Bugs

1) Settings do not save after game is closed. Reverts back to default

11,726 views 29 replies
Reply #1 Top

2) i had a dump when i killed an AI player (hw dead) who had embacys on his hw (dump is most probably caused by embacys when the world dies)

Reply #4 Top

3) You can add Missile Batteries to fleets.

Reply #5 Top

I can't reproduce the settings not saving.  Just opened the game and everything is as I left it.  New game settings are where I left them as well.

Reply #6 Top

4) Highest graphic settings, 1080p resolution maximum anti aliasing and it looks like this...

Can't seem to get it to use the higher settings no matter what I do, and yes my PC can run it.

AMD Athlon 2 250 @ 3.9Ghz
2GB SuperTalent DDR3
HIS 1GB 4670 OC'd
Windows 7 Home Premium 32-bit

Reply #7 Top

Quoting Mazuo, reply 5
I can't reproduce the settings not saving.  Just opened the game and everything is as I left it.  New game settings are where I left them as well.

 

 

video settings and player setup rests

Reply #8 Top

Anyone able to maximize after switchign to windowed mode?

Reply #9 Top

For me I have opposite problem. I can play in window mode. but if  i close the program and restart it, it goes back to full screen mode.  As i stated settings reset after program restarts.

 

 

Just finished playing against some unlocked Ai's .  They wont accept any mission even if I offer 4k worth of crystal to kill one ship.  Basically i can get them to  30% alliance by just feeding them.  But not matter how hard i try they wont attack anyone even though they are not allied with that race.

Reply #10 Top

Quoting JohnJames, reply 9
For me I have opposite problem. I can play in window mode. but if  i close the program and restart it, it goes back to full screen mode.  As i stated settings reset after program restarts.

 

I haven't had this problem. What OS do you have?

Reply #11 Top

JohnJames, it's likely that your settings file got marked as read only somehow so the game isn't actually saving the settings. Make sure the entire Sins folder in AppData\Local\Ironclad Games is not read-only and then it should be fine.

Reply #12 Top

game crashed right during 4th autosave

 

i was playing speed X6, just to see a few things fast and didn't change autosave timeline which is every 15 min

 

basically game crashed when i wipe out  an AI home world and was trying to devellop my second diplomacy tech

Reply #13 Top

If you guys wanna send me your dumps ([email protected]) that would definitely be super helpful. As far as other issues (settings, etc) keep letting us know about them and I'll get them fixed asap.

Reply #14 Top

Unable to issue missions to other TEC factions while TEC (other same factions? Haven't tried with vasari>vasari or advent>advent yet) without Universal Language.

Reply #15 Top

Okay, a bug for the TEC envoy cruiser.

 

So an AI controlled envoy cruiser comes up to another player's homeworld (also and AI) and put an embassy on it. Except it's still shooting it's embassy rocket things at the planet for at least 6 minuets now.

 

No pics, they'll it'll be pretty useless. >_>  

Reply #16 Top

Quoting Dantaro, reply 14
Unable to issue missions to other TEC factions while TEC (other same factions? Haven't tried with vasari>vasari or advent>advent yet) without Universal Language.

Yeah I've noticed this. Two players of the same race still need the universal language tech to give and receive missions. Happened with Vasari + Vasari for me.

Reply #17 Top

Quoting Annatar11, reply 16

Quoting Dantaro, reply 14Unable to issue missions to other TEC factions while TEC (other same factions? Haven't tried with vasari>vasari or advent>advent yet) without Universal Language.
Yeah I've noticed this. Two players of the same race still need the universal language tech to give and receive missions. Happened with Vasari + Vasari for me.

 

It shouldn't. I think I've found that particular little bug, and will promptly squash it for the next patch.

Reply #18 Top

Quoting Unneta, reply 15
Okay, a bug for the TEC envoy cruiser.

 

So an AI controlled envoy cruiser comes up to another player's homeworld (also and AI) and put an embassy on it. Except it's still shooting it's embassy rocket things at the planet for at least 6 minuets now.

 

No pics, they'll it'll be pretty useless.   

This is an odd one that we're currently working on tracking down.

Reply #19 Top

also had the bug where the game dumped immediately after defeating AI opponent. reverting to different save point didn't fix it. whenever that enemy would be defeated, dump. will send dump file and save when I get home from work.

Reply #20 Top

i was playing speed X6, just to see a few things fast and didn't change autosave timeline which is every 15 min

Wait you can change how often it autosaves?

Reply #21 Top

Has anyone gotten the AI to do missions? I managed to get an AI up to 40% allig. and the silly bugger wouldn't even accept a trade agreement. Whenever I try to issue missions (like destroy 1 ship for an insane amount of cred. metal and crys,) they take the money, but never accept the mission. So whats the trick?

Reply #22 Top

Quoting anteachtaire, reply 21
Has anyone gotten the AI to do missions? I managed to get an AI up to 40% allig. and the silly bugger wouldn't even accept a trade agreement. Whenever I try to issue missions (like destroy 1 ship for an insane amount of cred. metal and crys,) they take the money, but never accept the mission. So whats the trick?

 

nope cant

Reply #23 Top

rofl, gotta love the irony! Good thing it's beta.

Reply #24 Top

Nanites on devestar doesnt seem to work constantly and also the jam weapons doesnt last too long.  Playing on faster settings

Reply #25 Top

Locked allies attack each other with Enovy ships