Bugs
1) Settings do not save after game is closed. Reverts back to default
2) i had a dump when i killed an AI player (hw dead) who had embacys on his hw (dump is most probably caused by embacys when the world dies)
make sure you send them to [email protected] or [email protected]
make sure you send them to [email protected] or [email protected]
3) You can add Missile Batteries to fleets.
I can't reproduce the settings not saving. Just opened the game and everything is as I left it. New game settings are where I left them as well.
4) Highest graphic settings, 1080p resolution maximum anti aliasing and it looks like this...
Can't seem to get it to use the higher settings no matter what I do, and yes my PC can run it.
AMD Athlon 2 250 @ 3.9Ghz
2GB SuperTalent DDR3
HIS 1GB 4670 OC'd
Windows 7 Home Premium 32-bit

video settings and player setup rests
Anyone able to maximize after switchign to windowed mode?
For me I have opposite problem. I can play in window mode. but if i close the program and restart it, it goes back to full screen mode. As i stated settings reset after program restarts.
Just finished playing against some unlocked Ai's . They wont accept any mission even if I offer 4k worth of crystal to kill one ship. Basically i can get them to 30% alliance by just feeding them. But not matter how hard i try they wont attack anyone even though they are not allied with that race.
I haven't had this problem. What OS do you have?
JohnJames, it's likely that your settings file got marked as read only somehow so the game isn't actually saving the settings. Make sure the entire Sins folder in AppData\Local\Ironclad Games is not read-only and then it should be fine.
game crashed right during 4th autosave
i was playing speed X6, just to see a few things fast and didn't change autosave timeline which is every 15 min
basically game crashed when i wipe out an AI home world and was trying to devellop my second diplomacy tech
If you guys wanna send me your dumps ([email protected]) that would definitely be super helpful. As far as other issues (settings, etc) keep letting us know about them and I'll get them fixed asap.
Unable to issue missions to other TEC factions while TEC (other same factions? Haven't tried with vasari>vasari or advent>advent yet) without Universal Language.
Okay, a bug for the TEC envoy cruiser.
So an AI controlled envoy cruiser comes up to another player's homeworld (also and AI) and put an embassy on it. Except it's still shooting it's embassy rocket things at the planet for at least 6 minuets now.
No pics, they'll it'll be pretty useless.
Yeah I've noticed this. Two players of the same race still need the universal language tech to give and receive missions. Happened with Vasari + Vasari for me.
It shouldn't. I think I've found that particular little bug, and will promptly squash it for the next patch.
This is an odd one that we're currently working on tracking down.
also had the bug where the game dumped immediately after defeating AI opponent. reverting to different save point didn't fix it. whenever that enemy would be defeated, dump. will send dump file and save when I get home from work.
Wait you can change how often it autosaves?
Has anyone gotten the AI to do missions? I managed to get an AI up to 40% allig. and the silly bugger wouldn't even accept a trade agreement. Whenever I try to issue missions (like destroy 1 ship for an insane amount of cred. metal and crys,) they take the money, but never accept the mission. So whats the trick?
nope cant
rofl, gotta love the irony! Good thing it's beta.
Nanites on devestar doesnt seem to work constantly and also the jam weapons doesnt last too long. Playing on faster settings
Locked allies attack each other with Enovy ships
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