TEC v Advent help

I recently played a game against a friend that irritated me immensley. I play as the TEC and he decided he wanted to play as the Advent to exploit the Repulse ability. I had the upper hand for most of the battle until he researched the Repulse ability and started spamming 50+ bombers. I'd like to know the best, if any, counter to this sort of tactic. I tried a ton of Garda's but they couldn't take down the bombers fast enough. Thanks!

61,941 views 25 replies
Reply #1 Top

Their isn't any. Right now advetn is so powerfull their is prety much nothing anyone can do about it.

Reply #2 Top

Hi!

I tried a ton of Garda's but they couldn't take down the bombers fast enough.

You need to attack bombers with fighters - they're designed for that task (they do 200% damage to light armor bombers have). Gardas are excellent for taking out fighters (200% damage), but they do just 100% damage to bombers.

Against repulse there isn's much you can do. It's considered quite overpowered. You can try to hit the guardian with your cobalt fregate(s) to destry its AM before it starts casting it. IIRC there are some other abilities to stop the casting, but I can't remember what those are. I stopped playing the game quite some months ago. IMO more experienced players will fill that gap. ;-)

BR,  Iztok

Reply #3 Top

the best way to beat repulse with TEC is to have a dunov and use EMP bomb. It takes away AM from the gaurdians because it is an aoe ability. you have to watch the AM reserves on the gaurdians as soon as they get high again you just emp bomb them.

If he spams bombers get fighters and 1-2 KOLs fro flack burst. Then you need HCs to take out his illums plus hoshinkoes and if you can get a marza to lvl 6 it is golden.

This fleet composion works i have tried it. The only problem is you need to out produce him if he has more ships than you there is absolutely no way to beat him because Advent Illums and Repulse are OP.

Reply #4 Top

Thanks for the help so far! I didn't realize that fighters would be better than gardas for bombers. Makes sense though. Typically I'll just try to use LRFs to shoot him from outside the repulse but his bombers usually tear them to shreds.

Reply #5 Top

Actually, if he went with fighters over bombers, your LRFs would die even faster, but don't tell him that.

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Reply #6 Top

Flak wipe fighters not even worth trying to use fighters. All the counters are suposed to work in theory but in practice they don't.

Reply #7 Top

So the best way to counter him is to not play as TEC yes?

Reply #8 Top

Hi!

Flak wipe fighters not even worth trying to use fighters.

Yes, but usually opponnent's flak is protecting his illums and can't also protect bombers. If Thepiemaster would set fighter to close area defense (not the whole grav well), they should destroy opponent's attacking bombers.

BR,  Iztok

Reply #9 Top

So the best way to counter him is to not play as TEC yes?
Sorta, yeah.

Or go as had been said above - fighters/flaks and 1-2 Kols for Flak Burst.

Yes, but usually opponnent's flak is protecting his illums and can't also protect bombers. If Thepiemaster would set fighter to close area defense (not the whole grav well), they should destroy opponent's attacking bombers.
That was a reply about using fighters instead of bombers to kill the TEC guy's LRFs, not the TEC guy using fighters to kill the bombers.

Reply #10 Top

Quoting Thepiemaster, reply 7
So the best way to counter him is to not play as TEC yes?

BINGO WE HAVE A WINNER!!!!

As for fighters on Area defence that works for a time until your opponent does something about it like spiliting his flak or making a few more flak to defend both groups. It realy depend sont eh situation but protecting booth your lums and your bombers is not a problem and is a no brainer.

Reply #11 Top

Like stated above the EMP bomb is great for owning the guardian but a another good way to do it is use MAGNTIZE from the Dunov on an enemy ship by by bombers. The bombers are gone and the ship that got magnetized got the crash damage.

 

If you are thinking about Vasari. Phase out hull for Marauder or the Nano Dissasembler from the mighty SPACE EGG. Good Luck.

Reply #12 Top

Not enougth range, repulce outranges evrythignt hat could counter it. Hence all the counters don't work if repulce it activated before the counters can eb used and maintinaed througout a battle, witch si the case 99% of the time. Hence all the counter do not work and thus their is absolutely nothign you cna do.

As for magnetize works well in theroy again but it practice it a whole lot different. Magnatize doesn't work as well as it is said to be working.

Reply #13 Top

So this may be a stupid question, but why exactly is repulsion so OP?

Reply #14 Top
As for magnetize works well in theroy again but it practice it a whole lot different. Magnatize doesn't work as well as it is said to be working.
Agree...Dunov's magnetize is handy, as is the EMP bomb, but at the time you are fighting large Advent fleets with multiple guardians, it is pretty suicidal for the the Dunov to be close enough to the Advent fleet to use its powers. This is especially true of EMP Bomb, because the Dunov has to be facing right into the Advent fleet to use it. Guardians do not need much antimatter to use repulse so they will be up and running again fairly quickly.
Reply #15 Top

just unplug his computer. Instant win.

Reply #16 Top

Hi!

So this may be a stupid question, but why exactly is repulsion so OP?

You need to get close to opponent's ships to destroy them, but repulse pushes your ships away. If you want to retreat, you need to move to the edge of the grav well, but repulse pushes your ships away. You barely avoid opponent's mines, but repulse pushes you back into them. Etc...

And, like other posters here already mentioned, there's no real counter to it.

BR,  Iztok

Reply #17 Top

I'm not sure but I can imagine that for TEC a combination of an Akkan with Target Uplink and a bunch of LRMs might do the job versus Repulsion in means of destroying the guardians before they get in range. With target uplink level 3 the range of LRM is around 12.000 km, the range of Repulsion is 5.000 km, thus LRMs probably have a few shots before the guardians get in range. and if they push the LRMs away... great, they don't care they have the range.

Reply #18 Top

So this may be a stupid question, but why exactly is repulsion so OP?
Advent's LRFs, Illums, are the best in their class and are easiest to keep alive (guardians, progenitor). They can beam death to everything the other fleet has. On the other hand, the enemy fleet can only use LRFs against this repulse driven battleball, because heavy cruisers (the second LRF counter after fighters) can't get close enough and fighters are screwed by flak. There is also no way to stop the repulse, cause cap abilities and LF abilities don't have long enough range.

So, once the Advent playa starts chaining repulse, nothing short of LRF spam can touch the stuff inside (strikecraft are quickly wiped by appropriate counters/TK push) and it is Advent who has the best LRF spam in the game.

KO

GG

Reply #19 Top

Lol repulsion has a range of 7500. Game files say so. However how far repulse pushed you away defends how close your are. The closer you are the stronger you will be repulsed. But you do not need to be that close.

Reply #20 Top

repulsion has a range of 7500.

Didn't know that, thought it is still 5000.

Reply #21 Top

Yeah I know I was hsocked as well when i went into the files saw that. Hsve not decided yet how I am going to deal with that int he balance mod. I'm gonna RA and ME opinions and thoughts on the matter. Especialy sicne light friget abilaties only ahve a 5500 range. Those abilaties are suposed to be teh counter but they can't be used to counter. EMP frpmt he dunov is 3500 range if I remmeber right but i might be wrong ont that one. That migth be the AoE range. I got so many numbers in me head fromt he game files it's starting to get hard witch were witch.

Reply #22 Top

Quoting Extremor, reply 17
I'm not sure but I can imagine that for TEC a combination of an Akkan with Target Uplink and a bunch of LRMs might do the job versus Repulsion in means of destroying the guardians before they get in range. With target uplink level 3 the range of LRM is around 12.000 km, the range of Repulsion is 5.000 km, thus LRMs probably have a few shots before the guardians get in range. and if they push the LRMs away... great, they don't care they have the range.

Who the hell needs repulse against that fleet? Just keep running you're illums through it *_*

Reply #23 Top

@EadTaes:

Probably reducing the range of repulse would do the job? maybe down to 4500 (so that LFs abilities come first).

Who the hell needs repulse against that fleet? Just keep running you're illums through it *_*

Funny.

I am still referring to the OP where it says "Guardians + Repulse and bomber spam" and thinking of a solution for this specific threat. No word of illums there.

Sure you can crush my LRMs with Illums. And then I can crush your Illums with tons of fighters. And then you can crush my fighters with flak. And then... but that is simply not the point here.

Reply #24 Top

Sure you can crush my LRMs with Illums.
Yeah
And then I can crush your Illums with tons of fighters.
No, because
one - Illums are fekkin' tough even against fighters and are well protected by guardians and possibly the mothership, 
two -
you can crush my fighters with flak.
pretty easily.
And then...
Right. What then? Nothing. There is nothing you can do to those flaks. LRFs suck against flaks and HCs or LFs will be out of range. So Illums+flak+repulse = kill all, uncounterbable fleet unless you have triple the resources dumped into yours.

As for your javelis spam being a counter for bombers and repulse... have you really seen javelis shooting a protected aeria drone host? Did you really see the damage? It SUCKS. It takes about 30-40 seconds for 30 Javelis to down an unprotected aeria. You would require literally hundreds of them to kill a medium sized, supported drone host fleet before the bombers wipe you AND remember that strike craft stay around for quite some time after the carrier goes down.

Reply #25 Top

Also equal or even lesser cost I could just kill the lrm's with akhan with flak by running it through them ^_^ just like the illums it'll only take longer... 360 degree or almost shooting arc is just a major advantage plus flak counters lrms pretty descently. In addition I think mid game advent fleets without a descent amount of illums are pretty rare so I just suggest what most of them would do against them little javelins.


Grtz,
Flip