Random issues with this game that keep bothering me
I guess I should start out by saying that this is in no way a post to begin yet another rant of "this is broken and must be changed now or I will be giving up on this game. These are merely issues that I just can't get out of the back of my mind and serve to irritate me the more I think about them.
1. Almost all the races have connections/backgrounds that involve each other. Iconians create Yor, Altarians have seen humans and are seeking why the are so similar, Drath and Altarians from same world...etc. Heck, even the biggest event in the universe, hyperdrive, managed to be passed from the humans to all other races. So here it comes...why do I have to research a universal translator? Did everyone just start forgetting their ties to the other races as they began to implement the hyperdrive tech? Did we scrap all our databases on the other cultures for no real reason? I get that the exact same Altarian and Drath leaders that once spoke to one another are most likely long gone. I can even take the idea further and think of all the different dialects that may develop in the time apart from the other races that may make communications difficult...but really? So much so that no one is keeping up with the other racial languages? This is only further complicated by the fact that every race instantly recognizes me and knows my history. STudy the history but forget the language? WHY? "We will dedicate many teams to learning all about the galactic empires that we may be facing, but as for keeping up with all these crazy languages...let's just build a machine to spit out translations when we have that technology, but for now...let our people live in darkness."
I'm not sure my feeling are coming out clearly. When I first had to research techs just to talk to others I thought, "That is awesome!" It adds a lot to the story and feeling of space exploration (obviously I'm new to the space-faring 4X genre, stuck to Civ in my days). But the more games I go through, and the more I have to hear "Good to see you again human" or some variation that implies we have a past, the more it keeps killing this novel idea for me. ANy chance someone can throw me some good fiction for why we forgot all these languages?
2. I am absolutely sure at this point that the AI in ToA knows exactly where habitable planets are located without scouting for them. I have run through a few test of this idea but the one that sealed it for me was in a regular metaverse game of mine. To explain quickly...my empire started in a corner with one star behind it. This star had 3 habitable planets on it, and I found this out ASAP, my flagship spotted all 3 planets on the first turn. Knowing that I could see every angle coming at this system, I sent my colony ships out towards other systems. As time passes by, not a single flagship nor scout passes into this system from another empire. Next thing I know, 3 races, the Yor, Humans, and Altarians are all sending 3 colony ships through my territory on a direct route for those planets. I could forgive one...maybe the AI thinks "empty system with 5 planets, ill send a colony ship to explore and maybe get lucky." This was obviously a direct effort by 3 different races to colonize an area they had never seen...trust me, I've never seen the AI send out 3 colony ships to a system in the *hopes* that the system will have 3 habitable planets, let alone 3 of them do it. This only bothers me because I could have sworn that I had read somewhere that the AI specifically does not do this.
3.The AI...don't get me wrong, this is not a rant on how horrible this game's AI is after all the praise from the reviewers... There are plenty of posts on this if you feel so inclined to join that discussion. I am actually quite satisfied with the AI. It isn't perfect. Of course it can, and will, be exploited by those who learn the game. But overall, it is entertaining and actually manages to switch things up a bit. I can't tell you how happy I was when my second game told me of the shift in Drengin ethics to good...they even played in a different fashion than normal. Hell, I could list a lot of features that keeps the AI interesting. They may lean towards certain scripted behaviors, but when they break from those it can always throw you a bit and add a lot of flavor to the game.
My complaint is more from the idea of why I feel that so many people have been disappointed by the AI. When the AI is struggling, it slips into a total spiral out of their own control. No good way to explain this, but when an AI has lost his footing in this game, it becomes clear that he is an easy target. Then we are soon left with the often mentioned planets pumping out ships only to die. The AI just cannot think of a long term plan to come back. It lives in the moment and sees "danger! danger!" and never realizes that if it makes a few concessions (as humans do) it may have a hope of resistance.
Well, thanks for sitting through my ranting. Love this game so I am really just looking for people to bounce these frustrations off of. Feel free to also tell me anything I am wrong about...Seen the AI actually scout for planets? How about an AI who actually came up with a good plan to rise from last to first? Happy to hear about it.

