Player drops, so keep AI but remove Gold/Exp from killing it: Idea by AnnihilatorX.
This idea comes from AnnihilatorX. I know it's simple, but I think it's brilliant. So, GPG and Stardock, please think about this. And EVEN IF you didn't completely remove the gold/exp awarded from killing an AI, you could at least cut it by 3/4 or something. Please consider this because at the moment, if a player drops early in the game, it's almost futile to even keep trying. If a player drops late in the game when everyone is higher level, it's not AS MUCH as an issue, but the farming issue definitely still causes problems. So, think about it, and let us know?!
- andpancakes