[suggestion] Disable Black Market Toggle, Allow Resource Trading
It would be nice to run "closed economy" games where the Black Market is disabled. Players could also have an interface where they could make secure resource trades with each other, rather than just give resources to a player and hope they get something back.
ie: Offer 300 metal for 200 crystal
Offer 250 metal for 1000 credits
Players could also restrict who they are willing to trade with in this interface.
This change would seem to fit with Diplomacy expansion -- Empires would try to control enough resource production rather than just building the biggest trade network possible. Trade alliances could then be formed between players with complimentary overproduction.
Just an idea ... ![]()