Epoch 2: Stat overhaul in the works

Starting with v1.19 of Demigod there won't be a "skirmish" option anymore.  Few people used it. Fewer people liked it. And it had the effect of splitting the MP community.

 

The focus going forward is going to be on Pantheon and Custom games.

 

In Epoch 2, custom games weren't really counted for anything since the stat system was still premised on only skirmish and pantheon games.  We are in the process of changing this for the remainder of Epoch 2.  It probably won't be retroactively applied though (except for me - so don't worry about me, I'll be taken care of, I'll just be boarding my plane to planet win but I'll come back for the rest of you...).

 

The remainder of Epoch 2 on Stardock's end will be to make custom games better.  With the Elemental beta going out, I've asked some of our key developers to take a look at what we can do for Demigod's overlay so that people in custom games can get user data within custom games.

 

My inclination on what data I would like to see include:

 

  • Games Played (% win)
  • Teammate Familiarity (% played together last 25 games with any player on their side)
  • Player notes. 
On player notes, the idea is to be able to see any notes you've put about that player.  For example, let's say you had a horrible game because someone on your team was griefing or had a really bad connection or what have you.  You would go to the pantheon page, click on that player, and enter notes there.  Then, inside of Demigod, on the connectivity dialog, you could see any notes you've made on that player so that you don't have to remember every player you've played against.
So those are the 3 things Stardock will be working on during the next week (when they'll get into the game depends on QA -- we've had various builds of v1.2 in internal beta for 3 weeks for instance). 
 
But the point is that we will no longer distinguish the type of game when it comes time to putting data into your Pantheon account.  We'll still have rankings on a per game mode (Pantheon and Custom) but Custom games will be part of your overall account info.
 
 
As you will be able to tell, other than the experience rating is still messed up, it's much more complete now than the typical custom game player.  

 

35,576 views 49 replies
Reply #1 Top

You're taking my ability to do a Single Player game away?

Reply #2 Top

Quoting CaesarsGhost, reply 1
You're taking my ability to do a Single Player game away?

That's just online only.

Reply #3 Top

Quoting CaesarsGhost, reply 1
You're taking my ability to do a Single Player game away?

Different Skirmish option.

Reply #4 Top

he means skirmish mode in the multiplayer section of the game.

the single player skirmish mode will be un-affected.

Reply #5 Top

rofl 3 posts XD

anyways, hope that stats get fixed up soon, this is good news

:thumbsup:  

Reply #7 Top

(US) Frogboy's test game

Game Version: MAIN.1.19.0184

Interesting :)

Reply #8 Top


Games Played (% win)
Teammate Familiarity (% played together last 25 games with any player on their side)
Player notes. 

Visible, in-lobby "Games Played (% win)" data should alone end 95% of the complaints about premades, unbalanced teams, noob stomping, etc. "Teammate Familiarity" info is the icing on the cake.  The "Player notes" option is, well, ingenious. Thanks for the update, Frogboy.

Reply #9 Top

Love the player notes idea.

Also very excited by your posting of replay pics:  http://forums.demigodthegame.com/363906

I foresee hours of entertainment ensuing.  Will SD be hosting replays, or will we be going to GameReplays?

Reply #10 Top

Love this!!!

Reply #11 Top

Gamereplays will be ready for the replays.

If Stardock has some sort of plan to host replays in a fashion similiar to GR then I'll probably just shut the section down, but I don't think Stardock does.

Reply #13 Top

i love the idea of player notes. I often find myself playing with someone i enjoy playing with or dislike playing with but can never remember what the reasons are.

Reply #14 Top

We plan to support GameReplays the site. I love the concept.

Reply #15 Top

Haven't played the game for a while, but I will be back once 1.2 is complete.

How about the achievements? will those work when 1.2 is released?

Reply #16 Top

Just thought that with replays and a tool like Fraps we could make beautiful ingame movies (with slow-motion action) of interesting matches.

Uploading these to youtube (or getting them on game magazine DVDs) could attract quite a few people who do not own Demigod yet. ;)

Reply #17 Top

Quoting CosMoe, reply 16
Just thought that with replays and a tool like Fraps we could make beautiful ingame movies of interesting matches.

Uploading these to youtube (or getting them on game magazine DVDs) could attract quite a few people who do not own Demigod yet.
I don't think videos of matches would be all that alluring for most people, but clips of battles no more than a minute or so long would probably be pretty entertaining for non-DG fans.

Reply #18 Top

Is there any chance of including a way that I can write notes about myself that other people can read?  I'm not sure how much screen space will be available for notes.  

Maybe put "Your notes about this player." first followed by "Tukulis's notes about himself."

-- Tukulis

Reply #19 Top

Quoting Tukulis, reply 18
Is there any chance of including a way that I can write notes about myself that other people can read?  I'm not sure how much screen space will be available for notes.  

Maybe put "Your notes about this player." first followed by "Tukulis's notes about himself."

-- Tukulis
That sounds like it overlaps some of the ready to play functionality.

Reply #20 Top

Quoting Obscenitor, reply 19


That sounds like it overlaps some of the ready to play functionality.

This may be the case.  I'm not all that familiar with it yet.  I'm sure I will be once I start using it.  I'll also make the assumption that not everyone who plays DG will be using Ready to Play.  I'd just love to have people mouse-hover over my name and get a line or two of text... Such as: "Yes, I'm a premade.  I play with X, Y, Z.  Currently learning Oak."

-- Tukulis

Reply #21 Top

Looking good, looking good

Reply #22 Top

How about the achievements? will those work when 1.2 is released?

They work now (as of right now).  Retroactively as far as I know I'm the only one who got it fixed.  So don't worry about me, I'm taken care of. :) 

Reply #23 Top

BTW, I'm pushing to get the changes I mentioend to the overlay in for the end of next week ideally. So this isn't some long off addition.

Reply #24 Top

Thanks frogboy! This seems very good!