <!--  Equipment Prerequisites  -->
  2490.     <!--  Equipment Modifiers  -->
  2491.     <GameModifier>
  2492.       <ModType>Unit</ModType>
  2493.       <Attribute>AdjustUnitStat</Attribute>
  2494.       <StrVal>UnitStat_Defense</StrVal>
  2495.       <Value>7.0</Value>
  2496.     </GameModifier>
  2497.     <GameModifier>
  2498.       <ModType>Unit</ModType>
  2499.       <Attribute>AdjustUnitStat</Attribute>
  2500.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2501.       <Value>-0.1</Value>
  2502.     </GameModifier>
  2503.   </GameItemType>
  2504.   <GameItemType InternalName="BloodIronPlateBreastpiece">
  2505.     <!--  Equipment Display Name/Description  -->
  2506.     <DisplayName>Blood Iron Plate Breastpiece</DisplayName>
  2507.     <Description>A breastpiece made from forged steel.</Description>
  2508.     <!--  Equipment Type  -->
  2509.     <Type>Torso</Type>
  2510.     <Type>Surcoat</Type>
  2511.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2512.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2513.     <CanBeEquipped>1</CanBeEquipped>
  2514.     <Weight>25</Weight>
  2515.     <ShopValue>440</ShopValue>
  2516.     <HeroOnly>1</HeroOnly>
  2517.     <CustomizationPointCost>10</CustomizationPointCost>
  2518.     
  2519.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2520.     <!--  Equipment Graphics  -->
  2521.     <IconFile>BloodIronPlateBreastpiece.png</IconFile>
  2522.     <TintR>0</TintR>
  2523.     <TintG>0</TintG>
  2524.     <TintB>0</TintB>
  2525.     <GameItemTypeModel>
  2526.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_chest_guard_B.hkb</ModelFile>
  2527.       <Attachment>chest_center_lcf</Attachment>
  2528.       <Color_Metal>70,5,5</Color_Metal>
  2529.     </GameItemTypeModel>
  2530.     <GameItemTypeModel>
  2531.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
  2532.       <Attachment>shoulder_right_lcf</Attachment>
  2533.       <Color_Metal>70,5,5</Color_Metal>
  2534.     </GameItemTypeModel>
  2535.     <GameItemTypeModel>
  2536.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
  2537.       <Attachment>shoulder_left_lcf</Attachment>
  2538.       <Color_Metal>70,5,5</Color_Metal>
  2539.     </GameItemTypeModel>
  2540.     <GameItemTypeModel>
  2541.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
  2542.       <Attachment>skirting_left_lcf</Attachment>
  2543.       <Color_Metal>70,5,5</Color_Metal>
  2544.     </GameItemTypeModel>
  2545.     <GameItemTypeModel>
  2546.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
  2547.       <Attachment>skirting_right_lcf</Attachment>
  2548.       <Color_Metal>70,5,5</Color_Metal>
  2549.     </GameItemTypeModel>
  2550.     <GameItemTypeModel>
  2551.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_front_skirting_B.hkb</ModelFile>
  2552.       <Attachment>skirting_center_lcf</Attachment>
  2553.       <Color_Metal>70,5,5</Color_Metal>
  2554.     </GameItemTypeModel>
  2555.     <GameItemTypeModel>
  2556.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_rear_skirting_B.hkb</ModelFile>
  2557.       <Attachment>rear_skirting_lcf</Attachment>
  2558.       <Color_Metal>70,5,5</Color_Metal>
  2559.     </GameItemTypeModel>
  2560.     <GameItemTypeModel>
  2561.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  2562.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  2563.       <AttachmentType>Skinned</AttachmentType>
  2564.     </GameItemTypeModel>
  2565.     <!--  Equipment Production Requirements -->
  2566.     <!--  Equipment Prerequisites -->
  2567.     <!--  Equipment Modifiers -->
  2568.     <GameModifier>
  2569.       <ModType>Unit</ModType>
  2570.       <Attribute>AdjustUnitStat</Attribute>
  2571.       <StrVal>UnitStat_Defense</StrVal>
  2572.       <Value>7.0</Value>
  2573.     </GameModifier>
  2574.     <GameModifier>
  2575.       <ModType>Unit</ModType>
  2576.       <Attribute>AdjustUnitStat</Attribute>
  2577.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2578.       <Value>-0.1</Value>
  2579.     </GameModifier>
  2580.   </GameItemType>
  2581.   <!--  **************************  -->
  2582.   <!--  ** Obsidian Plate Armor **  -->
  2583.   <!--  **************************  -->
  2584.   <GameItemType InternalName="ObsidianPlateHelmet">
  2585.     <!--Equipment Display Name/Description-->
  2586.     <DisplayName>Obsidian Plate Helmet</DisplayName>
  2587.     <Description>An advanced helmet made from obsidian steel.</Description>
  2588.     <!--Equipment Type-->
  2589.     <Type>Head</Type>
  2590.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2591.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2592.     <CanBeEquipped>1</CanBeEquipped>
  2593.     <Weight>15</Weight>
  2594.     <HeroOnly>1</HeroOnly>
  2595.     <ShopValue>250</ShopValue>
  2596.     <CustomizationPointCost>6</CustomizationPointCost>
  2597.     
  2598.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2599.     <!--Equipment Graphics-->
  2600.     <IconFile>ObsidianPlateHelmet.png</IconFile>
  2601.     <TintR>0</TintR>
  2602.     <TintG>0</TintG>
  2603.     <TintB>0</TintB>
  2604.     <GameItemTypeModel>
  2605.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom heavy armor export A/kingdom_heavy_helmet_A.hkb</ModelFile>
  2606.       <Attachment>head_lcf</Attachment>
  2607.       <Color_Metal>20,20,20</Color_Metal>
  2608.     </GameItemTypeModel>
  2609.     <!--Equipment Production Requirements-->
  2610.     <!--Equipment Prerequisites-->
  2611.     <!--Equipment Modifiers-->
  2612.     <GameModifier>
  2613.       <ModType>Unit</ModType>
  2614.       <Attribute>AdjustUnitStat</Attribute>
  2615.       <StrVal>UnitStat_Defense</StrVal>
  2616.       <Value>6.0</Value>
  2617.     </GameModifier>
  2618.     <GameModifier>
  2619.       <ModType>Unit</ModType>
  2620.       <Attribute>AdjustUnitStat</Attribute>
  2621.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2622.       <Value>-.1</Value>
  2623.     </GameModifier>
  2624.   </GameItemType>
  2625.   <!--Item Name and Type-->
  2626.   <GameItemType InternalName="ObsidianGloves">
  2627.     <Type>Forearms</Type>
  2628.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2629.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2630.     <DisplayName>Obsidian Gloves</DisplayName>
  2631.     <IconFile>KraxisGloves.png</IconFile>
  2632.     <!--Item Equip Information-->
  2633.     <CanBeEquipped>1</CanBeEquipped>
  2634.     <HeroOnly>1</HeroOnly>
  2635.     <CustomizationPointCost>2</CustomizationPointCost>
  2636.     <ShopValue>290</ShopValue>
  2637.     
  2638.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2639.     <!--Item Graphics-->
  2640.     <GameItemTypeModel>
  2641.       <ModelFile>Gfx\HKB\Armor\SetKraxisSovereign\traitor_gloves.hkb</ModelFile>
  2642.       <AttachmentType>Skinned</AttachmentType>
  2643.       <Texture_Clothing1>Gfx\HKB\Armor\SetKraxisSovereign\sovereign_gloves_traitor.png</Texture_Clothing1>
  2644.       <Color_Clothing1>20,20,20</Color_Clothing1>
  2645.     </GameItemTypeModel>
  2646.     <!--Equipment Modifiers-->
  2647.     <GameModifier>
  2648.       <ModType>Unit</ModType>
  2649.       <Attribute>AdjustUnitStat</Attribute>
  2650.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2651.       <Value>.25</Value>
  2652.     </GameModifier>
  2653.   </GameItemType>
  2654.   <GameItemType InternalName="ObsidianPlateGreaves">
  2655.     <!--  Equipment Display Name/Description -->
  2656.     <DisplayName>Obsidian Plate Greaves</DisplayName>
  2657.     <Description>Advanced greaves made from obsidian steel.</Description>
  2658.     <!--  Equipment Type -->
  2659.     <Type>LowerBody</Type>
  2660.     <Type>Boots</Type>
  2661.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2662.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2663.     <CanBeEquipped>1</CanBeEquipped>
  2664.     <Weight>5</Weight>
  2665.     <CustomizationPointCost>6</CustomizationPointCost>
  2666.     <ShopValue>410</ShopValue>
  2667.     
  2668.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2669.     <HeroOnly>1</HeroOnly>
  2670.     <!--  Equipment Graphics -->
  2671.     <IconFile>K_MetalGreave3_Icon.png</IconFile>
  2672.     <TintR>0</TintR>
  2673.     <TintG>0</TintG>
  2674.     <TintB>0</TintB>
  2675.     <GameItemTypeModel>
  2676.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
  2677.       <Attachment>thigh_left_lcf</Attachment>
  2678.       <Color_Metal>20,20,20</Color_Metal>
  2679.     </GameItemTypeModel>
  2680.     <GameItemTypeModel>
  2681.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
  2682.       <Attachment>thigh_right_lcf</Attachment>
  2683.       <Color_Metal>20,20,20</Color_Metal>
  2684.     </GameItemTypeModel>
  2685.     <GameItemTypeModel>
  2686.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
  2687.       <Attachment>calf_right_lcf</Attachment>
  2688.       <Color_Metal>20,20,20</Color_Metal>
  2689.     </GameItemTypeModel>
  2690.     <GameItemTypeModel>
  2691.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
  2692.       <Attachment>calf_left_lcf</Attachment>
  2693.       <Color_Metal>20,20,20</Color_Metal>
  2694.     </GameItemTypeModel>
  2695.     <GameItemTypeModel>
  2696.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
  2697.       <Attachment>foot_right_lcf</Attachment>
  2698.       <Color_Metal>20,20,20</Color_Metal>
  2699.     </GameItemTypeModel>
  2700.     <GameItemTypeModel>
  2701.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
  2702.       <Attachment>foot_left_lcf</Attachment>
  2703.       <Color_Metal>20,20,20</Color_Metal>
  2704.     </GameItemTypeModel>
  2705.     <!--  Equipment Production Requirements -->
  2706.     <!--  Equipment Prerequisites  -->
  2707.     <!--  Equipment Modifiers  -->
  2708.     <GameModifier>
  2709.       <ModType>Unit</ModType>
  2710.       <Attribute>AdjustUnitStat</Attribute>
  2711.       <StrVal>UnitStat_Defense</StrVal>
  2712.       <Value>8.0</Value>
  2713.     </GameModifier>
  2714.     <GameModifier>
  2715.       <ModType>Unit</ModType>
  2716.       <Attribute>AdjustUnitStat</Attribute>
  2717.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2718.       <Value>-0.1</Value>
  2719.     </GameModifier>
  2720.   </GameItemType>
  2721.   <GameItemType InternalName="ObsidianBreastplate">
  2722.     <!--  Equipment Display Name/Description  -->
  2723.     <DisplayName>Obsidian Breastplate</DisplayName>
  2724.     <Description>A breastpiece made from obsidian steel.</Description>
  2725.     <!--  Equipment Type  -->
  2726.     <Type>Torso</Type>
  2727.     <Type>Surcoat</Type>
  2728.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2729.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2730.     <CanBeEquipped>1</CanBeEquipped>
  2731.     <Weight>25</Weight>
  2732.     <ShopValue>470</ShopValue>
  2733.     <CustomizationPointCost>6</CustomizationPointCost>
  2734.     <HeroOnly>1</HeroOnly>
  2735.     
  2736.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2737.     <!--  Equipment Graphics  -->
  2738.     <IconFile>ObsidianBreastplate.png</IconFile>
  2739.     <TintR>20</TintR>
  2740.     <TintG>20</TintG>
  2741.     <TintB>20</TintB>
  2742.     <GameItemTypeModel>
  2743.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_chest_guard_B.hkb</ModelFile>
  2744.       <Attachment>chest_center_lcf</Attachment>
  2745.       <Color_Metal>20,20,20</Color_Metal>
  2746.     </GameItemTypeModel>
  2747.     <GameItemTypeModel>
  2748.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
  2749.       <Attachment>shoulder_right_lcf</Attachment>
  2750.       <Color_Metal>20,20,20</Color_Metal>
  2751.     </GameItemTypeModel>
  2752.     <GameItemTypeModel>
  2753.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
  2754.       <Attachment>shoulder_left_lcf</Attachment>
  2755.       <Color_Metal>20,20,20</Color_Metal>
  2756.     </GameItemTypeModel>
  2757.     <GameItemTypeModel>
  2758.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
  2759.       <Attachment>skirting_left_lcf</Attachment>
  2760.       <Color_Metal>20,20,20</Color_Metal>
  2761.     </GameItemTypeModel>
  2762.     <GameItemTypeModel>
  2763.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
  2764.       <Attachment>skirting_right_lcf</Attachment>
  2765.       <Color_Metal>20,20,20</Color_Metal>
  2766.     </GameItemTypeModel>
  2767.     <GameItemTypeModel>
  2768.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_front_skirting_B.hkb</ModelFile>
  2769.       <Attachment>skirting_center_lcf</Attachment>
  2770.       <Color_Metal>20,20,20</Color_Metal>
  2771.     </GameItemTypeModel>
  2772.     <GameItemTypeModel>
  2773.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_rear_skirting_B.hkb</ModelFile>
  2774.       <Attachment>rear_skirting_lcf</Attachment>
  2775.       <Color_Metal>20,20,20</Color_Metal>
  2776.     </GameItemTypeModel>
  2777.     <GameItemTypeModel>
  2778.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  2779.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  2780.       <AttachmentType>Skinned</AttachmentType>
  2781.     </GameItemTypeModel>
  2782.     <!--  Equipment Production Requirements  -->
  2783.     <!--  Equipment Prerequisites  -->
  2784.     <!--  Equipment Modifiers  -->
  2785.     <GameModifier>
  2786.       <ModType>Unit</ModType>
  2787.       <Attribute>AdjustUnitStat</Attribute>
  2788.       <StrVal>UnitStat_Defense</StrVal>
  2789.       <Value>6.0</Value>
  2790.     </GameModifier>
  2791.     <GameModifier>
  2792.       <ModType>Unit</ModType>
  2793.       <Attribute>AdjustUnitStat</Attribute>
  2794.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2795.       <Value>-0.1</Value>
  2796.     </GameModifier>
  2797.   </GameItemType>
  2798.   <!--  *****************************  -->
  2799.   <!--  ** Resplendent Plate Armor **  -->
  2800.   <!--  *****************************  -->
  2801.   <GameItemType InternalName="ResplendentHelm">
  2802.     <!-- Equipment Display Name/Description -->
  2803.     <DisplayName>Resplendent Helm</DisplayName>
  2804.     <Description>An ornate helmet.</Description>
  2805.     <!-- Equipment Type -->
  2806.     <Type>Head</Type>
  2807.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2808.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2809.     <CanBeEquipped>1</CanBeEquipped>
  2810.     <Weight>15</Weight>
  2811.     <ShopValue>290</ShopValue>
  2812.     <CustomizationPointCost>4</CustomizationPointCost>
  2813.     
  2814.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2815.     <HeroOnly>1</HeroOnly>
  2816.     <!-- Equipment Graphics -->
  2817.     <IconFile>PressedIronBarbute.png</IconFile>
  2818.     <TintR>0</TintR>
  2819.     <TintG>0</TintG>
  2820.     <TintB>0</TintB>
  2821.     <GameItemTypeModel>
  2822.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_helmet_A.hkb</ModelFile>
  2823.       <Attachment>HEAD_LCF</Attachment>
  2824.       <Color_Metal>255,255,100</Color_Metal>
  2825.     </GameItemTypeModel>
  2826.     <!-- Equipment Production Requirements -->
  2827.     <!-- Equipment Prerequisites -->
  2828.     <!-- Equipment Modifiers -->
  2829.     <GameModifier>
  2830.       <ModType>Unit</ModType>
  2831.       <Attribute>AdjustUnitStat</Attribute>
  2832.       <StrVal>UnitStat_Defense</StrVal>
  2833.       <Value>4.0</Value>
  2834.     </GameModifier>
  2835.     <GameModifier>
  2836.       <ModType>Unit</ModType>
  2837.       <Attribute>AdjustUnitStat</Attribute>
  2838.       <StrVal>UnitStat_Charisma</StrVal>
  2839.       <Value>1</Value>
  2840.     </GameModifier>
  2841.     <GameModifier>
  2842.       <ModType>Unit</ModType>
  2843.       <Attribute>AdjustUnitStat</Attribute>
  2844.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2845.       <Value>-0.1</Value>
  2846.     </GameModifier>
  2847.   </GameItemType>
  2848.   <GameItemType InternalName="ResplendentBreastplate">
  2849.     <!--  Equipment Display Name/Description  -->
  2850.     <DisplayName>Respendant Breastplate</DisplayName>
  2851.     <Description>An ornate breastpiece made from forged steel.</Description>
  2852.     <!--  Equipment Type  -->
  2853.     <Type>Torso</Type>
  2854.     <Type>Surcoat</Type>
  2855.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2856.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2857.     <CanBeEquipped>1</CanBeEquipped>
  2858.     <Weight>25</Weight>
  2859.     <ShopValue>510</ShopValue>
  2860.     <CustomizationPointCost>6</CustomizationPointCost>
  2861.     
  2862.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2863.     <HeroOnly>1</HeroOnly>
  2864.     <!--  Equipment Graphics  -->
  2865.     <IconFile>K_MetalChest3_Icon.png</IconFile>
  2866.     <TintR>0</TintR>
  2867.     <TintG>0</TintG>
  2868.     <TintB>0</TintB>
  2869.     <GameItemTypeModel>
  2870.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_chest_guard_C.hkb</ModelFile>
  2871.       <Attachment>chest_center_lcf</Attachment>
  2872.       <Color_Metal>255,255,100</Color_Metal>
  2873.     </GameItemTypeModel>
  2874.     <GameItemTypeModel>
  2875.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
  2876.       <Attachment>shoulder_right_lcf</Attachment>
  2877.       <Color_Metal>255,255,100</Color_Metal>
  2878.     </GameItemTypeModel>
  2879.     <GameItemTypeModel>
  2880.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
  2881.       <Attachment>shoulder_left_lcf</Attachment>
  2882.       <Color_Metal>255,255,100</Color_Metal>
  2883.     </GameItemTypeModel>
  2884.     <GameItemTypeModel>
  2885.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
  2886.       <Attachment>skirting_left_lcf</Attachment>
  2887.       <Color_Metal>255,255,100</Color_Metal>
  2888.     </GameItemTypeModel>
  2889.     <GameItemTypeModel>
  2890.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
  2891.       <Attachment>skirting_right_lcf</Attachment>
  2892.       <Color_Metal>255,255,100</Color_Metal>
  2893.     </GameItemTypeModel>
  2894.     <GameItemTypeModel>
  2895.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_front_skirting_C.hkb</ModelFile>
  2896.       <Attachment>skirting_center_lcf</Attachment>
  2897.       <Color_Metal>255,255,100</Color_Metal>
  2898.     </GameItemTypeModel>
  2899.     <GameItemTypeModel>
  2900.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_rear_skirting_C.hkb</ModelFile>
  2901.       <Attachment>rear_skirting_lcf</Attachment>
  2902.       <Color_Metal>255,255,100</Color_Metal>
  2903.     </GameItemTypeModel>
  2904.     <GameItemTypeModel>
  2905.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  2906.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  2907.       <AttachmentType>Skinned</AttachmentType>
  2908.     </GameItemTypeModel>
  2909.     <!--  Equipment Production Requirements -->
  2910.     <!--  Equipment Prerequisites  -->
  2911.     <!--  Equipment Modifiers  -->
  2912.     <GameModifier>
  2913.       <ModType>Unit</ModType>
  2914.       <Attribute>AdjustUnitStat</Attribute>
  2915.       <StrVal>UnitStat_Defense</StrVal>
  2916.       <Value>6.0</Value>
  2917.     </GameModifier>
  2918.     <GameModifier>
  2919.       <ModType>Unit</ModType>
  2920.       <Attribute>AdjustUnitStat</Attribute>
  2921.       <StrVal>UnitStat_Charisma</StrVal>
  2922.       <Value>1</Value>
  2923.     </GameModifier>
  2924.     <GameModifier>
  2925.       <ModType>Unit</ModType>
  2926.       <Attribute>AdjustUnitStat</Attribute>
  2927.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2928.       <Value>-0.1</Value>
  2929.     </GameModifier>
  2930.   </GameItemType>
  2931.   <GameItemType InternalName="ResplendentArmguards">
  2932.     <!--  Equipment Display Name/Description  -->
  2933.     <DisplayName>Resplendent Armguards</DisplayName>
  2934.     <Description>Ornate steel armguards.</Description>
  2935.     <!--  Equipment Type  -->
  2936.     <Type>Forearms</Type>
  2937.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  2938.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  2939.     <CanBeEquipped>1</CanBeEquipped>
  2940.     <Weight>8</Weight>
  2941.     <ShopValue>320</ShopValue>
  2942.     <CustomizationPointCost>4</CustomizationPointCost>
  2943.     
  2944.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  2945.     <HeroOnly>1</HeroOnly>
  2946.     <!--  Equipment Graphics  -->
  2947.     <IconFile>ResplendantArmguards.png</IconFile>
  2948.     <TintR>0</TintR>
  2949.     <TintG>0</TintG>
  2950.     <TintB>0</TintB>
  2951.     <GameItemTypeModel>
  2952.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_vambrace_A.hkb</ModelFile>
  2953.       <Attachment>forearm_left_lcf</Attachment>
  2954.       <Color_Metal>255,255,100</Color_Metal>
  2955.     </GameItemTypeModel>
  2956.     <GameItemTypeModel>
  2957.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_vambrace_A.hkb</ModelFile>
  2958.       <Attachment>forearm_right_lcf</Attachment>
  2959.       <Color_Metal>255,255,100</Color_Metal>
  2960.     </GameItemTypeModel>
  2961.     <GameItemTypeModel>
  2962.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_arm_guard_A.hkb</ModelFile>
  2963.       <Attachment>bicep_right_lcf</Attachment>
  2964.       <Color_Metal>255,255,100</Color_Metal>
  2965.     </GameItemTypeModel>
  2966.     <GameItemTypeModel>
  2967.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_arm_guard_A.hkb</ModelFile>
  2968.       <Attachment>bicep_left_lcf</Attachment>
  2969.       <Color_Metal>255,255,100</Color_Metal>
  2970.     </GameItemTypeModel>
  2971.     <!--  Equipment Production Requirements  -->
  2972.     <!--  Equipment Prerequisites  -->
  2973.     <!--  Equipment Modifiers  -->
  2974.     <GameModifier>
  2975.       <ModType>Unit</ModType>
  2976.       <Attribute>AdjustUnitStat</Attribute>
  2977.       <StrVal>UnitStat_Defense</StrVal>
  2978.       <Value>4.0</Value>
  2979.     </GameModifier>
  2980.     <GameModifier>
  2981.       <ModType>Unit</ModType>
  2982.       <Attribute>AdjustUnitStat</Attribute>
  2983.       <StrVal>UnitStat_Charisma</StrVal>
  2984.       <Value>1.0</Value>
  2985.     </GameModifier>
  2986.     <GameModifier>
  2987.       <ModType>Unit</ModType>
  2988.       <Attribute>AdjustUnitStat</Attribute>
  2989.       <StrVal>UnitStat_CombatSpeed</StrVal>
  2990.       <Value>-0.1</Value>
  2991.     </GameModifier>
  2992.   </GameItemType>
  2993.   <GameItemType InternalName="ResplendentGreaves">
  2994.     <!--  Equipment Display Name/Description -->
  2995.     <DisplayName>Resplendent Greaves</DisplayName>
  2996.     <Description>Ornate greaves made from forged steel.</Description>
  2997.     <!--  Equipment Type -->
  2998.     <Type>LowerBody</Type>
  2999.     <Type>Boots</Type>
  3000.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  3001.     <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
  3002.     <CanBeEquipped>1</CanBeEquipped>
  3003.     <Weight>5</Weight>
  3004.     <ShopValue>410</ShopValue>
  3005.     <CustomizationPointCost>6</CustomizationPointCost>
  3006.     
  3007.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3008.     <HeroOnly>1</HeroOnly>
  3009.     <!--  Equipment Graphics -->
  3010.     <IconFile>K_MetalGreave3_Icon.png</IconFile>
  3011.     <TintR>0</TintR>
  3012.     <TintG>0</TintG>
  3013.     <TintB>0</TintB>
  3014.     <GameItemTypeModel>
  3015.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
  3016.       <Attachment>thigh_left_lcf</Attachment>
  3017.       <Color_Metal>255,255,100</Color_Metal>
  3018.     </GameItemTypeModel>
  3019.     <GameItemTypeModel>
  3020.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
  3021.       <Attachment>thigh_right_lcf</Attachment>
  3022.       <Color_Metal>255,255,100</Color_Metal>
  3023.     </GameItemTypeModel>
  3024.     <GameItemTypeModel>
  3025.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
  3026.       <Attachment>calf_right_lcf</Attachment>
  3027.       <Color_Metal>255,255,100</Color_Metal>
  3028.     </GameItemTypeModel>
  3029.     <GameItemTypeModel>
  3030.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
  3031.       <Attachment>calf_left_lcf</Attachment>
  3032.       <Color_Metal>255,255,100</Color_Metal>
  3033.     </GameItemTypeModel>
  3034.     <GameItemTypeModel>
  3035.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
  3036.       <Attachment>foot_right_lcf</Attachment>
  3037.       <Color_Metal>255,255,100</Color_Metal>
  3038.     </GameItemTypeModel>
  3039.     <GameItemTypeModel>
  3040.       <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
  3041.       <Attachment>foot_left_lcf</Attachment>
  3042.       <Color_Metal>255,255,100</Color_Metal>
  3043.     </GameItemTypeModel>
  3044.     <!--  Equipment Production Requirements -->
  3045.     <!--  Equipment Prerequisites  -->
  3046.     <!--  Equipment Modifiers  -->
  3047.     <GameModifier>
  3048.       <ModType>Unit</ModType>
  3049.       <Attribute>AdjustUnitStat</Attribute>
  3050.       <StrVal>UnitStat_Defense</StrVal>
  3051.       <Value>2.0</Value>
  3052.     </GameModifier>
  3053.     <GameModifier>
  3054.       <ModType>Unit</ModType>
  3055.       <Attribute>AdjustUnitStat</Attribute>
  3056.       <StrVal>UnitStat_Charisma</StrVal>
  3057.       <Value>1.0</Value>
  3058.     </GameModifier>
  3059.     <GameModifier>
  3060.       <ModType>Unit</ModType>
  3061.       <Attribute>AdjustUnitStat</Attribute>
  3062.       <StrVal>UnitStat_CombatSpeed</StrVal>
  3063.       <Value>-0.1</Value>
  3064.     </GameModifier>
  3065.   </GameItemType>
  3066.   <!-- ***************** -->
  3067.   <!-- ** Titan Armor ** -->
  3068.   <!-- ***************** -->
  3069.   <!--Item Name and Type-->
  3070.   <GameItemType InternalName="Titan_Head">
  3071.     <Type>Head</Type>
  3072.     <Type>HeadAccessory</Type>
  3073.     <DisplayName>Titan Helmet</DisplayName>
  3074.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  3075.     <IconFile>VergaHelmet.png</IconFile>
  3076.     <!--Item Equip Information-->
  3077.     <CanBeEquipped>1</CanBeEquipped>
  3078.     
  3079.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3080.     <HeroOnly>1</HeroOnly>
  3081.     <!--Item Graphics-->
  3082.     <GameItemTypeModel>
  3083.       <ModelFile>Gfx\HKB\Armor\verga_helmet.hkb</ModelFile>
  3084.       <Attachment>head_lcf</Attachment>
  3085.       <Color_Metal>80,80,80</Color_Metal>
  3086.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3087.     </GameItemTypeModel>
  3088.   </GameItemType>
  3089.   <!--Item Name and Type-->
  3090.   <GameItemType InternalName="Titan_Torso">
  3091.     <Type>Torso</Type>
  3092.     <Type>Surcoat</Type>
  3093.     <DisplayName>Titan Torso</DisplayName>
  3094.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  3095.     <IconFile>SilverCuirass.png</IconFile>
  3096.     <!--Item Equip Information-->
  3097.     <CanBeEquipped>1</CanBeEquipped>
  3098.     <HeroOnly>1</HeroOnly>
  3099.     
  3100.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3101.     <!--Item Graphics-->
  3102.     <GameItemTypeModel>
  3103.       <ModelFile>Gfx\HKB\Armor\verga_chest_guard.hkb</ModelFile>
  3104.       <Attachment>chest_center_lcf</Attachment>
  3105.       <Color_Metal>80,80,80</Color_Metal>
  3106.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3107.     </GameItemTypeModel>
  3108.   </GameItemType>
  3109.   <!--Item Name and Type-->
  3110.   <GameItemType InternalName="Titan_Forearm">
  3111.     <Type>Forearms</Type>
  3112.     <DisplayName>Verga Forearm</DisplayName>
  3113.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  3114.     <IconFile>SilverCuirass.png</IconFile>
  3115.     <!--Item Equip Information-->
  3116.     <CanBeEquipped>1</CanBeEquipped>
  3117.     
  3118.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3119.     <HeroOnly>1</HeroOnly>
  3120.     <!--Item Graphics-->
  3121.     <GameItemTypeModel>
  3122.       <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
  3123.       <Attachment>forearm_right_lcf</Attachment>
  3124.       <Color_Metal>80,80,80</Color_Metal>
  3125.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3126.     </GameItemTypeModel>
  3127.     <GameItemTypeModel>
  3128.       <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
  3129.       <Attachment>forearm_left_lcf</Attachment>
  3130.       <Color_Metal>80,80,80</Color_Metal>
  3131.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3132.     </GameItemTypeModel>
  3133.     <GameItemTypeModel>
  3134.       <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
  3135.       <Attachment>bicep_left_lcf</Attachment>
  3136.       <Color_Metal>80,80,80</Color_Metal>
  3137.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3138.     </GameItemTypeModel>
  3139.     <GameItemTypeModel>
  3140.       <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
  3141.       <Attachment>bicep_right_lcf</Attachment>
  3142.       <Color_Metal>80,80,80</Color_Metal>
  3143.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3144.     </GameItemTypeModel>
  3145.   </GameItemType>
  3146.   <GameItemType InternalName="Titan_Lowerbody">
  3147.     <Type>LowerBody</Type>
  3148.     <Type>Boots</Type>
  3149.     <DisplayName>Titan Lowerbody</DisplayName>
  3150.     <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
  3151.     <IconFile>VergaLowerBody.png</IconFile>
  3152.     <!--Item Equip Information-->
  3153.     <CanBeEquipped>1</CanBeEquipped>
  3154.     <HeroOnly>1</HeroOnly>
  3155.     
  3156.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3157.     <!--Item Graphics-->
  3158.     <GameItemTypeModel>
  3159.       <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
  3160.       <Attachment>thigh_left_lcf</Attachment>
  3161.       <Color_Metal>80,80,80</Color_Metal>
  3162.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3163.     </GameItemTypeModel>
  3164.     <GameItemTypeModel>
  3165.       <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
  3166.       <Attachment>thigh_right_lcf</Attachment>
  3167.       <Color_Metal>80,80,80</Color_Metal>
  3168.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3169.     </GameItemTypeModel>
  3170.     <GameItemTypeModel>
  3171.       <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
  3172.       <Attachment>calf_left_lcf</Attachment>
  3173.       <Color_Metal>80,80,80</Color_Metal>
  3174.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3175.     </GameItemTypeModel>
  3176.     <GameItemTypeModel>
  3177.       <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
  3178.       <Attachment>calf_right_lcf</Attachment>
  3179.       <Color_Metal>80,80,80</Color_Metal>
  3180.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3181.     </GameItemTypeModel>
  3182.     <GameItemTypeModel>
  3183.       <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
  3184.       <Attachment>foot_right_lcf</Attachment>
  3185.       <Color_Metal>80,80,80</Color_Metal>
  3186.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3187.     </GameItemTypeModel>
  3188.     <GameItemTypeModel>
  3189.       <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
  3190.       <Attachment>foot_left_lcf</Attachment>
  3191.       <Color_Metal>80,80,80</Color_Metal>
  3192.       <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
  3193.     </GameItemTypeModel>
  3194.   </GameItemType>
  3195.   <!-- ***************************************************************** -->
  3196.   <!-- ** All armor below this point should be removed form the game  ** -->
  3197.   <!-- ***************************************************************** -->
  3198.   <!-- ******************* -->
  3199.   <!-- ** Tempered Iron ** -->
  3200.   <!-- ******************* -->
  3201.   <GameItemType InternalName="TemperedIronGreaves">
  3202.     <ShopValue>350</ShopValue>
  3203.     <!--Equipment Display Name/Description-->
  3204.     <DisplayName>Tempered Iron Greaves</DisplayName>
  3205.     <Description>Advanced iron armor that protects the wearer's legs and feet.</Description>
  3206.     <!--Equipment Type-->
  3207.     <Type>LowerBody</Type>
  3208.     <Type>Boots</Type>
  3209.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  3210.     <CanBeEquipped>1</CanBeEquipped>
  3211.     <Weight>5</Weight>
  3212.     
  3213.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3214.     <HeroOnly>1</HeroOnly>
  3215.     <!--Equipment Graphics-->
  3216.     <IconFile>TemperedIronGreaves.png</IconFile>
  3217.     <TintR>0</TintR>
  3218.     <TintG>0</TintG>
  3219.     <TintB>0</TintB>
  3220.     <GameItemTypeModel>
  3221.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
  3222.       <Attachment>thigh_left_lcf</Attachment>
  3223.     </GameItemTypeModel>
  3224.     <GameItemTypeModel>
  3225.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
  3226.       <Attachment>thigh_right_lcf</Attachment>
  3227.     </GameItemTypeModel>
  3228.     <GameItemTypeModel>
  3229.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
  3230.       <Attachment>calf_right_lcf</Attachment>
  3231.     </GameItemTypeModel>
  3232.     <GameItemTypeModel>
  3233.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
  3234.       <Attachment>calf_left_lcf</Attachment>
  3235.     </GameItemTypeModel>
  3236.     <!--Equipment Production Requirements-->
  3237.     <ProductionRequirement>
  3238.       <Type>Training</Type>
  3239.       <Attribute>TroopTraining</Attribute>
  3240.       <Value>1.0</Value>
  3241.     </ProductionRequirement>
  3242.     <ProductionRequirement>
  3243.       <Type>Resource</Type>
  3244.       <Attribute>Metal</Attribute>
  3245.       <Value>4.0</Value>
  3246.     </ProductionRequirement>
  3247.     <!--Equipment Prerequisites-->
  3248.     <!--Equipment Modifiers-->
  3249.     <GameModifier>
  3250.       <ModType>Unit</ModType>
  3251.       <Attribute>AdjustUnitStat</Attribute>
  3252.       <StrVal>UnitStat_Defense</StrVal>
  3253.       <Value>6.0</Value>
  3254.     </GameModifier>
  3255.   </GameItemType>
  3256.   <GameItemType InternalName="TemperedIronHelmet">
  3257.     <ShopValue>300</ShopValue>
  3258.     <!--Equipment Display Name/Description-->
  3259.     <DisplayName>Tempered Iron Helmet</DisplayName>
  3260.     <Description>An advanced iron helmet made from tempered steel.</Description>
  3261.     <!--Equipment Type-->
  3262.     <Type>Head</Type>
  3263.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  3264.     <CanBeEquipped>1</CanBeEquipped>
  3265.     <Weight>15</Weight>
  3266.     
  3267.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3268.     <HeroOnly>1</HeroOnly>
  3269.     <!--Equipment Graphics-->
  3270.     <IconFile>TemperedIronHelm.png</IconFile>
  3271.     <TintR>0</TintR>
  3272.     <TintG>0</TintG>
  3273.     <TintB>0</TintB>
  3274.     <GameItemTypeModel>
  3275.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom heavy armor export A/kingdom_heavy_helmet_A.hkb</ModelFile>
  3276.       <Attachment>head_lcf</Attachment>
  3277.     </GameItemTypeModel>
  3278.     <!--Equipment Production Requirements-->
  3279.     <ProductionRequirement>
  3280.       <Type>Training</Type>
  3281.       <Attribute>TroopTraining</Attribute>
  3282.       <Value>1.0</Value>
  3283.     </ProductionRequirement>
  3284.     <ProductionRequirement>
  3285.       <Type>Resource</Type>
  3286.       <Attribute>Metal</Attribute>
  3287.       <Value>2.0</Value>
  3288.     </ProductionRequirement>
  3289.     <!--Equipment Prerequisites-->
  3290.     <!--Equipment Modifiers-->
  3291.     <GameModifier>
  3292.       <ModType>Unit</ModType>
  3293.       <Attribute>AdjustUnitStat</Attribute>
  3294.       <StrVal>UnitStat_Defense</StrVal>
  3295.       <Value>4.0</Value>
  3296.     </GameModifier>
  3297.   </GameItemType>
  3298.   <GameItemType InternalName="TemperedIronVambraces">
  3299.     <ShopValue>300</ShopValue>
  3300.     <!--Equipment Display Name/Description-->
  3301.     <DisplayName>Tempered Iron Vambraces</DisplayName>
  3302.     <Description>Advanced iron vambraces that protect the wearer's arms</Description>
  3303.     <!--Equipment Type-->
  3304.     <Type>Forearms</Type>
  3305.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  3306.     <CanBeEquipped>1</CanBeEquipped>
  3307.     <Weight>15</Weight>
  3308.     
  3309.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3310.     <HeroOnly>1</HeroOnly>
  3311.     <!--Equipment Graphics-->
  3312.     <IconFile>TemperedIronVambraces.png</IconFile>
  3313.     <TintR>0</TintR>
  3314.     <TintG>0</TintG>
  3315.     <TintB>0</TintB>
  3316.     <GameItemTypeModel>
  3317.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
  3318.       <Attachment>forearm_left_lcf</Attachment>
  3319.     </GameItemTypeModel>
  3320.     <GameItemTypeModel>
  3321.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
  3322.       <Attachment>forearm_right_lcf</Attachment>
  3323.     </GameItemTypeModel>
  3324.     <!--Equipment Production Requirements-->
  3325.     <ProductionRequirement>
  3326.       <Type>Training</Type>
  3327.       <Attribute>TroopTraining</Attribute>
  3328.       <Value>1.0</Value>
  3329.     </ProductionRequirement>
  3330.     <ProductionRequirement>
  3331.       <Type>Resource</Type>
  3332.       <Attribute>Metal</Attribute>
  3333.       <Value>2.0</Value>
  3334.     </ProductionRequirement>
  3335.     <!--Equipment Prerequisites-->
  3336.     <!--Equipment Modifiers-->
  3337.     <GameModifier>
  3338.       <ModType>Unit</ModType>
  3339.       <Attribute>AdjustUnitStat</Attribute>
  3340.       <StrVal>UnitStat_Defense</StrVal>
  3341.       <Value>4.0</Value>
  3342.     </GameModifier>
  3343.   </GameItemType>
  3344.   <GameItemType InternalName="TemperedIronBreastplate">
  3345.     <ShopValue>500</ShopValue>
  3346.     <!--Equipment Display Name/Description-->
  3347.     <DisplayName>Tempered Iron Breastplate</DisplayName>
  3348.     <Description>A set of armor made out of tempered iron.  Protects the torso and shoulders.</Description>
  3349.     <!--Equipment Type-->
  3350.     <Type>Torso</Type>
  3351.     <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
  3352.     <CanBeEquipped>1</CanBeEquipped>
  3353.     <Weight>45</Weight>
  3354.     
  3355.     <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
  3356.     <HeroOnly>1</HeroOnly>
  3357.     <!--Equipment Graphics-->
  3358.     <IconFile>TemperedIronBreastplate.png</IconFile>
  3359.     <TintR>0</TintR>
  3360.     <TintG>0</TintG>
  3361.     <TintB>0</TintB>
  3362.     <GameItemTypeModel>
  3363.       <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom heavy armor export A/kingdom_heavy_chest_guard_A.hkb</ModelFile>
  3364.       <Attachment>chest_center_lcf</Attachment>
  3365.     </GameItemTypeModel>
  3366.     <GameItemTypeModel>
  3367.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
  3368.       <Attachment>shoulder_right_lcf</Attachment>
  3369.     </GameItemTypeModel>
  3370.     <GameItemTypeModel>
  3371.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
  3372.       <Attachment>shoulder_left_lcf</Attachment>
  3373.     </GameItemTypeModel>
  3374.     <GameItemTypeModel>
  3375.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Front_Skirting_01.hkb</ModelFile>
  3376.       <Attachment>skirting_center_lcf</Attachment>
  3377.     </GameItemTypeModel>
  3378.     <GameItemTypeModel>
  3379.       <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Rear_Skirting_01.hkb</ModelFile>
  3380.       <Attachment>rear_skirting_lcf</Attachment>
  3381.     </GameItemTypeModel>
  3382.     <GameItemTypeModel>
  3383.       <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
  3384.       <AttachmentType>Skinned</AttachmentType>
  3385.       <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
  3386.     </GameItemTypeModel>
  3387.     <!--Equipment Production Requirements-->
  3388.     <ProductionRequirement>
  3389.       <Type>Training</Type>
  3390.       <Attribute>TroopTraining</Attribute>
  3391.       <Value>2.0</Value>
  3392.     </ProductionRequirement>
  3393.     <ProductionRequirement>
  3394.       <Type>Resource</Type>
  3395.       <Attribute>Metal</Attribute>
  3396.       <Value>8.0</Value>
  3397.     </ProductionRequirement>
  3398.     <!--Equipment Prerequisites-->
  3399.     <!--Equipment Modifiers-->
  3400.     <GameModifier>
  3401.       <ModType>Unit</ModType>
  3402.       <Attribute>AdjustUnitStat</Attribute>
  3403.       <StrVal>UnitStat_Defense</StrVal>
  3404.       <Value>12.0</Value>
  3405.     </GameModifier>
  3406.   </GameItemType>
  3407. </GameItemTypes>

Reply #3 Top

Wow, nice work on this! However, you might want to consider uploading it as the stupid [CODE] feature on these forums copies the numbers to the left of everything in a copy and paste. I doubt anyone wants to go through 3408 lines of code to remove each number, lol.

This forum needs [SPOILER] tags too. This is probably the longest thread ever... with only one post!

Reply #4 Top

Wow awesome can you please upload this? The Code function on this forum is sorely lacking compared to other forums.

 

Alternately could you just list just the code changes/inserts instead of the whole thing? In order for a copy and paste of the code you just shared to work the player would have to manually remove the number designation on over 3000 lines of code.

Reply #5 Top

I believe that even code inserts would amount to re-doing the entire mod. Best if he can just upload it (depositefiles, dropbox, 2shared, megaupload, I-Mod...).

Reply #6 Top

All you need to do is copy the two XMLs (CoreSpecialArmor and CoreSpecialWeapons) over to your mod location of choice, and just use a text editor to find and replace all mentions of

<IsAvailableForSovereignCustomization>false</IsAvailableForSovereignCustomization>

with nothing. The armor will then be available to pick in the Sovereign screen. Easy!

However, most of the armor only appears for the basic race of Men, and most of it is just for males. Some is also missing stats (defense value, etc), or parts of the model. Much of it will require some work to get it fully functional, but that shouldn't be too hard. Rusty Plate is available for all Kingdom races, though, so that's a good template for expanding availability of the other types.

I haven't looked at the weapons yet.

Reply #7 Top

should be able to copy the stuff from inside the box without the numbers, i will upload it somewhere tomorrow.

its not really a spoiler  since it just armor, the weapons are not as much as the armor.

+1 Loading…
Reply #8 Top

You could try putting all the code in a [Quote] instead of the [Code]. Save yourself an upload.

Also, the [Spoiler] tag wasn't because of any spoilers, it's to reduce the distance of the thread, lol. It'd be like reading a book to find a "spoiler" as that thing is over 3,000 lines of code.

Reply #9 Top

Hey How do you get the Spoiler tags to work in the first place, because Spoiler Here really doesn't seem to do it, no matter how you type the word Spoiler. I'm really starting to hate the way these forums are set up, the community is awesome but the forums themselves seem extremely lacking, with buggy codes, image upload errors, slow loading, and generally cumbersome.

Reply #10 Top

Here's the Uncoded version of the xml

Sorry for the long post I can't figure out how to get the friggin spoiler tags to work on this stupid buggy cumbersome forum

 

<?xml version="1.0" encoding="iso-8859-1"?>
<GameItemTypes>
  <DataChecksum NoParse="1">
    <Ignore>DispName</Ignore>
    <Translate>DisplayName,Description</Translate>
  </DataChecksum>
  <!-- **************************************************** -->
  <!-- **   Special Armor, Armor used by Special Units   ** -->
  <!-- ** NPC's, or found only in Shops, or goodie huts. **-->
  <!-- **  For all unloacked tech armors, see CoreArmor. **-->
  <!-- **************************************************** -->
  <!-- ******************************************* -->
  <!-- **         Human Body Style Armor        ** -->
  <!-- ******************************************* -->
  <!-- **********  ********** -->
  <!-- ** Rusty Plate Mail (Full Set) ** -->
  <GameItemType InternalName="RustyPlateArmor">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Full Rusty  Plate Mail Armor</DisplayName>
    <Description>Not for the weak or the slow, Rusty plate is perfect for the warrior that wants to survive even the most brutal assaults.</Description>
    <!--  Equipment Type  -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <Type>Forearms</Type>
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    <ShopValue>560</ShopValue>
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics   -->
    <IconFile>RustyArmorFullSet.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Brestplate_01.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Front_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Rear_Skirting_01.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Arm_Guard_01.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Arm_Guard_01.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>275.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>35.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Materials</Attribute>
      <Value>5.0</Value>
    </ProductionRequirement>
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>26.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_BluntDamage</StrVal>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.5</Value>
    </GameModifier>
  </GameItemType>
  <!-- ** Rusty Plate Helm ** -->
  <GameItemType InternalName="RustyPlateHelmet">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Rusty Plate Mail Helm</DisplayName>
    <Description>A helm crafted from thick, durable steel.</Description>
    <!--  Equipment Type  -->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>90</ShopValue>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics  -->
    <IconFile>RustyHelmet.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Helmet_01.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>45.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>6.0</Value>
    </ProductionRequirement>
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_BluntDamage</StrVal>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <!-- ** Rusty Plate Cuirass ** -->
  <GameItemType InternalName="RustyPlateBreastpiece">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Rusty Plate Breastpiece</DisplayName>
    <Description>A breastpiece made from forged steel.</Description>
    <!--  Equipment Type  -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    <ShopValue>310</ShopValue>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics   -->
    <IconFile>RustyArmorTorso.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Brestplate_01.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Front_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Rear_Skirting_01.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Right_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>150.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>15.0</Value>
    </ProductionRequirement>
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>15.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_BluntDamage</StrVal>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.25</Value>
    </GameModifier>
  </GameItemType>
  <!-- ** Rusty Plate Greaves ** -->
  <GameItemType InternalName="RustyPlateArmlets">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Rusty Plate Armlets</DisplayName>
    <Description>Armlets made from forged steel.</Description>
    <!--  Equipment Type -->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerMale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerMale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianMale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>90</ShopValue>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics  -->
    <IconFile>RustyArmlet.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Texture_All>K_Armor_Plate_Rusty_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>40.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>6.0</Value>
    </ProductionRequirement>
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_BluntDamage</StrVal>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <!-- **********  Leather Armor ********** -->
  <!-- ** Leather Armor (Full Set) ** -->
  <!-- ** Leather Helm ** -->
  <!-- ** Leather Cuirass ** -->
  <!-- ** Leather Greaves ** -->
  <!-- ** Leather Leg Greaves ** -->
  <!-- ********************* -->
  <!-- ** Patchwork Armor ** -->
  <!-- ********************* -->
  <GameItemType InternalName="PatchworkHelmet">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Patchwork Helmet</DisplayName>
    <Description>A helmet made from patched cloth.</Description>
    <!-- Equipment Type -->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>20</ShopValue>
    <CustomizationPointCost>7</CustomizationPointCost>
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>Patchwork Helmet.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_helmet_C.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>5.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Materials</Attribute>
      <Value>15.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>1.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="PatchworkArmlets">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Patchwork Armlets</DisplayName>
    <Description>Armlets made from patched cloth.</Description>
    <!-- Equipment Type -->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>20</ShopValue>
    <CustomizationPointCost>6</CustomizationPointCost>
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PatchworkArmlets.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_vambrace_C.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_vambrace_C.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>5.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Materials</Attribute>
      <Value>15.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>1.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="PatchworkGreaves">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Patchwork Greaves</DisplayName>
    <Description>Greaves made from patched cloth.</Description>
    <ShopValue>30</ShopValue>
    <CustomizationPointCost>6</CustomizationPointCost>
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    
    <!-- Equipment Type -->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PatchworkGreaves.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_left_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_greave_C.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_left_greave_C.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>5.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Materials</Attribute>
      <Value>15.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>1.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="PatchworkBreastpiece">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Patchwork Breastpiece</DisplayName>
    <Description>A breastpiece made from patched cloth.</Description>
    <ShopValue>30</ShopValue>
    <CustomizationPointCost>10</CustomizationPointCost>
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    
    <!-- Equipment Type -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PatchworkBreastpiece.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_chest_guard_C.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_shoulder_guard_C.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_shoulder_guard_C.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_skirting_C.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_right_skirting_C.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor C/kingdom_leather_rear_skirting_C.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>10.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Materials</Attribute>
      <Value>30.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>2.0</Value>
    </GameModifier>
  </GameItemType>
  <!-- ************* -->
  <!-- ** Rawhide ** -->
  <!-- ************* -->
  <GameItemType InternalName="RawhideHelmet">
    <!--Equipment Display Name/Description-->
    <DisplayName>Rawhide Helmet</DisplayName>
    <Description>A helmet made from cured and pressed rawhide.</Description>
    <!--Equipment Type-->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>K_LeatherHelment1_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor A/kingdom_leather_helmet_A.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>1.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="RawhideArmguards">
    <!--Equipment Display Name/Description-->
    <DisplayName>Rawhide Armguards</DisplayName>
    <Description>Armguards made from cured and pressed leather.</Description>
    <!--Equipment Type-->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>RawhideArmguards.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor A/kingdom_leather_vambrace_A.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom leather armor A/kingdom_leather_vambrace_A.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>1.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="RawhideLeggings">
    <!--Equipment Display Name/Description-->
    <DisplayName>Rawhide Leggings</DisplayName>
    <Description>Leggings made from cured and pressed rawhide.</Description>
    <!--Equipment Type-->
    <Type>LowerBody</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>K_LeatherHreave1_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_thigh_guard_A.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_thigh_guard_A.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_greave_A.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_greave_A.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>2.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>2.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="RawhideJerkin">
    <!--Equipment Display Name/Description-->
    <DisplayName>Rawhide Jerkin</DisplayName>
    <Description>A jerkin made from cured and pressed rawhide.</Description>
    <!--Equipment Type-->
    <Type>Torso</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>RawhideJerkin.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_chest_guard_A.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_shoulder_guard_A.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_shoulder_guard_A.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_right_skirting_A.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_right_skirting_A.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom leather armor A/kingdom_leather_rear_skirting_A.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>4.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
  </GameItemType>
  <!-- ****************** -->
  <!-- ** Pressed Iron ** -->
  <!-- ****************** -->
  <GameItemType InternalName="PressedIronGreaves">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Pressed Iron Greaves</DisplayName>
    <Description>Simple iron armor that protects the wearer's legs.</Description>
    <!-- Equipment Type -->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PressedIronGreaves.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_thigh_guard_A.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_thigh_guard_A.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_greave_A.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_greave_A.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>20.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>25.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>3.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="PressedIronBarbute">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Pressed Iron Barbute</DisplayName>
    <Description>A simple iron helmet that leaves the face exposed for better field of view.</Description>
    <!-- Equipment Type -->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>15</Weight>
    <ShopValue>60</ShopValue>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PressedIronBarbute.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_helmet_A.hkb</ModelFile>
      <Attachment>HEAD_LCF</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>20.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>25.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>3.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="PressedIronVambraces">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Pressed Iron Vambraces</DisplayName>
    <Description>Simple iron vambraces that protect the wearer's arms.</Description>
    <!-- Equipment Type -->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>15</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PressedIronVambraces.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_vambrace_A.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_vambrace_A.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>20.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>25.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>3.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="PressedIronBreastplate">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Pressed Iron Breastplate</DisplayName>
    <Description>A set of armor made out of pressed iron.  Protects the torso and shoulders.</Description>
    <!-- Equipment Type -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <ShopValue>75</ShopValue>
    <Weight>45</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PressedIronBreastPlate.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_chest_guard_A.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_shoulder_guard_A.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_shoulder_guard_A.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_rear_skirting_A.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_skirting_A.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_skirting_A.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Gold</Attribute>
      <Value>20.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>25.0</Value>
    </ProductionRequirement>
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
  </GameItemType>
   <!--  ********************* -->
  <!--  ** Medium Armor C **  -->
  <!--  ********************* -->
  <GameItemType InternalName="medium helmet C">
    <ShopValue>100</ShopValue>
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Steel Helmet</DisplayName>
    <Description>A helmet made from forged steel.</Description>
    <!--  Equipment Type  -->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics  -->
    <IconFile>K_MetalHelmet3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_helmet_C.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>2.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="Medium Armlets C">
    <ShopValue>100</ShopValue>
    <!--  Equipment Display Name/Description -->
    <DisplayName>steel Armlets</DisplayName>
    <Description>Armlets made from forged steel.</Description>
    <!--  Equipment Type -->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics -->
    <IconFile>K_MetalGauntlet3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_vambrace_C.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_vambrace_C.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <!--  Equipment Prerequisites -->
    <!--  Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>2.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="Medium Greaves C">
    <ShopValue>100</ShopValue>
    <!--  Equipment Display Name/Description -->
    <DisplayName>Steel Greaves</DisplayName>
    <Description>Greaves made from forged steel.</Description>
    <!--  Equipment Type -->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics -->
    <IconFile>K_MetalGreave3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>2.0</Value>
    </ProductionRequirement>
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>2.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="MediumBreastpieceC">
    <ShopValue>150</ShopValue>
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Steel Breastpiece</DisplayName>
    <Description>A breastpiece made from forged steel.</Description>
    <!--  Equipment Type  -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics  -->
    <IconFile>K_MetalChest3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_chest_guard_C.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_front_skirting_C.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_rear_skirting_C.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>180,180,180</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>2.0</Value>
    </ProductionRequirement>
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>3.0</Value>
    </GameModifier>
  </GameItemType>
  <!-- **************************** -->
  <!-- ** Yoren Sovereign Armor  ** -->
  <!-- **************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Yoren_Head">
    <Type>Head</Type>
    <DisplayName>Yoren Helmet</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <IconFile>YorenHelmet.png</IconFile>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_helmet.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
      <Color_Metal>44,24,16</Color_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Yoren_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <DisplayName>Yoren Body</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <IconFile>YorenBody.png</IconFile>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_arm_guard.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_arm_guard.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_shoulder_guard.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_shoulder_guard.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_chest_guard.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Yoren_Forearms">
    <Type>Forearms</Type>
    <DisplayName>Yoren Forearms</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <IconFile>YorenForearms.png</IconFile>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_vambrace.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_vambrace.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Yoren_Lower_Body">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Yoren Lower Body</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <IconFile>YorenLowerBody.png</IconFile>
    <!--<GameItemTypeModel>
            <ModelFile>Gfx\HKB\Armor\sovereign_viking_front_skirting.hkb</ModelFile>
            <Attachment>skirting_center_lcf</Attachment>
            <Color_Metal>44,24,16</Color_Metal>
          </GameItemTypeModel>

          <GameItemTypeModel>
            <ModelFile>Gfx\HKB\Armor\sovereign_viking_rear_skirting.hkb</ModelFile>
            <Attachment>rear_skirting_lcf</Attachment>
            <Color_Metal>44,24,16</Color_Metal>
          </GameItemTypeModel>-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\sovereign_viking_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>44,24,16</Color_Metal>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Clothes\K_Male_Boots_Viking_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Color_Clothing2>44,24,16</Color_Clothing2>
      <Texture_All>Gfx\HKB\Armor\Sovereign_Viking_Armor.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Clothes\K_Male_Pants_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Color_Clothing1>Color_Clothing2</Color_Clothing1>
      <Texture_Clothing2>Gfx\HKB\Clothes\K_Male_Pants_Leather_Texture_01.png</Texture_Clothing2>
      <Texture_Clothing1>Gfx\HKB\Clothes\K_Male_Pants_Leather_Texture_01.png</Texture_Clothing1>
    </GameItemTypeModel>
  </GameItemType>
  <!-- *************************** -->
  <!-- ** Arielle Sovereign Armor ** -->
  <!-- *************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Arielle_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <DisplayName>Arielle Body</DisplayName>
    <IconFile>ArielleBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_shoulder_Mesh_01.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_shoulder_Mesh_01.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Chest_Mesh_01.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Arming_Doublet_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Arming_Doublet_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Rear_Mesh_01.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Right_Mesh_01.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Right_Mesh_01.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Front_Mesh_01.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Texture_Clothing1>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Clothing1>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Arielle_Forearms">
    <Type>Forearms</Type>
    <DisplayName>Arielle Forearms</DisplayName>
        <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <IconFile>ArielleForeArms.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Arm_Mesh_01.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Arm_Mesh_01.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Vambrace_Mesh_01.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Vambrace_Mesh_01.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Arielle_Lowerbody">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Arielle Lower Body</DisplayName>
        <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <IconFile>ArielleLowerBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Plate_Thigh_Mesh_01.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Texture_Metal>Gfx\Hkb\Armor\K_Female_Armor_Plate_texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Clothes\K_Female_Boots_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Color_Clothing1>Color_Clothing2</Color_Clothing1>
      <Texture_All>Gfx\HKB\Clothes\K_Female_Boots_Texture_01.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!-- *************************** -->
  <!-- ** Tarth Sovereign Armor ** -->
  <!-- *************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Tarth_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
        <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <DisplayName>Tarth Body</DisplayName>
    <IconFile>TarthBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Left_Sholder_Mesh_01.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Right_Sholder_Mesh_01.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Chest_Mesh_01.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Doublet_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Clothes\K_Female_Cape_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Items\K_Female_Armor_Archer_Quiver_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Tarth_Forearms">
    <Type>Forearms</Type>
    <DisplayName>Tarth Forearms</DisplayName>
        <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <IconFile>TarthForearms.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Right_Vambrace_Mesh.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
      <Color_Metal>117,115,87</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Right_Vambrace_Mesh.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Tarth_Lower_Body">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Tarth Lower Body</DisplayName>
        <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>IroneerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>MancerFemale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <SupportedUnitModelType>AmarianFemale</SupportedUnitModelType>
    <SupportedUnitModelType>TarthanFemale</SupportedUnitModelType>
    <IconFile>TarthLowerBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Thigh_Mesh_01.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Thigh_Mesh_01.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
      <Color_Metal>117,115,87</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Greave_Mesh_01.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\Hkb\Armor\K_Female_Armor_Archer_Greave_Mesh_01.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Texture_All>Gfx\Hkb\Armor\K_Female_Armor_Archer_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Clothes\K_Female_Boots_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>Gfx\HKB\Clothes\K_Female_Boots_Snake_Texture_01.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!-- **************************** -->
  <!-- ** Seerna Sovereign Armor ** -->
  <!-- **************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Seerna_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
    <SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
    <DisplayName>Seerna Body</DisplayName>
    <IconFile>SernaBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_shoulder_guard.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_shoulder_guard.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_chest_guard.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Seerna_Forearms">
    <Type>Forearms</Type>
    <DisplayName>Seerna Forearms</DisplayName>
    <SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
    <SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
    <IconFile>SernaForeArms.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_vambrace_guard.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_vambrace_guard.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_arm_guard.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_arm_guard.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_front_skirting.hkb</ModelFile>
      <Attachment>skirting_center_Lcf</Attachment>
      <Color_Clothing2>111,107,110</Color_Clothing2>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_rear_skirting.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_skirting.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_skirting.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <GameItemType InternalName="Seerna_Lowerbody">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Seerna Lowerbody</DisplayName>
    <SupportedUnitModelType>WraithFemale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireFemale</SupportedUnitModelType>
    <SupportedUnitModelType>FallenFemale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenFemale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarFemale</SupportedUnitModelType>
    <IconFile>SeernaLowerBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_greave.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_greave.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_foot_guard.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\seerna_right_foot_guard.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>111,107,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Seerna_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!-- *************************** -->
  <!-- ** Verga Sovereign Armor ** -->
  <!-- *************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Verga_Head">
    <Type>Head</Type>
    <Type>HeadAccessory</Type>
    <DisplayName>Verga Helmet</DisplayName>
   <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
    <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
    <IconFile>VergaHelmet.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_helmet.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Hair\F_Male_Hair_Helmet_Mesh_01.hkb</ModelFile>
      <AttachmentType>skinned</AttachmentType>
      <Texture_Hair>Gfx\HKB\Hair\F_Male_Hair_Texture_01.png</Texture_Hair>
      <Color_Hair>182,152,133</Color_Hair>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Verga_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <DisplayName>Verga Torso</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <IconFile>VergaTorso.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_chest_guard.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Verga_Forearm">
    <Type>Forearms</Type>
    <DisplayName>Verga Forearm</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
    <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
    <IconFile>VergaForearm.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <GameItemType InternalName="Verga_Lowerbody">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Verga Lowerbody</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
    <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
    <IconFile>VergaLowerBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!-- *************************** -->
  <!-- ** Yithril Sovereign Armor ** -->
  <!-- *************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Yithril_Head">
    <Type>Head</Type>
    <DisplayName>Yithril Helmet</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
    <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
    <IconFile>YithrilHelmet.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Helmet.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Yithril_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <DisplayName>Yithril Torso</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <IconFile>YithrilTorso.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Chest_Guard.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Shoulder_Guard.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Shoulder_Guard.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Front_Skirting.hkb</ModelFile>
      <Attachment>skirting_center_Lcf</Attachment>
      <Color_Clothing2>100,40,20</Color_Clothing2>
      <Texture_Clothing2>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Clothing2>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Rear_Skirting.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Right_Skirting.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Right_Skirting.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Arming_doublet.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Fallen_arming_doublet_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Yithril_Forearm">
    <Type>Forearms</Type>
    <DisplayName>Yithril Forearm</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
    <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
    <IconFile>YithrilForearm.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Vambrace.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Vambrace.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Arm_Guard.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Arm_Guard.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <GameItemType InternalName="Yithril_Lowerbody">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Yithril Lowerbody</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <SupportedUnitModelType>UrxenMale</SupportedUnitModelType>
    <SupportedUnitModelType>QuendarMale</SupportedUnitModelType>
    <SupportedUnitModelType>EmpireMale</SupportedUnitModelType>
    <SupportedUnitModelType>WraithMale</SupportedUnitModelType>
    <IconFile>YithrilLowerbody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Thigh_Guard.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Thigh_Guard.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Greave.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\Yithril_Greave.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>110,110,110</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\Sovereign_Yithril_Armor_Texture_01.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!-- ***************************** -->
  <!-- ** Capitar Sovereign Armor ** -->
  <!-- ***************************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Capitar_Head">
    <ShopValue>100</ShopValue>
    <Type>Head</Type>
    <DisplayName>Silver Helmet</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <IconFile>SilverHemlet.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_helmet.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Capitar_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <DisplayName>Silver Cuirass</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <IconFile>SilverCuirass.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_center_skirting.hkb</ModelFile>
      <Attachment>skirting_center_Lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_chest_guard.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_rear_skirting.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_right_skirting.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_right_skirting.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_shoulder_guard.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_shoulder_guard.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Capitar_Lower_Body">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Silver Greaves</DisplayName>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <IconFile>SilverGreaves.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_calf_guard.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_calf_guard.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Clothes\K_Male_Boots_Mesh_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_Clothing2>Gfx\HKB\Clothes\K_Male_Boots_Texture_01.png</Texture_Clothing2>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Sovereign_Capitar_Forearms">
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <DisplayName>Silver Bracers</DisplayName>
    <IconFile>SilverBracers.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_vambrace.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_vambrace.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_arm_guard.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\silver_arm_guard.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>150,150,150</Color_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!-- ************* -->
  <!-- ** Shields ** -->
  <!-- ************* -->
  <GameItemType InternalName="Arielle_Shield">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Arielle's Shield</DisplayName>
    <Description>A metal shield painted with the royal seal.</Description>
    <!-- Equipment Type -->
    <Type>Defense</Type>
    <Type>Forearms</Type>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>2</Weight>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <WeaponType>Shield</WeaponType>
    <!-- Equipment Graphics -->
    <IconFile>Shield_SilverBuckler1.png</IconFile>
    <TintR>207</TintR>
    <TintG>53</TintG>
    <TintB>16</TintB>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Items\paradin_shield.hkb</ModelFile>
      <Attachment>forearm_left_Lcf</Attachment>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>3.0</Value>
    </GameModifier>
  </GameItemType>
  <!--  ****************************  -->
  <!--  ** Blood Iron Plate Armor **  -->
  <!--  ****************************  -->
  <GameItemType InternalName="BloodIronPlateHelmet">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Blood Iron Plate Helmet</DisplayName>
    <Description>A pristine helmet forged from red-colored iron.</Description>
    <!--  Equipment Type  -->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>240</ShopValue>
    <HeroOnly>1</HeroOnly>
    <CustomizationPointCost>5</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics   -->
    <IconFile>BloodIronPlateHelmet.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_helmet_B.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements   -->
    <!--  Equipment Prerequisites   -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="BloodIronPlateArmlets">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Blood Iron Plate Armlets</DisplayName>
    <Description>Pristine armlets forged from red-colored iron.</Description>
    <!--  Equipment Type  -->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>280</ShopValue>
    <HeroOnly>1</HeroOnly>
    <CustomizationPointCost>5</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics  -->
    <IconFile>BloodIronPlateArmlets.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_vambrace_B.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_vambrace_B.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_arm_guard_B.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_arm_guard_B.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="BloodIronPlateGreaves">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Blood Iron Plate Greaves</DisplayName>
    <Description>Pristine greaves forged from red-colored iron.</Description>
    <!--  Equipment Type  -->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    <ShopValue>370</ShopValue>
    <HeroOnly>1</HeroOnly>
    <CustomizationPointCost>5</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics  -->
    <IconFile>BloodIronPlateGreaves.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_thigh_guard_B.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_thigh_guard_B.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_greave_B.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_greave_B.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <!--<GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_foot_guard_B.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_foot_guard_B.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>-->
    <!--  Equipment Production Requirements  -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>7.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="BloodIronPlateBreastpiece">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Blood Iron Plate Breastpiece</DisplayName>
    <Description>A breastpiece made from forged steel.</Description>
    <!--  Equipment Type  -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    <ShopValue>440</ShopValue>
    <HeroOnly>1</HeroOnly>
    <CustomizationPointCost>10</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics  -->
    <IconFile>BloodIronPlateBreastpiece.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_chest_guard_B.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_front_skirting_B.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_rear_skirting_B.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>70,5,5</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
      <AttachmentType>Skinned</AttachmentType>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <!--  Equipment Prerequisites -->
    <!--  Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>7.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <!--  **************************  -->
  <!--  ** Obsidian Plate Armor **  -->
  <!--  **************************  -->
  <GameItemType InternalName="ObsidianPlateHelmet">
    <!--Equipment Display Name/Description-->
    <DisplayName>Obsidian Plate Helmet</DisplayName>
    <Description>An advanced helmet made from obsidian steel.</Description>
    <!--Equipment Type-->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>15</Weight>
    <HeroOnly>1</HeroOnly>
    <ShopValue>250</ShopValue>
    <CustomizationPointCost>6</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Equipment Graphics-->
    <IconFile>ObsidianPlateHelmet.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom heavy armor export A/kingdom_heavy_helmet_A.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>6.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-.1</Value>
    </GameModifier>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="ObsidianGloves">
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <DisplayName>Obsidian Gloves</DisplayName>
    <IconFile>KraxisGloves.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    <CustomizationPointCost>2</CustomizationPointCost>
    <ShopValue>290</ShopValue>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\SetKraxisSovereign\traitor_gloves.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_Clothing1>Gfx\HKB\Armor\SetKraxisSovereign\sovereign_gloves_traitor.png</Texture_Clothing1>
      <Color_Clothing1>20,20,20</Color_Clothing1>
    </GameItemTypeModel>
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>.25</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="ObsidianPlateGreaves">
    <!--  Equipment Display Name/Description -->
    <DisplayName>Obsidian Plate Greaves</DisplayName>
    <Description>Advanced greaves made from obsidian steel.</Description>
    <!--  Equipment Type -->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    <CustomizationPointCost>6</CustomizationPointCost>
    <ShopValue>410</ShopValue>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics -->
    <IconFile>K_MetalGreave3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>8.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="ObsidianBreastplate">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Obsidian Breastplate</DisplayName>
    <Description>A breastpiece made from obsidian steel.</Description>
    <!--  Equipment Type  -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    <ShopValue>470</ShopValue>
    <CustomizationPointCost>6</CustomizationPointCost>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--  Equipment Graphics  -->
    <IconFile>ObsidianBreastplate.png</IconFile>
    <TintR>20</TintR>
    <TintG>20</TintG>
    <TintB>20</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_chest_guard_B.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_shoulder_guard_B.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_right_skirting_B.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_front_skirting_B.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom heavy armor export B/kingdom_heavy_rear_skirting_B.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>20,20,20</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
      <AttachmentType>Skinned</AttachmentType>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>6.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <!--  *****************************  -->
  <!--  ** Resplendent Plate Armor **  -->
  <!--  *****************************  -->
  <GameItemType InternalName="ResplendentHelm">
    <!-- Equipment Display Name/Description -->
    <DisplayName>Resplendent Helm</DisplayName>
    <Description>An ornate helmet.</Description>
    <!-- Equipment Type -->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>15</Weight>
    <ShopValue>290</ShopValue>
    <CustomizationPointCost>4</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!-- Equipment Graphics -->
    <IconFile>PressedIronBarbute.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_helmet_A.hkb</ModelFile>
      <Attachment>HEAD_LCF</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <!-- Equipment Production Requirements -->
    <!-- Equipment Prerequisites -->
    <!-- Equipment Modifiers -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Charisma</StrVal>
      <Value>1</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="ResplendentBreastplate">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Respendant Breastplate</DisplayName>
    <Description>An ornate breastpiece made from forged steel.</Description>
    <!--  Equipment Type  -->
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>25</Weight>
    <ShopValue>510</ShopValue>
    <CustomizationPointCost>6</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics  -->
    <IconFile>K_MetalChest3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_chest_guard_C.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_shoulder_guard_C.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
      <Attachment>skirting_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_right_skirting_C.hkb</ModelFile>
      <Attachment>skirting_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_front_skirting_C.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_rear_skirting_C.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
      <AttachmentType>Skinned</AttachmentType>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>6.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Charisma</StrVal>
      <Value>1</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="ResplendentArmguards">
    <!--  Equipment Display Name/Description  -->
    <DisplayName>Resplendent Armguards</DisplayName>
    <Description>Ornate steel armguards.</Description>
    <!--  Equipment Type  -->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>8</Weight>
    <ShopValue>320</ShopValue>
    <CustomizationPointCost>4</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics  -->
    <IconFile>ResplendantArmguards.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_vambrace_A.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_vambrace_A.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_arm_guard_A.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor A/kingdom_medium_arm_guard_A.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements  -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Charisma</StrVal>
      <Value>1.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="ResplendentGreaves">
    <!--  Equipment Display Name/Description -->
    <DisplayName>Resplendent Greaves</DisplayName>
    <Description>Ornate greaves made from forged steel.</Description>
    <!--  Equipment Type -->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <SupportedUnitModelType>KingdomFemale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    <ShopValue>410</ShopValue>
    <CustomizationPointCost>6</CustomizationPointCost>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--  Equipment Graphics -->
    <IconFile>K_MetalGreave3_Icon.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_thigh_guard_C.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_greave_C.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/Armor/Kingdom Armor/kingdom medium armor C/kingdom_medium_foot_guard_C.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>255,255,100</Color_Metal>
    </GameItemTypeModel>
    <!--  Equipment Production Requirements -->
    <!--  Equipment Prerequisites  -->
    <!--  Equipment Modifiers  -->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>2.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Charisma</StrVal>
      <Value>1.0</Value>
    </GameModifier>
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_CombatSpeed</StrVal>
      <Value>-0.1</Value>
    </GameModifier>
  </GameItemType>
  <!-- ***************** -->
  <!-- ** Titan Armor ** -->
  <!-- ***************** -->
  <!--Item Name and Type-->
  <GameItemType InternalName="Titan_Head">
    <Type>Head</Type>
    <Type>HeadAccessory</Type>
    <DisplayName>Titan Helmet</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <IconFile>VergaHelmet.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_helmet.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Titan_Torso">
    <Type>Torso</Type>
    <Type>Surcoat</Type>
    <DisplayName>Titan Torso</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <IconFile>SilverCuirass.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_chest_guard.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!--Item Name and Type-->
  <GameItemType InternalName="Titan_Forearm">
    <Type>Forearms</Type>
    <DisplayName>Verga Forearm</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <IconFile>SilverCuirass.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_vambrace.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
      <Attachment>bicep_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_arm_guard.hkb</ModelFile>
      <Attachment>bicep_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <GameItemType InternalName="Titan_Lowerbody">
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <DisplayName>Titan Lowerbody</DisplayName>
    <SupportedUnitModelType>FallenMale</SupportedUnitModelType>
    <IconFile>VergaLowerBody.png</IconFile>
    <!--Item Equip Information-->
    <CanBeEquipped>1</CanBeEquipped>
    <HeroOnly>1</HeroOnly>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <!--Item Graphics-->
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_thigh_guard.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_right_greave.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
      <Attachment>foot_right_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\verga_foot_guard.hkb</ModelFile>
      <Attachment>foot_left_lcf</Attachment>
      <Color_Metal>80,80,80</Color_Metal>
      <Texture_Metal>Gfx\HKB\Armor\verga_armor_texture.png</Texture_Metal>
    </GameItemTypeModel>
  </GameItemType>
  <!-- ***************************************************************** -->
  <!-- ** All armor below this point should be removed form the game  ** -->
  <!-- ***************************************************************** -->
  <!-- ******************* -->
  <!-- ** Tempered Iron ** -->
  <!-- ******************* -->
  <GameItemType InternalName="TemperedIronGreaves">
    <ShopValue>350</ShopValue>
    <!--Equipment Display Name/Description-->
    <DisplayName>Tempered Iron Greaves</DisplayName>
    <Description>Advanced iron armor that protects the wearer's legs and feet.</Description>
    <!--Equipment Type-->
    <Type>LowerBody</Type>
    <Type>Boots</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>5</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>TemperedIronGreaves.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
      <Attachment>thigh_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Thigh_Guard_01.hkb</ModelFile>
      <Attachment>thigh_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
      <Attachment>calf_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Greave_01.hkb</ModelFile>
      <Attachment>calf_left_lcf</Attachment>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>4.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>6.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="TemperedIronHelmet">
    <ShopValue>300</ShopValue>
    <!--Equipment Display Name/Description-->
    <DisplayName>Tempered Iron Helmet</DisplayName>
    <Description>An advanced iron helmet made from tempered steel.</Description>
    <!--Equipment Type-->
    <Type>Head</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>15</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>TemperedIronHelm.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom heavy armor export A/kingdom_heavy_helmet_A.hkb</ModelFile>
      <Attachment>head_lcf</Attachment>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>2.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="TemperedIronVambraces">
    <ShopValue>300</ShopValue>
    <!--Equipment Display Name/Description-->
    <DisplayName>Tempered Iron Vambraces</DisplayName>
    <Description>Advanced iron vambraces that protect the wearer's arms</Description>
    <!--Equipment Type-->
    <Type>Forearms</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>15</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>TemperedIronVambraces.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
      <Attachment>forearm_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Vambrace_01.hkb</ModelFile>
      <Attachment>forearm_right_lcf</Attachment>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>1.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>2.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>4.0</Value>
    </GameModifier>
  </GameItemType>
  <GameItemType InternalName="TemperedIronBreastplate">
    <ShopValue>500</ShopValue>
    <!--Equipment Display Name/Description-->
    <DisplayName>Tempered Iron Breastplate</DisplayName>
    <Description>A set of armor made out of tempered iron.  Protects the torso and shoulders.</Description>
    <!--Equipment Type-->
    <Type>Torso</Type>
    <SupportedUnitModelType>KingdomMale</SupportedUnitModelType>
    <CanBeEquipped>1</CanBeEquipped>
    <Weight>45</Weight>
    
    <IsAvailableForUnitDesign>false</IsAvailableForUnitDesign>
    <HeroOnly>1</HeroOnly>
    <!--Equipment Graphics-->
    <IconFile>TemperedIronBreastplate.png</IconFile>
    <TintR>0</TintR>
    <TintG>0</TintG>
    <TintB>0</TintB>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/items/armor/kingdom armor/kingdom heavy armor export A/kingdom_heavy_chest_guard_A.hkb</ModelFile>
      <Attachment>chest_center_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
      <Attachment>shoulder_right_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Shoulder_Guard_01.hkb</ModelFile>
      <Attachment>shoulder_left_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Front_Skirting_01.hkb</ModelFile>
      <Attachment>skirting_center_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>gfx/hkb/Armor/K_Armor_Plate_Rear_Skirting_01.hkb</ModelFile>
      <Attachment>rear_skirting_lcf</Attachment>
    </GameItemTypeModel>
    <GameItemTypeModel>
      <ModelFile>Gfx\HKB\Armor\K_Arming_Doublet_01.hkb</ModelFile>
      <AttachmentType>Skinned</AttachmentType>
      <Texture_All>K_Arming_Doublet_Leather_Texture_01.png</Texture_All>
    </GameItemTypeModel>
    <!--Equipment Production Requirements-->
    <ProductionRequirement>
      <Type>Training</Type>
      <Attribute>TroopTraining</Attribute>
      <Value>2.0</Value>
    </ProductionRequirement>
    <ProductionRequirement>
      <Type>Resource</Type>
      <Attribute>Metal</Attribute>
      <Value>8.0</Value>
    </ProductionRequirement>
    <!--Equipment Prerequisites-->
    <!--Equipment Modifiers-->
    <GameModifier>
      <ModType>Unit</ModType>
      <Attribute>AdjustUnitStat</Attribute>
      <StrVal>UnitStat_Defense</StrVal>
      <Value>12.0</Value>
    </GameModifier>
  </GameItemType>
</GameItemTypes>

Reply #11 Top

Nice, thanks for posting this in the quote (might want to go back, edit, and delete the previous code post to reduce the size of this thread, lol).

btw, these forums don't actually have the [spoiler] tag. I sure wish they did because it'd make sharing these XML mods a lot easier.

Anyways, I'm gonna load this up right now!

 

Also, OP, could you delete the first [code] post. Might make this thread a little easier to read :)

Reply #12 Top

Just what I was looking for!

Now to find out how to link some of that stuff to researchable techs and making it available for the player and AI to use in unit design and NPC equipment.

Reply #13 Top

@Barranoid

 

    <Prereq>
      <Type>Tech</Type>
      <Attribute>Light_Armor_Amarian</Attribute>
      <Value>0</Value>
    </Prereq>

      <Prereq>
          <Type>Tech</Type>
          <Attribute>General_Armor_Trogs</Attribute>
          <Value>0</Value>
      </Prereq>

Should give it a prereq of Light_Armor_Amarian, (if you want to use a different prereq tech just change that one, the easiest way would be to compare it to the armour you would like to add it in place of, say, expert armour)

+1 Loading…
Reply #14 Top

That helps...I really could have thought of this myself -.- 

...but why is the value 0 instead of 1? Thats weird.

 

EDIT : Phew...it will take a while but right now I'm putting it all together to be actually "useable". Values, balance and stuff...Some textures seem to be missing so I'll draw a few new ones. Can't do anything against broken models tho, so I'll spend some time with debuging ^_^ Heh this actually finally ads some "fantasy" to the available armor selection.

Reply #15 Top

Some of those look amazing! I wonder why they were taken out, female armor models are far far superior appearance wise to what's available in game...

 

thanks!

Reply #16 Top

Quoting Barranoid, reply 14
That helps...I really could have thought of this myself -.- 

...but why is the value 0 instead of 1? Thats weird.

 

EDIT : Phew...it will take a while but right now I'm putting it all together to be actually "useable". Values, balance and stuff...Some textures seem to be missing so I'll draw a few new ones. Can't do anything against broken models tho, so I'll spend some time with debuging Heh this actually finally ads some "fantasy" to the available armor selection.

Cool, can't wait to see what you accomplish. I'd love to see more "useable" armors and there is quite a bit to work with here. Good luck!

Quoting oddrheia, reply 15
Some of those look amazing! I wonder why they were taken out, female armor models are far far superior appearance wise to what's available in game...


thanks!

I'm wondering if some of these are being used in the campaign... don't know because I'm not a "campaign" sort of person.

Reply #17 Top

Most of the female armours were the unique armour of the premade faction sovs.

 

I assume, rightly or wrongly, they removed them because the premades were starting with powerful gear compared to created sovs