Queen of Thorns
What's the secret?
I've tried multiple builds for this character and have yet to see a worthwhile strategy.
Attack spells become quickly outmatched with +health items and the short range on them begs me to get close to an enemy that is infinitely more dangerous than I am. Bramble Shield helps in this situation, but I'm forced to switch forms to use it, which leaves me at a complete disadvantage for the 2-3 seconds that takes. I can cast it before I go in, but I will most often need to use it as soon as I get into battle. If I want to do damage with spells, I'm sacrificing the ability to cast this, the bonus splash damage, or I can miss a great oppurtunity to save an ally, which is apparently what Bramble Shield was made for considering how many players are so eager to get themselves killed. Uproot is also to niche, to specific, to be worth getting and is useful for only one situation - that skillpoint is better spent elsewhere.
Minions by themselves are easily killed and almost rely on the buffs from the different pieces of armor. But, I need money and money obviously comes from killing heroes (which is practically impossible unless I'm playing a noob or get the lucky final hit), killing creatures, which is about the only useful thing my spells are good for, or waiting the money out. Meanwhile, other, more damaging characters are raking in more beneficial hero kills and the benefits that provides, and outbuffing me into obscurity.
So basically, my weaknesses far exceed my strengths. I need a ton of mana, but if I want to survive, I will need a ton of health. If I want to buff my minions, I have to sacrifice potentially better items to do that. All of this taken into consideration, if I want money to do those things, I need to find a way to kill players and there doesn't seem to be a way to effectively do that since I'm forced to focus on one particular aspect of my character. Either I can do damage with spells that will quickly be outmatched by +health, or I can focus on the minions that die to quickly and need the items that my non-existant gold income would provide. If I want to do all of these things, I again, need a ton of mana, which forces to to forego the benefits of certain items (such as +health, armor, and bonus self or minion damage) to raise my mana as high as possible.
In short, this character is just to much micromanagement and relies to much on the gold I can't get quick enough to be a threat. So tell me, what is the secret?