New Demigod: Malphite

Malphite, Shard of the Monolith

There is a world of perfect harmony, where all are part of the whole. The Monolith is the essence of all and its denizens are but singular pieces of the whole. Malphite has always strived to live up to his full potential as his own personal part of the whole, a distinguished creature questing to enforce the flawless vision of order. Then one day the dimensional rift opened and he was summoned across the cosmos to the world of Runeterra. At first outraged to be taken from the Monolith, Malphite quickly learned of this world's disharmony. There were those who sought to bring order out of chaos and it is they that summoned the rock-creature to aid them in this quest. It was a goal that Malphite could respect and one in which he could participate. Today he hammers those who would seek to upset Valoran's movement towards order, especially those that wield chaotic magic.

Malphite is a creature of rock, hard-hitting and extremely difficult to destroy. His hardened skin greatly reduces the effectiveness of enemy attacks. Malphite is a not a quick or agile creature, though woe betide those to whom he catches in his rocky grasp.

Beware, minions of chaos! The Shard of the Monolith has come.

Stats

Regrowth Pendant Ninja Tabi
Phage Infinity Edge
Banshee's Veil Phantom Dancer
X Health 423 (+82 / per level)
X Mana 215 (+40 / per level)
X Move Speed 300
X Armor 17 (+3 / per level)
X Spell Block 30 (+0 / per level)
X Critical Strike 2.05 (+0.45 / per level)
X Health Regen 1.49 (+0.11 / per level)
X Mana Regen 0.78 (+0.07 / per level)
X Range 100

Abilities

Granite Shield - Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum health. If Malphite has not been hit for 10 seconds, this effect recharges.
Seismic Shard - Using his primal elemental magic, Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing movement speed for 6 seconds.
Deals 80 / 135 / 190 / 245 / 300 (+1 per ability power) magic damage and steals 10 / 15 / 20 / 25 / 30% movement speed from the target for 5 seconds.
Cooldown
12 seconds
Cost
80 / 90 / 100 / 110 / 120 Mana
Range
700
Brutal Strikes - Malphite hits with such excessive force he deals damage to units around his target. He can also call upon his strength to increase the damage he does for a short time.
Passive: Malphite's attacks hit units near his target for 30 / 35 / 40 / 45 / 50% of his attack damage.

Active: Malphite hits for 30 / 40 / 50 / 60 / 70% more damage for 6 seconds.
Cooldown
16 seconds
Cost
55 / 60 / 65 / 70 / 75 Mana
Range
400
Ground Slam - Malphite slams the ground sending out a shockwave that deals base damage plus half his armor as damage and reduces the attack speed of enemies for 4 seconds.
Malphite slams the ground dealing 60 / 100 / 140 / 180 / 220 (+70% of his Armor) magic damage to surrounding enemies, reducing their attack speed by 20 / 30 / 40 / 50 / 60% for 4 seconds.
Cooldown
8 seconds
Cost
60 / 65 / 70 / 75 / 80 Mana
Range
300
Unstoppable Force - Malphite ferociously charges to a location, damaging enemies and knocking them into the air.
Malphite charges towards the target area, dealing 200 / 300 / 400 (+1 per ability power) magic damage and knocking enemies into the air for 2 / 2 / 3 seconds.
Cooldown
75 seconds
Cost
100 Mana
Range
1,000
27 views 1 replies
Reply #1 Top

He doesnt have a talent tree! Playing this hero would totally suck.

And wtf is up with just 4 skills, is this 1990 or fucking what?