Ok, Vasari next level info this time
So the Advent thread was very helpful and apparently still popular but I have moved on. Now I am playing Vasari and would like to know how my current strategy sounds and get some less well known ideas that really set the good players apart from the average players.
Well everything about my vision for my Vasari play revolves around phase missles and they're upgrades. I always take the Egg first and a few skirmisher to quickly colonize and then mass assailants. For a good long time I try to just max assailant numbers while still trying to tech up both military and civic. I try to get three civic labs for lava, ice, (as needed) and enslaved labor... oh and the crystal/metal upgrades when I have the extra money. And five military for subverters. I do throw in some flak for support of my assailants. I originally wanted to incorporate transporters too because Vasari SC uses phase missles too, but they're so damn expensive!!
So my first question is: 1. Are transporters worth it or should I mix in some enforcers instead?
2. I have pretty much completely shunned Overseers... am I missing something worthwhile?
3. I have become more stingy with my research since my Advent thread but, besides important units, phase missle upgrades, and the occasional shield/hull/health upgrade as extra credits permit, are there other important things that I'm missing?
As far as late game tactics go, I tend to get a Skirantra then Kortul and phase stabilizers so that I can pretty much bunch everyone into a large victory fleet and mop up. Still mostly assailants and flak and SC ideally with full phase missle upgrades and the Eggs nanite bomb leaving caps in it's wake.
General input is also welcome even if it doesn't pertain to a specific question that I asked. Thanks for the info in advance.