Victory Conditions
A what I want,
What I Want
Vicotry conditions that are alternatives to conquest by military means. This would mean economic, cultural or diplomatic strategies that are possible from the start of the game.
Examples,
Supporting an uprising on an enemy planet by providing large sums of resources
Having such a powerful trade enterprise that my culture spreads throughout other empires
Having such a powerful culture standing that other empire's populaces will not allow war with my empire without facing revolts
Forcing an adjacent empire into vassal state status
Wonder victories! (This would be a culture victory. Perhaps wonders can only be built with a certain amount of culture). I wouldn't even mind if the wonders were just build on the planet rather than having them in space. Easier to implement
Controling x/z amount of trade routes
Having diplomatic superiority over all other empires, this would most likely involve having an embassy on so many planets within an empire, having enough spies within other empires, having enough treaties etc
What can you guys think up?