The case for a L4D2

Is the sequel to Valve's zombie shooter hinting to a new direction their taking?

  Recently, there's been a controversy surrounding a popular online game's annouced sequel, which has been brewing around in gaming sites and forum communities alike.  This controversy is regarding the recent annoucement by Valve Software, the makers of games like Half life and game mods such as CounterStrike and Team Fortress 2, of a planned sequel to last year's popular title Left 4 Dead.  Regardless of your opinion in this argument, this controversy is interesting not only because of its relation to this particular game, but to it's possible indication of the direction game companies like Valve might be taking in the future.

Announced at E3, Left4Dead 2 will featured five new campaign, brand new characters and weapons, and many other yet unannouced features when it's released late 2009.  The annoucement came as a surprise, not only because of a lack of rumours about it, but because of Valve's past records on sequels.  Having required 6 years before releasing the sequel to Half Life, and almost a decade to ship the much anticipated sequel to Team Fortress, Valve is known for their long development cycles, and longer periods of time in between games and their sequels.  That's why when they suddenly announced a sequel for one of their games, which will come almost a year after the original game shipped, everyone was caught off guard.  The surprise quickly gave way to controversy, nonetheless, as many questioned Valve's motives for such an early sequel.  Rumors, speculations and all sort of arguments began to invade online gaming boards, including Steam's very own, where every side of the controversy poured in.  Both arguing Valve's need to continually produce and ship titles to continue to stay in business and those citing greed and Valve's departure to fully supporting their exisiting products before shipping new ones. 

 The controversy didn't stop at forums threads, sparked its very own community group called Left4Dead2 Boycott on Steam's boards.  Composed of mostly owners of the original game, this group crafted a manifesto, where they explain their reasons for not buying the new game when it's released, and calling for others to do the same.  In their manifesto, they mention that the new game will divide the community into two, those who buy the new game and those who are still playing the old one.  They are also worried about Valve's so far unfullfilled promises they made about the original game, such as releasing more content for the campaigns, as well as the final version of the SDK.  With the new game in the works, they say, Valve's resources and efforts will be focused on the sequel, leaving the original game as a lesser priority. According to them, if the old game is made compatible with the new content, then there wouldnt be any incentive to buyt the new game, so the new game and its features won't be backwards compatible.  And since the old game won't work in the new game's servers, will it be treated with the same amount of updates and patching as the new one will? 

The controversy reached Valve, and they themselves have responded, somewhat, in the comments by Left4Dead's main writer Chet Faliszek, in an interview he made recently.  He argues that all the new ideas for features and new content for Left4Dead they wanted to put together were too big for simple for a simple update of patch, and required a full brand new standalone sequel to be implemented.  This nonehtless, gives way to many speculations of whether this new features will make it to the sequel's ship date.  Many of those who bought the original game now believe paid for a half-finished product, under the promises by Valve that many updates and additional content would be added to it. As these updates havent yet arrived and with the sequel in full speed ahead, many are thinking they paid to beta test a protoype of a game, whose real final version will come late '09. 

There's many uncertainty regarding why the need for a full sequel as well.  Valve hasn't detailed all the reasons for this.  Many are believing they are less related to technical constrains of the original game's capabilities and more about finances.  This bears a liking with the explanations Microsoft gave for their decision to make the next release of DirectX, DX10, not compatible with Windows XP.  Why the need to make a new game? Some players ask themselves, why can't Valve adopt an update model similar to the one from another of their popular games, Team Fortress 2.  Being a similarly online team-based game like Left 4 Dead, TF2 now has a system of frequent updates, both for the game's executable itself as well as for its content.  The updates are the form of new items, weapons and upgrades for the many different player characters in the game, in a MMO-like upgrade system.  Why can't Valve implement a similar system for Left4Dead?  Such a system would be ideal as a way to deliver the much touted upgrades. 

As the release date approaches, and as Valve remains unclear about the reasons for the need to shell out the old plastic again for Left4Dead, the controversy will be guaranteed to continue.  And most likely it won't contibute to  Valve's own digital download system Steam's already diminished popularity among a big part of their customer base, specially the one based in European countries.  And the questioning will continue.  Will all the so-called brand new features, which required a complete new sequel, make it to the final release?  If that's not the case, will they be implemented in future updates, like it was in the case of the old game?  This controversy also extends beyond this particular game, and into Valve's very own future business model.  Will this sequel signal a change in Valve's direction, hinting to a more frequent churning out of sequels to their products, before fullfilling all the updates and bug fixes to their existing products before the new ones are on virtual shelves everywhere? Only time will tell.

127,398 views 41 replies
Reply #1 Top

First day purchase for me, can't wait.

Reply #2 Top

Quoting Haree78, reply 1


First day purchase for me, can't wait.

 

agreed, I got L4D for half price on steam... people are just pissed because they feel like they are entitled to free shit.

Reply #3 Top

Wavering. Still disappointed though.

Reply #4 Top

The major concern I have with L4D2 is that the sequel will ship with all 4 of the original campaigns - making the original product redundent in every way. I recently purchased L4D, and so my position is a little different from those who purchased the game at release. My understanding, as seems to be the majority of the community, was that L4D was going to be expanded upon with free updates and possibly DLC, which seemed like a perfect fit for me. I've purchased several games off of Steam, mostly indy or older titles, and throwing some money on DLC is something I'd happily do. Now, it seems, their ideas to expand in free updates and DLC has resulted in them creating an entirely new game, and resulted in them charging more for it. I can understand needing to sell products to stay in business, however Valve isn't exactly a small, independant developer with a single key franchise - they're the developers of the most popullar multiplayer titles in the world. I'll be seriously reconsidering my purcahse of games from Steam thanks to this move - I don't like the idea of supporting this kind of business model. Left 4 Dead is a multiplayer title - not Madden. We don't need a new release with minor upgrades every year.

Reply #5 Top

Most the people I know say they feel uneffected by the announcement. 

They all informed me they got their full monies worth of enjoyment out of the first one, regardless of promises or whatnot, and plan on ignoring these groups so as not to spoil the experience for themselves.

Reply #6 Top

For me, I would like Valve to finish Half Life 2, possibly release a new engine, can't imagine that they are planning on hanging on to the Source engine forever...

But, I will probably buy L4D2, I hope they add a new game mode though.

Reply #8 Top

I'll pick it up in the bargain bin for $10, which is what I clearly should have done with L4D ("we'll support it for years" my eye). Lesson learned.

Reply #9 Top

people are just pissed because they feel like they are entitled to free shit.

 

Stupid consumers, always companies to follow through on the content they promised to provide. Why can't they be smart like you and bend over and take it like they should?

Reply #10 Top

Stupid consumers, always companies to follow through on the content they promised to provide. Why can't they be smart like you and bend over and take it like they should?

Your brain doesn't seem to be functioning properly, they have already said they are still working on L4D.  Bend over and take it?  It's one of the best purchases I ever made, I took nothing but a superb product from them and have enjoyed it for countless hours since.  But boo hoo I should be crying I don't get more free stuff! :(

Most the people I know say they feel uneffected by the announcement. 

They all informed me they got their full monies worth of enjoyment out of the first one, regardless of promises or whatnot, and plan on ignoring these groups so as not to spoil the experience for themselves.

This.

Reply #11 Top

I'm still unclear as to why people are so upset. Valve has stated that they don't intend to interrupt the support cycle for the original product while the sequel is in production. People knew what they were buying when they bought it.

Vinraith said:

Quoting Vinraith, reply 9

people are just pissed because they feel like they are entitled to free shit.
 

Stupid consumers, always companies to follow through on the content they promised to provide. Why can't they be smart like you and bend over and take it like they should?

Can you explain what content Valve promised that isn't being delivered? I understood that the original game basically contained everything that consumers were told it would contain.

Unless there is some aspect of this controversy I simply don't understand, it seems as though people are just worried that the original will be ignored in lieu of the sequel, but Valve also has a pretty long history of having extended support life for all of its products.

The major concern I have with L4D2 is that the sequel will ship with all 4 of the original campaigns - making the original product redundent in every way.

The article I just read on IGN said that Valve is considering  including the original campaigns in the new game, not that it's set in stone. It also indicated, as I stated above, that Valve is committed to supporting the original with free updates and enhancements.

This entire controversy strikes me as really odd, like someone buying Mass Effect and then complaining when (s)he finds out that Bioware is making two sequels.

I'm tired of zombies always trying to eat my brains anyway. :annoyed:

Reply #12 Top

Yes, but the problem is that the game shipped in a half finished state, and Valve promised more updates, as well as content for it, without mentioning the final SDK. Now, will they actually keep their promises? It's a big question with the new game on the way.  The final SDK is ready, but does that mean that Valve will now rely on the community to come up with the extra content they promised they would make themselves now?

Reply #13 Top

I bought L4D just before they annoucned L4D 2, that's why I am annoyed, I wouldn't have wasted money on L4D if 6 months later a much better verison was coming.

Reply #14 Top

Quoting zndkwin, reply 12
Yes, but the problem is that the game shipped in a half finished state, and Valve promised more updates, as well as content for it, without mentioning the final SDK. Now, will they actually keep their promises? It's a big question with the new game on the way.  The final SDK is ready, but does that mean that Valve will now rely on the community to come up with the extra content they promised they would make themselves now?

What do you mean, "half-finished"? The reviews I read indicated that it worked fine and it won much critical praise from reviewers.

Moreover, why would the release of an SDK necessarily impact Valve's own updates? Aren't SDKs available for several other Source engine games? Valve continues to regularly update Half-Life 2 and Team Fortress 2. What am I missing?

This is the most negative review of the original on Metacritic: http://nzgamer.com/pc/reviews/815/left-4-dead.html and it's not that harsh. Because the game isn't very long, does that somehow inherently signify that it is unfinished?

 

Reply #15 Top

I prefer and play more Killing Floor than L4D tbh...so I probably wont be getting L4D2.

Reply #16 Top

Quoting Thomas45567, reply 13
I bought L4D just before they annoucned L4D 2, that's why I am annoyed, I wouldn't have wasted money on L4D if 6 months later a much better verison was coming.

Again, I find myself having to ask: why did you buy it in the first place? Was it for the content that you knew was there or content that you were speculating might appear at a later point in time? The latter just seems silly, and if you bought it for what it was, then presumably you got what you paid for.

 

 

Reply #17 Top

Quoting warreni, reply 16

Quoting Thomas45567, reply 13I bought L4D just before they annoucned L4D 2, that's why I am annoyed, I wouldn't have wasted money on L4D if 6 months later a much better verison was coming.
Again, I find myself having to ask: why did you buy it in the first place? Was it for the content that you knew was there or content that you were speculating might appear at a later point in time? The latter just seems silly, and if you bought it for what it was, then presumably you got what you paid for.

 

Who expected a better verison which comes out 1 year after the first would appear. Not even EA does that. L4D was mainly unfinished as well I more wanted it so I could play with some friends who have had it since release day.

 

Valve also said they would release DLC for the game, they have released one and then they announce a squeal which is what most people expected to be in the DLC or more in the game at the start, they spent 6 years making L4D with constant delays then release it with barely any content and come around and say they are releasing a full priced squeal with all the things were were promised years ago.

Reply #18 Top

Who expected a better verison which comes out 1 year after the first would appear. Not even EA does that. L4D was mainly unfinished as well I more wanted it so I could play with some friends who have had it since release day.

 

Valve also said they would release DLC for the game, they have released one and then they announce a squeal which is what most people expected to be in the DLC or more in the game at the start, they spent 6 years making L4D with constant delays then release it with barely any content and come around and say they are releasing a full priced squeal with all the things were were promised years ago.

 

Hahahaha, trolling right? surely....?

Unfinished?

L4D 2 has all the stuff they promised for L4D 1? lol what are you on about?

Surely there aren't people this stupid that have access to a computer and know how to use forums....

And by the way it's sequel.

Reply #19 Top

Can you explain what content Valve promised that isn't being delivered?

 

Gabe Newell explicitly promised "more campaigns, more characters, and more weapons." We've seen none of those. As an added bonus, L4D2 undermines the yet-to-be-released SDK for L4D, since modders will be loathe to put effort into mods for a game that will be out of date in a few months. Split the playing community, split the modding community, and charge $50 for an incremental upgrade... why that sounds like an EA game doesn't it? No one would be surprised with an announcement like this from a lesser developer, but then some of us wouldn't have bought Left 4 Dead from a less reliable dev either. Valve's lost the trust of a lot of their community, and that's genuinely unfortunate. That some people are fanboy enough to stay loyal no matter what they do is hardly surprising, P.T. Barnum had something to say on the subject.

Reply #20 Top

Quoting Thomas45567, reply 17

Quoting warreni, reply 16
Quoting Thomas45567, reply 13I bought L4D just before they annoucned L4D 2, that's why I am annoyed, I wouldn't have wasted money on L4D if 6 months later a much better verison was coming.
Again, I find myself having to ask: why did you buy it in the first place? Was it for the content that you knew was there or content that you were speculating might appear at a later point in time? The latter just seems silly, and if you bought it for what it was, then presumably you got what you paid for.
 

Who expected a better verison which comes out 1 year after the first would appear. Not even EA does that. L4D was mainly unfinished as well I more wanted it so I could play with some friends who have had it since release day.

 

Valve also said they would release DLC for the game, they have released one and then they announce a squeal which is what most people expected to be in the DLC or more in the game at the start, they spent 6 years making L4D with constant delays then release it with barely any content and come around and say they are releasing a full priced squeal with all the things were were promised years ago.

 

Maybe I'm being obtuse (my wife tells me it happens all the time), but I'm still not seeing anything in your response that indicates that Valve made some commitment to its user base and subsequently failed to deliver. The game you purchased--which you stated you did in order to be able to play online with your friends--contains everything that Valve created for that release. Maybe the segment of the user base to which you belong is collectively leaping to a conclusion that Valve is discontinuing support for the original but I don't believe there has been any indication that that is the case.

Reply #21 Top

Quoting Vinraith, reply 19

Can you explain what content Valve promised that isn't being delivered?
 

Gabe Newell explicitly promised "more campaigns, more characters, and more weapons." We've seen none of those. As an added bonus, L4D2 undermines the yet-to-be-released SDK for L4D, since modders will be loathe to put effort into mods for a game that will be out of date in a few months. Split the playing community, split the modding community, and charge $50 for an incremental upgrade... why that sounds like an EA game doesn't it? No one would be surprised with an announcement like this from a lesser developer, but then some of us wouldn't have bought Left 4 Dead from a less reliable dev either. Valve's lost the trust of a lot of their community, and that's genuinely unfortunate. That some people are fanboy enough to stay loyal no matter what they do is hardly surprising, P.T. Barnum had something to say on the subject.

Its a company, selling a game. Not the fucking holocaust.

Obviously, L4D cost a lot to develop or tapped a potential market that they can utilize to increase profit. Its not like they broke into your house beat your wife and killed your dog. They are a games developer. They need to make money.

Reply #22 Top

Quoting Vinraith, reply 19

Can you explain what content Valve promised that isn't being delivered?
 

Gabe Newell explicitly promised "more campaigns, more characters, and more weapons." We've seen none of those. As an added bonus, L4D2 undermines the yet-to-be-released SDK for L4D, since modders will be loathe to put effort into mods for a game that will be out of date in a few months. Split the playing community, split the modding community, and charge $50 for an incremental upgrade... why that sounds like an EA game doesn't it? No one would be surprised with an announcement like this from a lesser developer, but then some of us wouldn't have bought Left 4 Dead from a less reliable dev either. Valve's lost the trust of a lot of their community, and that's genuinely unfortunate. That some people are fanboy enough to stay loyal no matter what they do is hardly surprising, P.T. Barnum had something to say on the subject.

Vinraith,

I'm not a fanboy at all. I don't like the idea behind Left 4 Dead and I never played it and I doubt I ever will even if Valve gives it away for free. But that's just me.

It seems that there are a number of assumptions built into your objections: 1) Valve will not deliver additional content for the original; 2) modders will not mod for the original; and 3) the content for the sequel is equivalent to a patch not a sequel. First, Valve has denied the contention that they won't be supporting L4D, and I am open-minded enough at this point to see whether this promise is kept. Second, I disagree with your contention that modders won't mod for older games--look at any of the major modding sites; people are working on mods for Serious Sam, Half Life, Max Payne, and other games that are much older than L4D. Additionally, previews seem to indicate that the sequel will provide a full game's worth of content.

 

Reply #23 Top

Second, I disagree with your contention that modders won't mod for older games--look at any of the major modding sites; people are working on mods for Serious Sam, Half Life, Max Payne, and other games that are much older than L4D.

Not to mention the fact that both games will be using a very similar engine so making maps compatible with both will probably be elementary for a modder.

Reply #24 Top

Me I dunno if I will buy it when it is released. Depends on ym finances at the time. I bought L4D at 50% discount and probably will for L4D2 as well.

How ever I dissagre about making a whole new title that is completly seperate. This should ahve been an expension not a new title. Like Entrenhcment in to Sins. That's the only think I do not agree about.

Reply #25 Top

1) Valve will not deliver additional content for the original
There's no indication they will do so. They haven't done so yet, and they're already releasing a sequel. Also, the player base will quickly drop as soon as the sequel hits. At best, I'd hope they'd backport a feature or two from the sequel.

2) modders will not mod for the original
I'd have to agree with Vinraith here. If the sequel is supposed to have all the same stuff and more, why not mod for it? You'll get a little content for the original, but you're not going to get nearly as much as you would have. In my experience, modders tend to gravitate towards newer games (within the genre) when starting a mod from scratch. They get more to work with.

3) the content for the sequel is equivalent to a patch not a sequel.
If it's as content-light as the original, then it could have been a large expansion.

 

:fox: